Only split text at line angle changes
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@@ -13,16 +13,12 @@ goog.require('ol.math');
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* width of the character passed as 1st argument.
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* @param {number} startM m along the path where the text starts.
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* @param {number} maxAngle Max angle between adjacent chars in radians.
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* @param {Array.<Array.<number>>=} opt_result Array that will be populated with the
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* result. Each entry consists of an array of x, y and z of the char to draw.
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* If provided, this array will not be truncated to the number of characters of
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* the `text`.
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* @return {Array.<Array.<number>>} The result array of null if `maxAngle` was
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* exceeded.
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* @return {Array.<Array.<*>>} The result array of null if `maxAngle` was
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* exceeded. Entries of the array are x, y, anchorX, angle, chunk.
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*/
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ol.geom.flat.textpath.lineString = function(
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flatCoordinates, offset, end, stride, text, measure, startM, maxAngle, opt_result) {
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var result = opt_result ? opt_result : [];
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flatCoordinates, offset, end, stride, text, measure, startM, maxAngle) {
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var result = [];
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// Keep text upright
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var reverse = flatCoordinates[offset] > flatCoordinates[end - stride];
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@@ -37,11 +33,15 @@ ol.geom.flat.textpath.lineString = function(
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var segmentM = 0;
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var segmentLength = Math.sqrt(Math.pow(x2 - x1, 2) + Math.pow(y2 - y1, 2));
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var index, previousAngle;
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var chunk = '';
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var chunkLength = 0;
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var data, index, previousAngle;
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for (var i = 0; i < numChars; ++i) {
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index = reverse ? numChars - i - 1 : i;
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var char = text[index];
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var charLength = measure(char);
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var char = text.charAt(index);
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chunk = reverse ? char + chunk : chunk + char;
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var charLength = measure(chunk) - chunkLength;
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chunkLength += charLength;
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var charM = startM + charLength / 2;
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while (offset < end - stride && segmentM + segmentLength < charM) {
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x1 = x2;
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@@ -64,11 +64,27 @@ ol.geom.flat.textpath.lineString = function(
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return null;
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}
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}
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previousAngle = angle;
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var interpolate = segmentPos / segmentLength;
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var x = ol.math.lerp(x1, x2, interpolate);
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var y = ol.math.lerp(y1, y2, interpolate);
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result[index] = [x, y, angle];
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if (previousAngle == angle) {
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if (reverse) {
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data[0] = x;
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data[1] = y;
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data[2] = charLength / 2;
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}
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data[4] = chunk;
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} else {
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chunk = char;
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chunkLength = charLength;
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data = [x, y, charLength / 2, angle, chunk];
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if (reverse) {
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result.unshift(data);
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} else {
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result.push(data);
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}
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previousAngle = angle;
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}
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startM += charLength;
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}
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return result;
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