Improve use of view in device-orientation example
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@@ -6,6 +6,10 @@ goog.require('ol.dom.Input');
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goog.require('ol.layer.Tile');
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goog.require('ol.layer.Tile');
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goog.require('ol.source.OSM');
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goog.require('ol.source.OSM');
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var view = new ol.View2D({
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center: [0, 0],
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zoom: 2
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});
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var map = new ol.Map({
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var map = new ol.Map({
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layers: [
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layers: [
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new ol.layer.Tile({
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new ol.layer.Tile({
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@@ -14,12 +18,8 @@ var map = new ol.Map({
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],
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],
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renderers: ol.RendererHints.createFromQueryData(),
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renderers: ol.RendererHints.createFromQueryData(),
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target: 'map',
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target: 'map',
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view: new ol.View2D({
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view: view
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center: [0, 0],
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zoom: 2
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})
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});
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});
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var view = map.getView();
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var deviceOrientation = new ol.DeviceOrientation();
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var deviceOrientation = new ol.DeviceOrientation();
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var track = new ol.dom.Input(document.getElementById('track'));
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var track = new ol.dom.Input(document.getElementById('track'));
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