Re #933. Apply transition effect patch to trunk, many thanks to Erik, Tim and Chris for support. r=crschmidt, tschaub.

git-svn-id: http://svn.openlayers.org/trunk/openlayers@6452 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Paul Spencer
2008-03-06 22:50:44 +00:00
parent e7b9a9a41b
commit 3fa5487c37
4 changed files with 349 additions and 9 deletions
+20
View File
@@ -257,6 +257,26 @@ OpenLayers.Layer = OpenLayers.Class({
*/
wrapDateLine: false,
/**
* APIProperty: transitionEffect
* {String} The transition effect to use when the map is panned or
* zoomed.
*
* There are currently two supported values:
* - *null* No transition effect (the default).
* - *resize* Existing tiles are resized on zoom to provide a visual
* effect of the zoom having taken place immediately. As the
* new tiles become available, they are drawn over top of the
* resized tiles.
*/
transitionEffect: null,
/**
* Property: SUPPORTED_TRANSITIONS
* {Array} An immutable (that means don't change it!) list of supported
* transitionEffect values.
*/
SUPPORTED_TRANSITIONS: ['resize'],
/**
* Constructor: OpenLayers.Layer
+155 -6
View File
@@ -80,6 +80,38 @@ OpenLayers.Tile = OpenLayers.Class({
*/
isLoading: false,
/**
* Property: isBackBuffer
* {Boolean} Is this tile a back buffer tile?
*/
isBackBuffer: false,
/**
* Property: lastRatio
* {Float} Used in transition code only. This is the previous ratio
* of the back buffer tile resolution to the map resolution. Compared
* with the current ratio to determine if zooming occurred.
*/
lastRatio: 1,
/**
* Property: isFirstDraw
* {Boolean} Is this the first time the tile is being drawn?
* This is used to force resetBackBuffer to synchronize
* the backBufferTile with the foreground tile the first time
* the foreground tile loads so that if the user zooms
* before the layer has fully loaded, the backBufferTile for
* tiles that have been loaded can be used.
*/
isFirstDraw: true,
/**
* Property: backBufferTile
* {<OpenLayers.Tile>} A clone of the tile used to create transition
* effects when the tile is moved or changes resolution.
*/
backBufferTile: null,
/** TBD 3.0 -- remove 'url' from the list of parameters to the constructor.
* there is no need for the base tile class to have a url.
*
@@ -111,6 +143,13 @@ OpenLayers.Tile = OpenLayers.Class({
* Nullify references to prevent circular references and memory leaks.
*/
destroy:function() {
if (OpenLayers.Util.indexOf(this.layer.SUPPORTED_TRANSITIONS,
this.layer.transitionEffect) != -1) {
this.layer.events.unregister("loadend", this, this.resetBackBuffer);
this.events.unregister('loadend', this, this.resetBackBuffer);
} else {
this.events.unregister('loadend', this, this.showTile);
}
this.layer = null;
this.bounds = null;
this.size = null;
@@ -118,6 +157,12 @@ OpenLayers.Tile = OpenLayers.Class({
this.events.destroy();
this.events = null;
/* clean up the backBufferTile if it exists */
if (this.backBufferTile) {
this.backBufferTile.destroy();
this.backBufferTile = null;
}
},
/**
@@ -156,17 +201,56 @@ OpenLayers.Tile = OpenLayers.Class({
* depend on the return to know if they should draw or not.
*/
draw: function() {
//clear tile's contents and mark as not drawn
this.clear();
var maxExtent = this.layer.maxExtent;
var withinMaxExtent = (maxExtent &&
this.bounds.intersectsBounds(maxExtent, false));
// The only case where we *wouldn't* want to draw the tile is if the
// tile is outside its layer's maxExtent.
