Use goog.log instead of goog.debug.Logger

This commit is contained in:
Tom Payne
2013-07-23 13:06:06 +02:00
parent f533f6b654
commit 45c0e27c36
3 changed files with 12 additions and 10 deletions

View File

@@ -4,11 +4,12 @@ goog.provide('ol.renderer.webgl.Map');
goog.require('goog.array');
goog.require('goog.asserts');
goog.require('goog.debug.Logger');
goog.require('goog.dom');
goog.require('goog.dom.TagName');
goog.require('goog.events');
goog.require('goog.events.Event');
goog.require('goog.log');
goog.require('goog.log.Logger');
goog.require('goog.object');
goog.require('goog.style');
goog.require('goog.webgl');
@@ -417,7 +418,7 @@ ol.renderer.webgl.Map.prototype.getProgram = function(
if (goog.DEBUG) {
if (!gl.getProgramParameter(program, goog.webgl.LINK_STATUS) &&
!gl.isContextLost()) {
this.logger_.severe(gl.getProgramInfoLog(program));
goog.log.error(this.logger_, gl.getProgramInfoLog(program));
}
}
goog.asserts.assert(
@@ -445,7 +446,7 @@ ol.renderer.webgl.Map.prototype.getShader = function(shaderObject) {
if (goog.DEBUG) {
if (!gl.getShaderParameter(shader, goog.webgl.COMPILE_STATUS) &&
!gl.isContextLost()) {
this.logger_.severe(gl.getShaderInfoLog(shader));
goog.log.error(this.logger_, gl.getShaderInfoLog(shader));
}
}
goog.asserts.assert(
@@ -519,10 +520,10 @@ ol.renderer.webgl.Map.prototype.isTileTextureLoaded = function(tile) {
/**
* @private
* @type {goog.debug.Logger}
* @type {goog.log.Logger}
*/
ol.renderer.webgl.Map.prototype.logger_ =
goog.debug.Logger.getLogger('ol.renderer.webgl.Map');
goog.log.getLogger('ol.renderer.webgl.Map');
/**