Rename devicePixelRatio to pixelRatio in ol.FrameState
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@@ -118,7 +118,7 @@ ol.renderer.webgl.ImageLayer.prototype.prepareFrame =
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if (!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.INTERACTING]) {
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var image_ = imageSource.getImage(frameState.extent, viewResolution,
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frameState.devicePixelRatio, view2DState.projection);
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frameState.pixelRatio, view2DState.projection);
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if (!goog.isNull(image_)) {
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var imageState = image_.getState();
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if (imageState == ol.ImageState.IDLE) {
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@@ -238,8 +238,7 @@ ol.renderer.webgl.Layer.prototype.dispatchComposeEvent_ =
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function(type, context, frameState) {
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var layer = this.getLayer();
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if (layer.hasListener(type)) {
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var render = new ol.render.webgl.Immediate(context,
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frameState.devicePixelRatio);
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var render = new ol.render.webgl.Immediate(context, frameState.pixelRatio);
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var composeEvent = new ol.render.Event(
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type, layer, render, frameState, null, context);
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layer.dispatchEvent(composeEvent);
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@@ -285,8 +285,7 @@ ol.renderer.webgl.Map.prototype.dispatchComposeEvent_ =
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var map = this.getMap();
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if (map.hasListener(type)) {
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var context = this.getContext();
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var render = new ol.render.webgl.Immediate(context,
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frameState.devicePixelRatio);
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var render = new ol.render.webgl.Immediate(context, frameState.pixelRatio);
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var composeEvent = new ol.render.Event(
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type, map, render, frameState, null, context);
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map.dispatchEvent(composeEvent);
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