Add DOM vector layer renderer

This commit is contained in:
Andreas Hocevar
2014-10-09 19:10:22 +02:00
parent 5c514b36dd
commit 4702aa496a
3 changed files with 337 additions and 0 deletions

View File

@@ -27,6 +27,13 @@ ol.renderer.dom.Layer = function(mapRenderer, layer, target) {
goog.inherits(ol.renderer.dom.Layer, ol.renderer.Layer); goog.inherits(ol.renderer.dom.Layer, ol.renderer.Layer);
/**
* @param {olx.FrameState} frameState Frame state.
* @param {ol.layer.LayerState} layerState Layer state.
*/
ol.renderer.dom.Layer.prototype.composeFrame = goog.nullFunction;
/** /**
* @return {!Element} Target. * @return {!Element} Target.
*/ */

View File

@@ -10,10 +10,12 @@ goog.require('ol.RendererType');
goog.require('ol.css'); goog.require('ol.css');
goog.require('ol.layer.Image'); goog.require('ol.layer.Image');
goog.require('ol.layer.Tile'); goog.require('ol.layer.Tile');
goog.require('ol.layer.Vector');
goog.require('ol.renderer.Map'); goog.require('ol.renderer.Map');
goog.require('ol.renderer.dom.ImageLayer'); goog.require('ol.renderer.dom.ImageLayer');
goog.require('ol.renderer.dom.Layer'); goog.require('ol.renderer.dom.Layer');
goog.require('ol.renderer.dom.TileLayer'); goog.require('ol.renderer.dom.TileLayer');
goog.require('ol.renderer.dom.VectorLayer');
goog.require('ol.source.State'); goog.require('ol.source.State');
@@ -68,6 +70,9 @@ ol.renderer.dom.Map.prototype.createLayerRenderer = function(layer) {
layerRenderer = new ol.renderer.dom.ImageLayer(this, layer); layerRenderer = new ol.renderer.dom.ImageLayer(this, layer);
} else if (ol.ENABLE_TILE && layer instanceof ol.layer.Tile) { } else if (ol.ENABLE_TILE && layer instanceof ol.layer.Tile) {
layerRenderer = new ol.renderer.dom.TileLayer(this, layer); layerRenderer = new ol.renderer.dom.TileLayer(this, layer);
} else if (!(ol.LEGACY_IE_SUPPORT && ol.IS_LEGACY_IE) &&
ol.ENABLE_VECTOR && layer instanceof ol.layer.Vector) {
layerRenderer = new ol.renderer.dom.VectorLayer(this, layer);
} else { } else {
goog.asserts.fail(); goog.asserts.fail();
return null; return null;