return (withinMaxExtent || this.layer.displayOutsideMaxExtent);
var drawTile = (withinMaxExtent || this.layer.displayOutsideMaxExtent);
if (OpenLayers.Util.indexOf(this.layer.SUPPORTED_TRANSITIONS, this.layer.transitionEffect) != -1) {
if (drawTile) {
//we use a clone of this tile to create a double buffer for visual
//continuity. The backBufferTile is used to create transition
//effects while the tile in the grid is repositioned and redrawn
if (!this.backBufferTile) {
this.backBufferTile = this.clone();
this.backBufferTile.hide();
// this is important. It allows the backBuffer to place itself
// appropriately in the DOM. The Image subclass needs to put
// the backBufferTile behind the main tile so the tiles can
// load over top and display as soon as they are loaded.
this.backBufferTile.isBackBuffer = true;
// potentially end any transition effects when the tile loads
this.events.register('loadend', this, this.resetBackBuffer);
// clear transition back buffer tile only after all tiles in
// this layer have loaded to avoid visual glitches
this.layer.events.register("loadend", this, this.resetBackBuffer);
}
// run any transition effects
this.startTransition();
} else {
// if we aren't going to draw the tile, then the backBuffer should
// be hidden too!
if (this.backBufferTile) {
this.backBufferTile.clear();
}
}
} else {
if (drawTile && this.isFirstDraw) {
this.events.register('loadend', this, this.showTile);
this.isFirstDraw = false;
}
}
this.shouldDraw = drawTile;
//clear tile's contents and mark as not drawn
this.clear();
return drawTile;
},
/**
@@ -237,6 +321,71 @@ OpenLayers.Tile = OpenLayers.Class({
topLeft.lat);
return bounds;
},
/**
* Method: startTransition
* Prepare the tile for a transition effect. To be
* implemented by subclasses.
*/
startTransition: function() {},
/**
* Method: resetBackBuffer
* Triggered by two different events, layer loadend, and tile loadend.
* In any of these cases, we check to see if we can hide the
* backBufferTile yet and update its parameters to match the
* foreground tile.
*
* Basic logic:
* - If the backBufferTile hasn't been drawn yet, reset it
* - If layer is still loading, show foreground tile but don't hide
* the backBufferTile yet
* - If layer is done loading, reset backBuffer tile and show
* foreground tile
*/
resetBackBuffer: function() {
this.showTile();
if (this.backBufferTile &&
(this.isFirstDraw || !this.layer.numLoadingTiles)) {
this.isFirstDraw = false;
// check to see if the backBufferTile is within the max extents
// before rendering it
var maxExtent = this.layer.maxExtent;
var withinMaxExtent = (maxExtent &&
this.bounds.intersectsBounds(maxExtent, false));
if (withinMaxExtent) {
this.backBufferTile.position = this.position;
this.backBufferTile.bounds = this.bounds;
this.backBufferTile.size = this.size;
this.backBufferTile.imageSize = this.layer.imageSize || this.size;
this.backBufferTile.imageOffset = this.layer.imageOffset;
this.backBufferTile.resolution = this.layer.getResolution();
this.backBufferTile.renderTile();
}
}
},
/**
* Method: showTile
* Show the tile only if it should be drawn.
*/
showTile: function() {
if (this.shouldDraw) {
this.show();
}
},
/**
* Method: show
* Show the tile. To be implemented by subclasses.
*/
show: function() { },
/**
* Method: hide
* Hide the tile. To be implemented by subclasses.
*/
hide: function() { },
CLASS_NAME: "OpenLayers.Tile"
});
+105 -3
View File
@@ -146,6 +146,15 @@ OpenLayers.Tile.Image = OpenLayers.Class(OpenLayers.Tile, {
this.events.triggerEvent("loadstart");
}
return this.renderTile();
},
/**
* Method: renderTile
* Internal function to actually initialize the image tile,
* position it correctly, and set its url.
