Use ol.vec.Mat4.equals2D in ol.renderer.dom.TileLayer
This commit is contained in:
@@ -403,7 +403,7 @@ ol.renderer.dom.TileLayerZ_.prototype.removeTilesOutsideExtent =
|
|||||||
* @param {goog.vec.Mat4.AnyType} transform Transform.
|
* @param {goog.vec.Mat4.AnyType} transform Transform.
|
||||||
*/
|
*/
|
||||||
ol.renderer.dom.TileLayerZ_.prototype.setTransform = function(transform) {
|
ol.renderer.dom.TileLayerZ_.prototype.setTransform = function(transform) {
|
||||||
if (!goog.vec.Mat4.equals(transform, this.transform_)) {
|
if (!ol.vec.Mat4.equals2D(transform, this.transform_)) {
|
||||||
ol.dom.transformElement2D(this.target, transform, 6);
|
ol.dom.transformElement2D(this.target, transform, 6);
|
||||||
goog.vec.Mat4.setFromArray(this.transform_, transform);
|
goog.vec.Mat4.setFromArray(this.transform_, transform);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user