Shorter module paths for default exports

This commit is contained in:
ahocevar
2018-04-25 17:23:56 +02:00
parent 6cb115d6a4
commit 440d1ad3e1
233 changed files with 2136 additions and 2042 deletions

View File

@@ -26,7 +26,7 @@ import {createTexture} from '../../webgl/Context.js';
* @constructor
* @extends {ol.renderer.webgl.Layer}
* @param {ol.renderer.webgl.Map} mapRenderer Map renderer.
* @param {module:ol/layer/Image~ImageLayer} imageLayer Tile layer.
* @param {module:ol/layer/Image} imageLayer Tile layer.
* @api
*/
const WebGLImageLayerRenderer = function(mapRenderer, imageLayer) {
@@ -36,7 +36,7 @@ const WebGLImageLayerRenderer = function(mapRenderer, imageLayer) {
/**
* The last rendered image.
* @private
* @type {?module:ol/ImageBase~ImageBase}
* @type {?module:ol/ImageBase}
*/
this.image_ = null;
@@ -59,7 +59,7 @@ inherits(WebGLImageLayerRenderer, WebGLLayerRenderer);
/**
* Determine if this renderer handles the provided layer.
* @param {module:ol/layer/Layer~Layer} layer The candidate layer.
* @param {module:ol/layer/Layer} layer The candidate layer.
* @return {boolean} The renderer can render the layer.
*/
WebGLImageLayerRenderer['handles'] = function(layer) {
@@ -70,19 +70,19 @@ WebGLImageLayerRenderer['handles'] = function(layer) {
/**
* Create a layer renderer.
* @param {ol.renderer.Map} mapRenderer The map renderer.
* @param {module:ol/layer/Layer~Layer} layer The layer to be rendererd.
* @param {module:ol/layer/Layer} layer The layer to be rendererd.
* @return {ol.renderer.webgl.ImageLayer} The layer renderer.
*/
WebGLImageLayerRenderer['create'] = function(mapRenderer, layer) {
return new WebGLImageLayerRenderer(
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
/** @type {module:ol/layer/Image~ImageLayer} */ (layer)
/** @type {module:ol/layer/Image} */ (layer)
);
};
/**
* @param {module:ol/ImageBase~ImageBase} image Image.
* @param {module:ol/ImageBase} image Image.
* @private
* @return {WebGLTexture} Texture.
*/
@@ -113,9 +113,9 @@ WebGLImageLayerRenderer.prototype.forEachFeatureAtCoordinate = function(coordina
coordinate, resolution, rotation, hitTolerance, skippedFeatureUids,
/**
* @param {module:ol/Feature~Feature|module:ol/render/Feature~RenderFeature} feature Feature.
* @return {?} Callback result.
*/
* @param {module:ol/Feature|module:ol/render/Feature} feature Feature.
* @return {?} Callback result.
*/
function(feature) {
return callback.call(thisArg, feature, layer);
});
@@ -137,7 +137,7 @@ WebGLImageLayerRenderer.prototype.prepareFrame = function(frameState, layerState
let image = this.image_;
let texture = this.texture;
const imageLayer = /** @type {module:ol/layer/Image~ImageLayer} */ (this.getLayer());
const imageLayer = /** @type {module:ol/layer/Image} */ (this.getLayer());
const imageSource = imageLayer.getSource();
const hints = frameState.viewHints;