Pass a replay group to ol.render.Event
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@@ -239,7 +239,7 @@ ol.renderer.webgl.Layer.prototype.dispatchComposeEvent_ =
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if (layer.hasListener(type)) {
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var render = new ol.render.webgl.Immediate(context, frameState.pixelRatio);
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var composeEvent = new ol.render.Event(
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type, layer, render, frameState, null, context);
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type, layer, render, null, frameState, null, context);
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layer.dispatchEvent(composeEvent);
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}
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};
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@@ -269,7 +269,7 @@ ol.renderer.webgl.Map.prototype.dispatchComposeEvent_ =
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var context = this.getContext();
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var render = new ol.render.webgl.Immediate(context, frameState.pixelRatio);
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var composeEvent = new ol.render.Event(
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type, map, render, frameState, null, context);
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type, map, render, null, frameState, null, context);
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map.dispatchEvent(composeEvent);
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}
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};
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