Added an 'alpha' option to Layer.Grid by which Layers can have the PNG alpha hack enabled on a per-Layer basis.
git-svn-id: http://svn.openlayers.org/trunk/openlayers@840 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -19,6 +19,10 @@ OpenLayers.Layer.Grid.prototype = Object.extend( new OpenLayers.Layer(), {
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// this is an array of rows, each row is an array of tiles
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// this is an array of rows, each row is an array of tiles
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grid: null,
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grid: null,
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// alpha: boolean
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// asserts whether or not the layer's images have an alpha channel
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alpha: false,
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/**
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/**
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* @param {str} name
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* @param {str} name
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* @param {str} url
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* @param {str} url
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@@ -161,7 +165,7 @@ OpenLayers.Layer.Grid.prototype = Object.extend( new OpenLayers.Layer(), {
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new OpenLayers.Pixel(tileoffsetx - parseInt(this.map.layerContainerDiv.style.left),
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new OpenLayers.Pixel(tileoffsetx - parseInt(this.map.layerContainerDiv.style.left),
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tileoffsety - parseInt(this.map.layerContainerDiv.style.top))
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tileoffsety - parseInt(this.map.layerContainerDiv.style.top))
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);
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);
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tile.draw((this.params.TRANSPARENT == 'true'));
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tile.draw(this.alpha);
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row.append(tile);
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row.append(tile);
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tileoffsetlon += tilelon;
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tileoffsetlon += tilelon;
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@@ -71,7 +71,7 @@ OpenLayers.Layer.WMS.prototype =
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},
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},
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/**
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/**
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* addTile creates a tile, initializes it (via 'draw' in this case), and
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* addTile creates a tile, initializes it, and
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* adds it to the layer div.
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* adds it to the layer div.
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*
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*
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* @param {OpenLayers.Bounds} bounds
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* @param {OpenLayers.Bounds} bounds
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@@ -36,9 +36,7 @@ OpenLayers.Tile.Image.prototype =
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/**
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/**
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*/
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*/
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draw:function(transparent) {
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draw:function(transparent) {
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if (false) { // don't actually use the alpha PNG hack right now
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if (transparent) {
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// it has a fiercely bad effect on IE6's performance
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// if (transparent) {
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this.imgDiv = OpenLayers.Util.createAlphaImageDiv(null,
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this.imgDiv = OpenLayers.Util.createAlphaImageDiv(null,
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this.position,
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this.position,
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this.size,
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this.size,
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