diff --git a/test/browser/spec/ol/renderer/webgl/TileLayer.test.js b/test/browser/spec/ol/renderer/webgl/TileLayer.test.js index 4d8af2618b..42a17c75e4 100644 --- a/test/browser/spec/ol/renderer/webgl/TileLayer.test.js +++ b/test/browser/spec/ol/renderer/webgl/TileLayer.test.js @@ -1,5 +1,7 @@ +import Map from '../../../../../../src/ol/Map.js'; import TileQueue from '../../../../../../src/ol/TileQueue.js'; import TileState from '../../../../../../src/ol/TileState.js'; +import View from '../../../../../../src/ol/View.js'; import WebGLTileLayer from '../../../../../../src/ol/layer/WebGLTile.js'; import {DataTile} from '../../../../../../src/ol/source.js'; import {VOID} from '../../../../../../src/ol/functions.js'; @@ -54,6 +56,11 @@ describe('ol/renderer/webgl/TileLayer', function () { tileQueue: new TileQueue(VOID, VOID), renderTargets: {}, }; + + const map = new Map({ + view: new View(), + }); + tileLayer.set('map', map, true); }); afterEach(function () { @@ -111,7 +118,7 @@ describe('ol/renderer/webgl/TileLayer', function () { it('enqueues tiles at a single zoom level (preload: 0)', () => { renderer.prepareFrame(frameState); const extent = [-1, -1, 1, 1]; - renderer.enqueueTiles(frameState, extent, 10, {}); + renderer.enqueueTiles(frameState, extent, 10, {}, tileLayer.getPreload()); const source = tileLayer.getSource(); const sourceKey = getUid(source); @@ -132,7 +139,7 @@ describe('ol/renderer/webgl/TileLayer', function () { tileLayer.setPreload(2); renderer.prepareFrame(frameState); const extent = [-1, -1, 1, 1]; - renderer.enqueueTiles(frameState, extent, 10, {}); + renderer.enqueueTiles(frameState, extent, 10, {}, tileLayer.getPreload()); const source = tileLayer.getSource(); const sourceKey = getUid(source); @@ -162,7 +169,7 @@ describe('ol/renderer/webgl/TileLayer', function () { tileLayer.setMinZoom(9); renderer.prepareFrame(frameState); const extent = [-1, -1, 1, 1]; - renderer.enqueueTiles(frameState, extent, 10, {}); + renderer.enqueueTiles(frameState, extent, 10, {}, tileLayer.getPreload()); const source = tileLayer.getSource(); const sourceKey = getUid(source);