Move renderer files so they are named like their provides

This commit is contained in:
Tim Schaub
2016-08-06 12:57:57 -06:00
parent 6b883afa35
commit 424f3e5577
28 changed files with 0 additions and 0 deletions

View File

@@ -0,0 +1,432 @@
goog.provide('ol.renderer.canvas.VectorTileLayer');
goog.require('ol.events');
goog.require('ol.transform');
goog.require('ol.Feature');
goog.require('ol.VectorTile');
goog.require('ol.array');
goog.require('ol.extent');
goog.require('ol.layer.VectorTile');
goog.require('ol.proj');
goog.require('ol.proj.Units');
goog.require('ol.render.EventType');
goog.require('ol.render.canvas');
goog.require('ol.render.canvas.ReplayGroup');
goog.require('ol.renderer.canvas.TileLayer');
goog.require('ol.renderer.vector');
goog.require('ol.size');
goog.require('ol.source.VectorTile');
/**
* @const
* @type {!Object.<string, Array.<ol.render.ReplayType>>}
*/
ol.renderer.canvas.IMAGE_REPLAYS = {
'image': ol.render.REPLAY_ORDER,
'hybrid': [ol.render.ReplayType.POLYGON, ol.render.ReplayType.LINE_STRING]
};
/**
* @const
* @type {!Object.<string, Array.<ol.render.ReplayType>>}
*/
ol.renderer.canvas.VECTOR_REPLAYS = {
'hybrid': [ol.render.ReplayType.IMAGE, ol.render.ReplayType.TEXT],
'vector': ol.render.REPLAY_ORDER
};
/**
* @constructor
* @extends {ol.renderer.canvas.TileLayer}
* @param {ol.layer.VectorTile} layer VectorTile layer.
*/
ol.renderer.canvas.VectorTileLayer = function(layer) {
ol.renderer.canvas.TileLayer.call(this, layer);
/**
* @private
* @type {boolean}
*/
this.dirty_ = false;
/**
* @private
* @type {ol.Transform}
*/
this.tmpTransform_ = ol.transform.create();
// Use lower resolution for pure vector rendering. Closest resolution otherwise.
this.zDirection =
layer.getRenderMode() == ol.layer.VectorTileRenderType.VECTOR ? 1 : 0;
};
ol.inherits(ol.renderer.canvas.VectorTileLayer, ol.renderer.canvas.TileLayer);
/**
* @inheritDoc
*/
ol.renderer.canvas.VectorTileLayer.prototype.composeFrame = function(
frameState, layerState, context) {
var transform = this.getTransform(frameState, 0);
this.dispatchPreComposeEvent(context, frameState, transform);
var renderMode = this.getLayer().getRenderMode();
if (renderMode !== ol.layer.VectorTileRenderType.VECTOR) {
this.renderTileImages(context, frameState, layerState);
}
if (renderMode !== ol.layer.VectorTileRenderType.IMAGE) {
this.renderTileReplays_(context, frameState, layerState);
}
this.dispatchPostComposeEvent(context, frameState, transform);
};
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {olx.FrameState} frameState Frame state.
* @param {ol.LayerState} layerState Layer state.
* @private
*/
ol.renderer.canvas.VectorTileLayer.prototype.renderTileReplays_ = function(
context, frameState, layerState) {
var layer = this.getLayer();
var replays = ol.renderer.canvas.VECTOR_REPLAYS[layer.getRenderMode()];
var pixelRatio = frameState.pixelRatio;
var skippedFeatureUids = layerState.managed ?
frameState.skippedFeatureUids : {};
var viewState = frameState.viewState;
var center = viewState.center;
var resolution = viewState.resolution;
var rotation = viewState.rotation;
var size = frameState.size;
var pixelScale = pixelRatio / resolution;
var source = /** @type {ol.source.VectorTile} */ (layer.getSource());
var tilePixelRatio = source.getTilePixelRatio(pixelRatio);
var transform = this.getTransform(frameState, 0);
var replayContext;
if (layer.hasListener(ol.render.EventType.RENDER)) {
// resize and clear
this.context.canvas.width = context.canvas.width;
this.context.canvas.height = context.canvas.height;
replayContext = this.context;
} else {
replayContext = context;
}
// for performance reasons, context.save / context.restore is not used
// to save and restore the transformation matrix and the opacity.
