Make tile pre-loading a per-layer option

This commit is contained in:
Tom Payne
2013-03-27 13:55:14 +01:00
parent 1d22d2fdde
commit 494d61250e
7 changed files with 61 additions and 17 deletions

View File

@@ -269,6 +269,7 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
var tileTextureQueue = mapRenderer.getTileTextureQueue();
this.manageTilePyramid(
frameState, tileSource, tileGrid, projection, extent, z,
tileLayer.getPreload(),
function(tile) {
if (tile.getState() == ol.TileState.LOADED &&
!mapRenderer.isTileTextureLoaded(tile) &&