Pass a replay group to ol.render.Event
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@@ -17,6 +17,7 @@ goog.require('ol.layer.Vector');
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goog.require('ol.render.Event');
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goog.require('ol.render.EventType');
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goog.require('ol.render.canvas.Immediate');
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goog.require('ol.render.canvas.ReplayGroup');
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goog.require('ol.renderer.Map');
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goog.require('ol.renderer.canvas.ImageLayer');
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goog.require('ol.renderer.canvas.Layer');
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@@ -97,8 +98,11 @@ ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ =
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var map = this.getMap();
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var context = this.context_;
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if (map.hasListener(type)) {
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var view2DState = frameState.view2DState;
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var extent = frameState.extent;
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var pixelRatio = frameState.pixelRatio;
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var view2DState = frameState.view2DState;
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var resolution = view2DState.resolution;
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var rotation = view2DState.rotation;
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ol.vec.Mat4.makeTransform2D(this.transform_,
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this.canvas_.width / 2,
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this.canvas_.height / 2,
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@@ -106,12 +110,19 @@ ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ =
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-pixelRatio / view2DState.resolution,
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-view2DState.rotation,
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-view2DState.center[0], -view2DState.center[1]);
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var render = new ol.render.canvas.Immediate(context, pixelRatio,
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frameState.extent, this.transform_, view2DState.rotation);
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var composeEvent = new ol.render.Event(type, map, render, frameState,
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context, null);
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var vectorContext = new ol.render.canvas.Immediate(context, pixelRatio,
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extent, this.transform_, rotation);
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var tolerance = resolution / (2 * pixelRatio);
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var replayGroup = new ol.render.canvas.ReplayGroup(tolerance, extent,
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resolution);
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var composeEvent = new ol.render.Event(type, map, vectorContext,
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replayGroup, frameState, context, null);
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map.dispatchEvent(composeEvent);
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render.flush();
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vectorContext.flush();
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if (!replayGroup.isEmpty()) {
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replayGroup.replay(context, extent, pixelRatio, this.transform_,
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rotation, {});
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}
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}
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};
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