// see http://jsperf.com/context-save-restore-versus-variable
var alpha = replayContext.globalAlpha;
replayContext.globalAlpha = layerState.opacity;
var tilesToDraw = this.renderedTiles;
var tileGrid = source.getTileGrid();
var currentZ, i, ii, offsetX, offsetY, origin, pixelSpace, replayState;
var tile, tileExtent, tilePixelResolution, tileResolution, tileTransform;
for (i = 0, ii = tilesToDraw.length; i < ii; ++i) {
tile = tilesToDraw[i];
replayState = tile.getReplayState();
tileExtent = tileGrid.getTileCoordExtent(
tile.getTileCoord(), this.tmpExtent);
currentZ = tile.getTileCoord()[0];
pixelSpace = tile.getProjection().getUnits() == ol.proj.Units.TILE_PIXELS;
tileResolution = tileGrid.getResolution(currentZ);
tilePixelResolution = tileResolution / tilePixelRatio;
offsetX = Math.round(pixelRatio * size[0] / 2);
offsetY = Math.round(pixelRatio * size[1] / 2);
if (pixelSpace) {
origin = ol.extent.getTopLeft(tileExtent);
tileTransform = ol.transform.reset(this.tmpTransform_);
tileTransform = ol.transform.compose(this.tmpTransform_,
offsetX, offsetY,
pixelScale * tilePixelResolution, pixelScale * tilePixelResolution,
rotation,
(origin[0] - center[0]) / tilePixelResolution, (center[1] - origin[1]) / tilePixelResolution);
} else {
tileTransform = transform;
}
ol.render.canvas.rotateAtOffset(replayContext, -rotation, offsetX, offsetY);
replayState.replayGroup.replay(replayContext, pixelRatio,
tileTransform, rotation, skippedFeatureUids, replays);
ol.render.canvas.rotateAtOffset(replayContext, rotation, offsetX, offsetY);
}
if (replayContext != context) {
this.dispatchRenderEvent(replayContext, frameState, transform);
context.drawImage(replayContext.canvas, 0, 0);
}
replayContext.globalAlpha = alpha;
};
/**
* @param {ol.VectorTile} tile Tile.
* @param {olx.FrameState} frameState Frame state.
*/
ol.renderer.canvas.VectorTileLayer.prototype.createReplayGroup = function(tile,
frameState) {
var layer = this.getLayer();
var pixelRatio = frameState.pixelRatio;
var projection = frameState.viewState.projection;
var revision = layer.getRevision();
var renderOrder = layer.getRenderOrder() || null;
var replayState = tile.getReplayState();
if (!replayState.dirty && replayState.renderedRevision == revision &&
replayState.renderedRenderOrder == renderOrder) {
return;
}
replayState.replayGroup = null;
replayState.dirty = false;
var source = /** @type {ol.source.VectorTile} */ (layer.getSource());
var tileGrid = source.getTileGrid();
var tileCoord = tile.getTileCoord();
var tileProjection = tile.getProjection();
var pixelSpace = tileProjection.getUnits() == ol.proj.Units.TILE_PIXELS;
var resolution = tileGrid.getResolution(tileCoord[0]);
var extent, reproject, tileResolution;
if (pixelSpace) {
var tilePixelRatio = tileResolution = source.getTilePixelRatio(pixelRatio);
var tileSize = ol.size.toSize(tileGrid.getTileSize(tileCoord[0]));
extent = [0, 0, tileSize[0] * tilePixelRatio, tileSize[1] * tilePixelRatio];
} else {
tileResolution = resolution;
extent = tileGrid.getTileCoordExtent(tileCoord);
if (!ol.proj.equivalent(projection, tileProjection)) {
reproject = true;
tile.setProjection(projection);
}
}
replayState.dirty = false;
var replayGroup = new ol.render.canvas.ReplayGroup(0, extent,
tileResolution, layer.getRenderBuffer());
var squaredTolerance = ol.renderer.vector.getSquaredTolerance(
tileResolution, pixelRatio);
/**
* @param {ol.Feature|ol.render.Feature} feature Feature.
