Move renderer files so they are named like their provides

This commit is contained in:
Tim Schaub
2016-08-06 12:57:57 -06:00
parent 6b883afa35
commit 424f3e5577
28 changed files with 0 additions and 0 deletions

View File

@@ -0,0 +1,375 @@
// FIXME find correct globalCompositeOperation
goog.provide('ol.renderer.canvas.TileLayer');
goog.require('ol.transform');
goog.require('ol.TileRange');
goog.require('ol.TileState');
goog.require('ol.array');
goog.require('ol.dom');
goog.require('ol.extent');
goog.require('ol.render.EventType');
goog.require('ol.renderer.canvas.Layer');
goog.require('ol.size');
goog.require('ol.source.Tile');
/**
* @constructor
* @extends {ol.renderer.canvas.Layer}
* @param {ol.layer.Tile|ol.layer.VectorTile} tileLayer Tile layer.
*/
ol.renderer.canvas.TileLayer = function(tileLayer) {
ol.renderer.canvas.Layer.call(this, tileLayer);
/**
* @protected
* @type {CanvasRenderingContext2D}
*/
this.context = ol.dom.createCanvasContext2D();
/**
* @protected
* @type {Array.<ol.Tile|undefined>}
*/
this.renderedTiles = null;
/**
* @protected
* @type {ol.Extent}
*/
this.tmpExtent = ol.extent.createEmpty();
/**
* @private
* @type {ol.TileCoord}
*/
this.tmpTileCoord_ = [0, 0, 0];
/**
* @private
* @type {ol.Transform}
*/
this.imageTransform_ = ol.transform.create();
/**
* @protected
* @type {number}
*/
this.zDirection = 0;
};
ol.inherits(ol.renderer.canvas.TileLayer, ol.renderer.canvas.Layer);
/**
* @inheritDoc
*/
ol.renderer.canvas.TileLayer.prototype.composeFrame = function(
frameState, layerState, context) {
var transform = this.getTransform(frameState, 0);
this.dispatchPreComposeEvent(context, frameState, transform);
this.renderTileImages(context, frameState, layerState);
this.dispatchPostComposeEvent(context, frameState, transform);
};
/**
* @inheritDoc
*/
ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(
frameState, layerState) {
var pixelRatio = frameState.pixelRatio;
var viewState = frameState.viewState;
var projection = viewState.projection;
var tileLayer = this.getLayer();
var tileSource = /** @type {ol.source.Tile} */ (tileLayer.getSource());
var tileGrid = tileSource.getTileGridForProjection(projection);
var z = tileGrid.getZForResolution(viewState.resolution, this.zDirection);
var tileResolution = tileGrid.getResolution(z);
var center = viewState.center;
var extent;
if (tileResolution == viewState.resolution) {
center = this.snapCenterToPixel(center, tileResolution, frameState.size);
extent = ol.extent.getForViewAndSize(
center, tileResolution, viewState.rotation, frameState.size);
} else {
extent = frameState.extent;
}
if (layerState.extent !== undefined) {
extent = ol.extent.getIntersection(extent, layerState.extent);
}
if (ol.extent.isEmpty(extent)) {
// Return false to prevent the rendering of the layer.
return false;
}
var tileRange = tileGrid.getTileRangeForExtentAndResolution(
extent, tileResolution);
/**
* @type {Object.<number, Object.<string, ol.Tile>>}
*/
var tilesToDrawByZ = {};
tilesToDrawByZ[z] = {};
var findLoadedTiles = this.createLoadedTileFinder(
tileSource, projection, tilesToDrawByZ);
var useInterimTilesOnError = tileLayer.getUseInterimTilesOnError();
var tmpExtent = ol.extent.createEmpty();
var tmpTileRange = new ol.TileRange(0, 0, 0, 0);
var childTileRange, fullyLoaded, tile, x, y;
var drawableTile = (
/**
* @param {!ol.Tile} tile Tile.
* @return {boolean} Tile is selected.