View File

@@ -0,0 +1,325 @@
goog.provide('ol.renderer.dom.VectorLayer');
goog.require('goog.array');
goog.require('goog.asserts');
goog.require('goog.events');
goog.require('goog.vec.Mat4');
goog.require('ol.ViewHint');
goog.require('ol.dom');
goog.require('ol.extent');
goog.require('ol.layer.Vector');
goog.require('ol.render.Event');
goog.require('ol.render.EventType');
goog.require('ol.render.canvas.Immediate');
goog.require('ol.render.canvas.ReplayGroup');
goog.require('ol.renderer.dom.Layer');
goog.require('ol.renderer.vector');
goog.require('ol.vec.Mat4');
/**
* @constructor
* @extends {ol.renderer.dom.Layer}
* @param {ol.renderer.Map} mapRenderer Map renderer.
* @param {ol.layer.Vector} vectorLayer Vector layer.
*/
ol.renderer.dom.VectorLayer = function(mapRenderer, vectorLayer) {
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.context_ = ol.dom.createCanvasContext2D();
var target = this.context_.canvas;
// Bootstrap sets the style max-width: 100% for all images, which breaks
// prevents the image from being displayed in FireFox. Workaround by
// overriding the max-width style.
target.style.maxWidth = 'none';
target.style.position = 'absolute';
goog.base(this, mapRenderer, vectorLayer, target);
/**
* @private
* @type {boolean}
*/
this.dirty_ = false;
/**
* @private
* @type {number}
*/
this.renderedRevision_ = -1;
/**
* @private
* @type {number}
*/
this.renderedResolution_ = NaN;
/**
* @private
* @type {ol.Extent}
*/
this.renderedExtent_ = ol.extent.createEmpty();
/**
* @private
* @type {function(ol.Feature, ol.Feature): number|null}
*/
this.renderedRenderOrder_ = null;
/**
* @private
* @type {ol.render.canvas.ReplayGroup}
*/
this.replayGroup_ = null;
/**
* @private
* @type {goog.vec.Mat4.Number}
*/
this.transform_ = goog.vec.Mat4.createNumber();
};
goog.inherits(ol.renderer.dom.VectorLayer, ol.renderer.dom.Layer);
/**
* @inheritDoc
*/
ol.renderer.dom.VectorLayer.prototype.composeFrame =
function(frameState, layerState) {
var vectorLayer = /** @type {ol.layer.Vector} */ (this.getLayer());
goog.asserts.assertInstanceof(vectorLayer, ol.layer.Vector);
var viewState = frameState.viewState;
var viewRotation = viewState.rotation;
var pixelRatio = frameState.pixelRatio;
var transform = ol.vec.Mat4.makeTransform2D(this.transform_,
pixelRatio * frameState.size[0] / 2,
pixelRatio * frameState.size[1] / 2,
pixelRatio / viewState.resolution,
-pixelRatio / viewState.resolution,
-viewState.rotation,
-viewState.center[0], -viewState.center[1]);
var context = this.context_;
// Clear the canvas and set the correct size
context.canvas.width = frameState.size[0];
context.canvas.height = frameState.size[1];
this.dispatchEvent_(ol.render.EventType.PRECOMPOSE, frameState, transform);
var replayGroup = this.replayGroup_;
if (!goog.isNull(replayGroup) && !replayGroup.isEmpty()) {
context.globalAlpha = layerState.opacity;
replayGroup.replay(
context, frameState.extent, pixelRatio, transform,
viewRotation, frameState.skippedFeatureUids);
this.dispatchEvent_(ol.render.EventType.RENDER, frameState, transform);
}
this.dispatchEvent_(ol.render.EventType.POSTCOMPOSE, frameState, transform);
};
/**
* @param {ol.render.EventType} type Event type.
* @param {olx.FrameState} frameState Frame state.
* @param {goog.vec.Mat4.Number} transform Transform.
* @private
*/
ol.renderer.dom.VectorLayer.prototype.dispatchEvent_ =
function(type, frameState, transform) {
var context = this.context_;
var layer = this.getLayer();
if (layer.hasListener(type)) {
var render = new ol.render.canvas.Immediate(
context, frameState.pixelRatio, frameState.extent, transform,
frameState.viewState.rotation);
var event = new ol.render.Event(type, layer, render, null,
frameState, context, null);
layer.dispatchEvent(event);
render.flush();
}
};
/**
* @inheritDoc
*/
ol.renderer.dom.VectorLayer.prototype.forEachFeatureAtPixel =
function(coordinate, frameState, callback, thisArg) {
if (goog.isNull(this.replayGroup_)) {
return undefined;
} else {
var extent = frameState.extent;
var resolution = frameState.viewState.resolution;
var rotation = frameState.viewState.rotation;
var layer = this.getLayer();
/** @type {Object.<string, boolean>} */
var features = {};
return this.replayGroup_.forEachGeometryAtPixel(extent, resolution,
rotation, coordinate, frameState.skippedFeatureUids,
/**
* @param {ol.geom.Geometry} geometry Geometry.