*/
renderTile: function() {
if (this.imgDiv == null) {
this.initImgDiv();
}
@@ -162,9 +171,9 @@ OpenLayers.Tile.Image = OpenLayers.Class(OpenLayers.Tile, {
OpenLayers.Util.modifyAlphaImageDiv(this.imgDiv,
null, null, imageSize, this.url);
} else {
this.imgDiv.src = this.url;
OpenLayers.Util.modifyDOMElement(this.imgDiv,
null, null, imageSize) ;
this.imgDiv.src = this.url;
}
return true;
},
@@ -176,7 +185,7 @@ OpenLayers.Tile.Image = OpenLayers.Class(OpenLayers.Tile, {
*/
clear: function() {
if(this.imgDiv) {
this.imgDiv.style.display = "none";
this.hide();
if (OpenLayers.Tile.Image.useBlankTile) {
this.imgDiv.src = OpenLayers.Util.getImagesLocation() + "blank.gif";
}
@@ -223,6 +232,7 @@ OpenLayers.Tile.Image = OpenLayers.Class(OpenLayers.Tile, {
OpenLayers.Event.observe( this.imgDiv, "load",
OpenLayers.Function.bind(this.checkImgURL, this) );
*/
this.frame.style.zIndex = this.isBackBuffer ? 0 : 1;
this.frame.appendChild(this.imgDiv);
this.layer.div.appendChild(this.frame);
@@ -300,11 +310,103 @@ OpenLayers.Tile.Image = OpenLayers.Class(OpenLayers.Tile, {
if (this.layer) {
var loaded = this.layerAlphaHack ? this.imgDiv.firstChild.src : this.imgDiv.src;
if (!OpenLayers.Util.isEquivalentUrl(loaded, this.url)) {
this.imgDiv.style.display = "none";
this.hide();
}
}
},
/**
* Method: startTransition
* This method is invoked on tiles that are backBuffers for tiles in the
* grid. The grid tile is about to be cleared and a new tile source
* loaded. This is where the transition effect needs to be started
* to provide visual continuity.
*/
startTransition: function() {
// backBufferTile has to be valid and ready to use
if (!this.backBufferTile || !this.backBufferTile.imgDiv) {
return;
}
// calculate the ratio of change between the current resolution of the
// backBufferTile and the layer. If several animations happen in a
// row, then the backBufferTile will scale itself appropriately for
// each request.
var ratio = 1;
if (this.backBufferTile.resolution) {
ratio = this.backBufferTile.resolution / this.layer.getResolution();
}
// if the ratio is not the same as it was last time (i.e. we are
// zooming), then we need to adjust the backBuffer tile
if (ratio != this.lastRatio) {
if (this.layer.transitionEffect == 'resize') {
// In this case, we can just immediately resize the
// backBufferTile.
var upperLeft = new OpenLayers.LonLat(
this.backBufferTile.bounds.left,
this.backBufferTile.bounds.top
);
var size = new OpenLayers.Size(
this.backBufferTile.size.w * ratio,
this.backBufferTile.size.h * ratio
);
var px = this.layer.map.getLayerPxFromLonLat(upperLeft);
OpenLayers.Util.modifyDOMElement(this.backBufferTile.frame,
null, px, size);
var imageSize = this.backBufferTile.imageSize;
imageSize = new OpenLayers.Size(imageSize.w * ratio,
imageSize.h * ratio);
var imageOffset = this.backBufferTile.imageOffset;
if(imageOffset) {
imageOffset = new OpenLayers.Pixel(
imageOffset.x * ratio, imageOffset.y * ratio
);
}
OpenLayers.Util.modifyDOMElement(
this.backBufferTile.imgDiv, null, imageOffset, imageSize
) ;
this.backBufferTile.show();
}
} else {
// default effect is just to leave the existing tile
// until the new one loads if this is a singleTile and
// there was no change in resolution. Otherwise we
// don't bother to show the backBufferTile at all
if (this.layer.singleTile) {
this.backBufferTile.show();
} else {
this.backBufferTile.hide();
}
}
this.lastRatio = ratio;
},
/**
* Method: show
* Show the tile by showing its frame.
*/
show: function() {
this.frame.style.display = '';
// Force a reflow on gecko based browsers to actually show the element
// before continuing execution.
if (navigator.userAgent.toLowerCase().indexOf("gecko") != -1) {
this.frame.scrollLeft = this.frame.scrollLeft;
}
},
/**
* Method: hide
* Hide the tile by hiding its frame.
*/
hide: function() {
this.frame.style.display = 'none';
},
CLASS_NAME: "OpenLayers.Tile.Image"
}
);