*/
function(tile) {
var tileState = tile.getState();
return tileState == ol.TileState.LOADED ||
tileState == ol.TileState.EMPTY ||
tileState == ol.TileState.ERROR && !useInterimTilesOnError;
});
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
tile = tileSource.getTile(z, x, y, pixelRatio, projection);
if (!drawableTile(tile) && tile.interimTile) {
tile = tile.interimTile;
}
if (drawableTile(tile)) {
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
continue;
}
fullyLoaded = tileGrid.forEachTileCoordParentTileRange(
tile.tileCoord, findLoadedTiles, null, tmpTileRange, tmpExtent);
if (!fullyLoaded) {
childTileRange = tileGrid.getTileCoordChildTileRange(
tile.tileCoord, tmpTileRange, tmpExtent);
if (childTileRange) {
findLoadedTiles(z + 1, childTileRange);
}
}
}
}
/** @type {Array.<number>} */
var zs = Object.keys(tilesToDrawByZ).map(Number);
zs.sort(ol.array.numberSafeCompareFunction);
var renderables = [];
var i, ii, currentZ, tileCoordKey, tilesToDraw;
for (i = 0, ii = zs.length; i < ii; ++i) {
currentZ = zs[i];
tilesToDraw = tilesToDrawByZ[currentZ];
for (tileCoordKey in tilesToDraw) {
tile = tilesToDraw[tileCoordKey];
if (tile.getState() == ol.TileState.LOADED) {
renderables.push(tile);
}
}
}
this.renderedTiles = renderables;
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
this.manageTilePyramid(frameState, tileSource, tileGrid, pixelRatio,
projection, extent, z, tileLayer.getPreload());
this.scheduleExpireCache(frameState, tileSource);
this.updateLogos(frameState, tileSource);
return true;
};
/**
* @inheritDoc
*/
ol.renderer.canvas.TileLayer.prototype.forEachLayerAtPixel = function(
pixel, frameState, callback, thisArg) {
var canvas = this.context.canvas;
var size = frameState.size;
canvas.width = size[0];
canvas.height = size[1];
this.composeFrame(frameState, this.getLayer().getLayerState(), this.context);
var imageData = this.context.getImageData(
pixel[0], pixel[1], 1, 1).data;
if (imageData[3] > 0) {
return callback.call(thisArg, this.getLayer());
} else {
return undefined;
}
};
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {olx.FrameState} frameState Frame state.
* @param {ol.LayerState} layerState Layer state.
* @protected
*/
ol.renderer.canvas.TileLayer.prototype.renderTileImages = function(context, frameState, layerState) {
var pixelRatio = frameState.pixelRatio;
var viewState = frameState.viewState;
var center = viewState.center;
var projection = viewState.projection;
var resolution = viewState.resolution;
var rotation = viewState.rotation;
var size = frameState.size;
var offsetX = Math.round(pixelRatio * size[0] / 2);
var offsetY = Math.round(pixelRatio * size[1] / 2);
var pixelScale = pixelRatio / resolution;
var layer = this.getLayer();
var source = /** @type {ol.source.Tile} */ (layer.getSource());
var tileGutter = source.getGutter(projection);
var tileGrid = source.getTileGridForProjection(projection);
var hasRenderListeners = layer.hasListener(ol.render.EventType.RENDER);
var renderContext = context;
var drawOffsetX, drawOffsetY, drawScale, drawSize;
if (rotation || hasRenderListeners) {
renderContext = this.context;
var renderCanvas = renderContext.canvas;
var drawZ = tileGrid.getZForResolution(resolution);
var drawTileSize = source.getTilePixelSize(drawZ, pixelRatio, projection);
var tileSize = ol.size.toSize(tileGrid.getTileSize(drawZ));
drawScale = drawTileSize[0] / tileSize[0];
var width = context.canvas.width * drawScale;
var height = context.canvas.height * drawScale;
// Make sure the canvas is big enough for all possible rotation angles
drawSize = Math.round(Math.sqrt(width * width + height * height));
if (renderCanvas.width != drawSize) {
renderCanvas.width = renderCanvas.height = drawSize;
} else {
renderContext.clearRect(0, 0, drawSize, drawSize);
}
drawOffsetX = (drawSize - width) / 2 / drawScale;
drawOffsetY = (drawSize - height) / 2 / drawScale;
pixelScale *= drawScale;
offsetX = Math.round(drawScale * (offsetX + drawOffsetX));
offsetY = Math.round(drawScale * (offsetY + drawOffsetY));
}
// for performance reasons, context.save / context.restore is not used
// to save and restore the transformation matrix and the opacity.