* @param {Object} data Data.
* @return {?} Callback result.
*/
function(geometry, data) {
var feature = /** @type {ol.Feature} */ (data);
goog.asserts.assert(goog.isDef(feature));
var key = goog.getUid(feature).toString();
if (!(key in features)) {
features[key] = true;
return callback.call(thisArg, feature, layer);
}
});
}
};
/**
* Handle changes in image style state.
* @param {goog.events.Event} event Image style change event.
* @private
*/
ol.renderer.dom.VectorLayer.prototype.handleImageChange_ =
function(event) {
this.renderIfReadyAndVisible();
};
/**
* @inheritDoc
*/
ol.renderer.dom.VectorLayer.prototype.prepareFrame =
function(frameState, layerState) {
var vectorLayer = /** @type {ol.layer.Vector} */ (this.getLayer());
goog.asserts.assertInstanceof(vectorLayer, ol.layer.Vector);
var vectorSource = vectorLayer.getSource();
this.updateAttributions(
frameState.attributions, vectorSource.getAttributions());
this.updateLogos(frameState, vectorSource);
if (!this.dirty_ && (frameState.viewHints[ol.ViewHint.ANIMATING] ||
frameState.viewHints[ol.ViewHint.INTERACTING])) {
return true;
}
var frameStateExtent = frameState.extent;
var viewState = frameState.viewState;
var projection = viewState.projection;
var resolution = viewState.resolution;
var pixelRatio = frameState.pixelRatio;
var vectorLayerRevision = vectorLayer.getRevision();
var vectorLayerRenderOrder = vectorLayer.getRenderOrder();
if (!goog.isDef(vectorLayerRenderOrder)) {
vectorLayerRenderOrder = ol.renderer.vector.defaultOrder;
}
if (!this.dirty_ &&
this.renderedResolution_ == resolution &&
this.renderedRevision_ == vectorLayerRevision &&
this.renderedRenderOrder_ == vectorLayerRenderOrder &&
ol.extent.containsExtent(this.renderedExtent_, frameStateExtent)) {
return true;
}
var extent = this.renderedExtent_;
var xBuffer = ol.extent.getWidth(frameStateExtent) / 4;
var yBuffer = ol.extent.getHeight(frameStateExtent) / 4;
extent[0] = frameStateExtent[0] - xBuffer;
extent[1] = frameStateExtent[1] - yBuffer;
extent[2] = frameStateExtent[2] + xBuffer;
extent[3] = frameStateExtent[3] + yBuffer;
// FIXME dispose of old replayGroup in post render
goog.dispose(this.replayGroup_);
this.replayGroup_ = null;
this.dirty_ = false;
var replayGroup =
new ol.render.canvas.ReplayGroup(
ol.renderer.vector.getTolerance(resolution, pixelRatio), extent,
resolution);
vectorSource.loadFeatures(extent, resolution, projection);
var renderFeature =
/**
* @param {ol.Feature} feature Feature.
* @this {ol.renderer.dom.VectorLayer}
*/
function(feature) {
var styles;
if (goog.isDef(feature.getStyleFunction())) {
styles = feature.getStyleFunction().call(feature, resolution);
} else if (goog.isDef(vectorLayer.getStyleFunction())) {
styles = vectorLayer.getStyleFunction()(feature, resolution);
}
if (goog.isDefAndNotNull(styles)) {
var dirty = this.renderFeature(
feature, resolution, pixelRatio, styles, replayGroup);
this.dirty_ = this.dirty_ || dirty;
}
};
if (!goog.isNull(vectorLayerRenderOrder)) {
/** @type {Array.<ol.Feature>} */
var features = [];
vectorSource.forEachFeatureInExtentAtResolution(extent, resolution,
/**
* @param {ol.Feature} feature Feature.
*/
function(feature) {
features.push(feature);
}, this);
goog.array.sort(features, vectorLayerRenderOrder);
goog.array.forEach(features, renderFeature, this);
} else {
vectorSource.forEachFeatureInExtentAtResolution(
extent, resolution, renderFeature, this);
}
replayGroup.finish();
this.renderedResolution_ = resolution;
this.renderedRevision_ = vectorLayerRevision;
this.renderedRenderOrder_ = vectorLayerRenderOrder;
this.replayGroup_ = replayGroup;
return true;
};
/**
* @param {ol.Feature} feature Feature.
* @param {number} resolution Resolution.
* @param {number} pixelRatio Pixel ratio.
* @param {Array.<ol.style.Style>} styles Array of styles
* @param {ol.render.canvas.ReplayGroup} replayGroup Replay group.
* @return {boolean} `true` if an image is loading.
*/
ol.renderer.dom.VectorLayer.prototype.renderFeature =
function(feature, resolution, pixelRatio, styles, replayGroup) {
if (!goog.isDefAndNotNull(styles)) {
return false;
}
var i, ii, loading = false;
for (i = 0, ii = styles.length; i < ii; ++i) {
loading = ol.renderer.vector.renderFeature(
replayGroup, feature, styles[i],
ol.renderer.vector.getSquaredTolerance(resolution, pixelRatio),
feature, this.handleImageChange_, this) || loading;
}
return loading;
};