Use ol.vec.Mat4.equals2D in ol.renderer.dom.TileLayer

This commit is contained in:
Tom Payne
2013-12-01 21:44:05 +01:00
parent e1305b4614
commit 44a28e3c16

View File

@@ -403,7 +403,7 @@ ol.renderer.dom.TileLayerZ_.prototype.removeTilesOutsideExtent =
* @param {goog.vec.Mat4.AnyType} transform Transform.
*/
ol.renderer.dom.TileLayerZ_.prototype.setTransform = function(transform) {
if (!goog.vec.Mat4.equals(transform, this.transform_)) {
if (!ol.vec.Mat4.equals2D(transform, this.transform_)) {
ol.dom.transformElement2D(this.target, transform, 6);
goog.vec.Mat4.setFromArray(this.transform_, transform);
}