// see http://jsperf.com/context-save-restore-versus-variable
var alpha = renderContext.globalAlpha;
renderContext.globalAlpha = layerState.opacity;
var tilesToDraw = this.renderedTiles;
var pixelExtents;
var opaque = source.getOpaque(projection) && layerState.opacity == 1;
if (!opaque) {
tilesToDraw.reverse();
pixelExtents = [];
}
var extent = layerState.extent;
var clipped = extent !== undefined;
if (clipped) {
var topLeft = ol.extent.getTopLeft(/** @type {ol.Extent} */ (extent));
var topRight = ol.extent.getTopRight(/** @type {ol.Extent} */ (extent));
var bottomRight = ol.extent.getBottomRight(/** @type {ol.Extent} */ (extent));
var bottomLeft = ol.extent.getBottomLeft(/** @type {ol.Extent} */ (extent));
ol.transform.apply(frameState.coordinateToPixelTransform, topLeft);
ol.transform.apply(frameState.coordinateToPixelTransform, topRight);
ol.transform.apply(frameState.coordinateToPixelTransform, bottomRight);
ol.transform.apply(frameState.coordinateToPixelTransform, bottomLeft);
var ox = drawOffsetX || 0;
var oy = drawOffsetY || 0;
renderContext.save();
var cx = (renderContext.canvas.width * pixelRatio) / 2;
var cy = (renderContext.canvas.height * pixelRatio) / 2;
ol.render.canvas.rotateAtOffset(renderContext, -rotation, cx, cy);
renderContext.beginPath();
renderContext.moveTo(topLeft[0] * pixelRatio + ox, topLeft[1] * pixelRatio + oy);
renderContext.lineTo(topRight[0] * pixelRatio + ox, topRight[1] * pixelRatio + oy);
renderContext.lineTo(bottomRight[0] * pixelRatio + ox, bottomRight[1] * pixelRatio + oy);
renderContext.lineTo(bottomLeft[0] * pixelRatio + ox, bottomLeft[1] * pixelRatio + oy);
renderContext.clip();
ol.render.canvas.rotateAtOffset(renderContext, rotation, cx, cy);
}
for (var i = 0, ii = tilesToDraw.length; i < ii; ++i) {
var tile = tilesToDraw[i];
var tileCoord = tile.getTileCoord();
var tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent);
var currentZ = tileCoord[0];
// Calculate all insert points by tile widths from a common origin to avoid
// gaps caused by rounding
var origin = ol.extent.getBottomLeft(tileGrid.getTileCoordExtent(
tileGrid.getTileCoordForCoordAndZ(center, currentZ, this.tmpTileCoord_)));
var w = Math.round(ol.extent.getWidth(tileExtent) * pixelScale);
var h = Math.round(ol.extent.getHeight(tileExtent) * pixelScale);
var left = Math.round((tileExtent[0] - origin[0]) * pixelScale / w) * w +
offsetX + Math.round((origin[0] - center[0]) * pixelScale);
var top = Math.round((origin[1] - tileExtent[3]) * pixelScale / h) * h +
offsetY + Math.round((center[1] - origin[1]) * pixelScale);
if (!opaque) {
var pixelExtent = [left, top, left + w, top + h];
// Create a clip mask for regions in this low resolution tile that are
// already filled by a higher resolution tile
renderContext.save();
for (var j = 0, jj = pixelExtents.length; j < jj; ++j) {
var clipExtent = pixelExtents[j];
if (ol.extent.intersects(pixelExtent, clipExtent)) {
renderContext.beginPath();
// counter-clockwise (outer ring) for current tile
renderContext.moveTo(pixelExtent[0], pixelExtent[1]);
renderContext.lineTo(pixelExtent[0], pixelExtent[3]);
renderContext.lineTo(pixelExtent[2], pixelExtent[3]);
renderContext.lineTo(pixelExtent[2], pixelExtent[1]);
// clockwise (inner ring) for higher resolution tile
renderContext.moveTo(clipExtent[0], clipExtent[1]);
renderContext.lineTo(clipExtent[2], clipExtent[1]);
renderContext.lineTo(clipExtent[2], clipExtent[3]);
renderContext.lineTo(clipExtent[0], clipExtent[3]);
renderContext.closePath();
renderContext.clip();
}
}
pixelExtents.push(pixelExtent);
}
var tilePixelSize = source.getTilePixelSize(currentZ, pixelRatio, projection);
renderContext.drawImage(tile.getImage(), tileGutter, tileGutter,
tilePixelSize[0], tilePixelSize[1], left, top, w, h);
if (!opaque) {
renderContext.restore();
}
}
if (clipped) {
renderContext.restore();
}
if (hasRenderListeners) {
var dX = drawOffsetX - offsetX / drawScale + offsetX;
var dY = drawOffsetY - offsetY / drawScale + offsetY;
var imageTransform = ol.transform.compose(this.imageTransform_,
drawSize / 2 - dX, drawSize / 2 - dY,
pixelScale, -pixelScale,
-rotation,
-center[0] + dX / pixelScale, -center[1] - dY / pixelScale);
this.dispatchRenderEvent(renderContext, frameState, imageTransform);
}
if (rotation || hasRenderListeners) {
context.drawImage(renderContext.canvas, -Math.round(drawOffsetX),
-Math.round(drawOffsetY), drawSize / drawScale, drawSize / drawScale);
}
renderContext.globalAlpha = alpha;
};
/**
* @function
* @return {ol.layer.Tile|ol.layer.VectorTile}
*/
ol.renderer.canvas.TileLayer.prototype.getLayer;