Shorter module paths for default exports
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@@ -7,14 +7,14 @@ import RegularShape from '../style/RegularShape.js';
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/**
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* @typedef {Object} Options
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* @property {module:ol/style/Fill~Fill} [fill] Fill style.
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* @property {module:ol/style/Fill} [fill] Fill style.
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* @property {number} radius Circle radius.
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* @property {boolean} [snapToPixel=true] If `true` integral numbers of pixels are used as the X and Y pixel coordinate
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* when drawing the circle in the output canvas. If `false` fractional numbers may be used. Using `true` allows for
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* "sharp" rendering (no blur), while using `false` allows for "accurate" rendering. Note that accuracy is important if
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* the circle's position is animated. Without it, the circle may jitter noticeably.
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* @property {module:ol/style/Stroke~Stroke} [stroke] Stroke style.
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* @property {module:ol/style/AtlasManager~AtlasManager} [atlasManager] The atlas manager to use for this circle.
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* @property {module:ol/style/Stroke} [stroke] Stroke style.
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* @property {module:ol/style/AtlasManager} [atlasManager] The atlas manager to use for this circle.
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* When using WebGL it is recommended to use an atlas manager to avoid texture switching. If an atlas manager is given,
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* the circle is added to an atlas. By default no atlas manager is used.
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*/
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@@ -26,7 +26,7 @@ import RegularShape from '../style/RegularShape.js';
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*
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* @constructor
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* @param {module:ol/style/Circle~Options=} opt_options Options.
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* @extends {module:ol/style/RegularShape~RegularShape}
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* @extends {module:ol/style/RegularShape}
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* @api
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*/
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const CircleStyle = function(opt_options) {
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@@ -49,7 +49,7 @@ inherits(CircleStyle, RegularShape);
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/**
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* Clones the style. If an atlasmanager was provided to the original style it will be used in the cloned style, too.
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* @return {module:ol/style/Circle~CircleStyle} The cloned style.
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* @return {module:ol/style/Circle} The cloned style.
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* @override
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* @api
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*/
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