* @this {ol.renderer.canvas.VectorTileLayer}
*/
function renderFeature(feature) {
var styles;
var styleFunction = feature.getStyleFunction();
if (styleFunction) {
styles = styleFunction.call(/** @type {ol.Feature} */ (feature), resolution);
} else {
styleFunction = layer.getStyleFunction();
if (styleFunction) {
styles = styleFunction(feature, resolution);
}
}
if (styles) {
if (!Array.isArray(styles)) {
styles = [styles];
}
var dirty = this.renderFeature(feature, squaredTolerance, styles,
replayGroup);
this.dirty_ = this.dirty_ || dirty;
replayState.dirty = replayState.dirty || dirty;
}
}
var features = tile.getFeatures();
if (renderOrder && renderOrder !== replayState.renderedRenderOrder) {
features.sort(renderOrder);
}
var feature;
for (var i = 0, ii = features.length; i < ii; ++i) {
feature = features[i];
if (reproject) {
feature.getGeometry().transform(tileProjection, projection);
}
renderFeature.call(this, feature);
}
replayGroup.finish();
replayState.renderedRevision = revision;
replayState.renderedRenderOrder = renderOrder;
replayState.replayGroup = replayGroup;
replayState.resolution = NaN;
};
/**
* @inheritDoc
*/
ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, callback, thisArg) {
var pixelRatio = frameState.pixelRatio;
var resolution = frameState.viewState.resolution;
var rotation = frameState.viewState.rotation;
var layer = this.getLayer();
/** @type {Object.<string, boolean>} */
var features = {};
var replayables = this.renderedTiles;
var source = /** @type {ol.source.VectorTile} */ (layer.getSource());
var tileGrid = source.getTileGrid();
var found, tileSpaceCoordinate;
var i, ii, origin, replayGroup;
var tile, tileCoord, tileExtent, tilePixelRatio, tileResolution;
for (i = 0, ii = replayables.length; i < ii; ++i) {
tile = replayables[i];
tileCoord = tile.getTileCoord();
tileExtent = source.getTileGrid().getTileCoordExtent(tileCoord,
this.tmpExtent);
if (!ol.extent.containsCoordinate(tileExtent, coordinate)) {
continue;
}
if (tile.getProjection().getUnits() === ol.proj.Units.TILE_PIXELS) {
origin = ol.extent.getTopLeft(tileExtent);
tilePixelRatio = source.getTilePixelRatio(pixelRatio);
tileResolution = tileGrid.getResolution(tileCoord[0]) / tilePixelRatio;
tileSpaceCoordinate = [
(coordinate[0] - origin[0]) / tileResolution,
(origin[1] - coordinate[1]) / tileResolution
];
resolution = tilePixelRatio;
} else {
tileSpaceCoordinate = coordinate;
}
replayGroup = tile.getReplayState().replayGroup;
found = found || replayGroup.forEachFeatureAtCoordinate(
tileSpaceCoordinate, resolution, rotation, {},
/**
* @param {ol.Feature|ol.render.Feature} feature Feature.
* @return {?} Callback result.
*/
function(feature) {
var key = ol.getUid(feature).toString();
if (!(key in features)) {
features[key] = true;
return callback.call(thisArg, feature, layer);
}
});
}
return found;
};
/**
* Handle changes in image style state.
* @param {ol.events.Event} event Image style change event.
* @private
*/
ol.renderer.canvas.VectorTileLayer.prototype.handleStyleImageChange_ = function(event) {
this.renderIfReadyAndVisible();
};
/**
* @inheritDoc
*/
ol.renderer.canvas.VectorTileLayer.prototype.prepareFrame = function(frameState, layerState) {
var prepared = ol.renderer.canvas.TileLayer.prototype.prepareFrame.call(this, frameState, layerState);
if (prepared) {
var skippedFeatures = Object.keys(frameState.skippedFeatureUids_ || {});
for (var i = 0, ii = this.renderedTiles.length; i < ii; ++i) {
var tile = /** @type {ol.VectorTile} */ (this.renderedTiles[i]);
this.createReplayGroup(tile, frameState);
this.renderTileImage_(tile, frameState, layerState, skippedFeatures);
}
}
return prepared;
};
/**
* @param {ol.Feature|ol.render.Feature} feature Feature.
* @param {number} squaredTolerance Squared tolerance.
* @param {(ol.style.Style|Array.<ol.style.Style>)} styles The style or array of
* styles.
* @param {ol.render.canvas.ReplayGroup} replayGroup Replay group.
* @return {boolean} `true` if an image is loading.
*/
ol.renderer.canvas.VectorTileLayer.prototype.renderFeature = function(feature, squaredTolerance, styles, replayGroup) {
if (!styles) {
return false;
}
var loading = false;
if (Array.isArray(styles)) {
for (var i = 0, ii = styles.length; i < ii; ++i) {
loading = ol.renderer.vector.renderFeature(
replayGroup, feature, styles[i], squaredTolerance,
this.handleStyleImageChange_, this) || loading;
}
} else {
loading = ol.renderer.vector.renderFeature(
replayGroup, feature, styles, squaredTolerance,
this.handleStyleImageChange_, this) || loading;
}
return loading;
};
/**
* @param {ol.VectorTile} tile Tile.
* @param {olx.FrameState} frameState Frame state.
* @param {ol.LayerState} layerState Layer state.
* @param {Array.<string>} skippedFeatures Skipped features.
* @private
*/
ol.renderer.canvas.VectorTileLayer.prototype.renderTileImage_ = function(
tile, frameState, layerState, skippedFeatures) {
var layer = this.getLayer();
var replays = ol.renderer.canvas.IMAGE_REPLAYS[layer.getRenderMode()];
if (!replays) {
// do not create an image in 'vector' mode
return;
}
var pixelRatio = frameState.pixelRatio;
var replayState = tile.getReplayState();
var revision = layer.getRevision();
if (!ol.array.equals(replayState.skippedFeatures, skippedFeatures) ||
replayState.renderedTileRevision !== revision) {
replayState.skippedFeatures = skippedFeatures;
replayState.renderedTileRevision = revision;
var tileContext = tile.getContext();
var source = layer.getSource();
var tileGrid = source.getTileGrid();
var currentZ = tile.getTileCoord()[0];
var resolution = tileGrid.getResolution(currentZ);
var tileSize = ol.size.toSize(tileGrid.getTileSize(currentZ));
var tileResolution = tileGrid.getResolution(currentZ);
var resolutionRatio = tileResolution / resolution;
var width = tileSize[0] * pixelRatio * resolutionRatio;
var height = tileSize[1] * pixelRatio * resolutionRatio;
tileContext.canvas.width = width / resolutionRatio + 0.5;
tileContext.canvas.height = height / resolutionRatio + 0.5;
tileContext.scale(1 / resolutionRatio, 1 / resolutionRatio);
tileContext.translate(width / 2, height / 2);
var pixelSpace = tile.getProjection().getUnits() == ol.proj.Units.TILE_PIXELS;
var pixelScale = pixelRatio / resolution;
var tilePixelRatio = source.getTilePixelRatio(pixelRatio);
var tilePixelResolution = tileResolution / tilePixelRatio;
var tileExtent = tileGrid.getTileCoordExtent(
tile.getTileCoord(), this.tmpExtent);
var tileTransform = ol.transform.reset(this.tmpTransform_);
if (pixelSpace) {
ol.transform.scale(tileTransform,
pixelScale * tilePixelResolution, pixelScale * tilePixelResolution);
ol.transform.translate(tileTransform,
-tileSize[0] * tilePixelRatio / 2, -tileSize[1] * tilePixelRatio / 2);
} else {
var tileCenter = ol.extent.getCenter(tileExtent);
ol.transform.scale(tileTransform, pixelScale, -pixelScale);
ol.transform.translate(tileTransform, -tileCenter[0], -tileCenter[1]);
}
replayState.replayGroup.replay(tileContext, pixelRatio,
tileTransform, 0, frameState.skippedFeatureUids || {}, replays);
}
};