Use setTimeout with any return type
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@@ -206,7 +206,7 @@ class Draw extends PointerInteraction {
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this.downPx_ = null;
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/**
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* @type {number|undefined}
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* @type {any}
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* @private
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*/
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this.downTimeout_;
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@@ -912,7 +912,7 @@ function handleDownEvent(event) {
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return true;
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} else if (this.condition_(event)) {
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this.lastDragTime_ = Date.now();
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this.downTimeout_ = window.setTimeout(function() {
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this.downTimeout_ = setTimeout(function() {
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this.handlePointerMove_(new MapBrowserPointerEvent(
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MapBrowserEventType.POINTERMOVE, event.map, event.pointerEvent, false, event.frameState));
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}.bind(this), this.dragVertexDelay_);
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@@ -110,9 +110,9 @@ class MouseWheelZoom extends Interaction {
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/**
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* @private
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* @type {number|undefined}
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* @type {any}
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*/
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this.timeoutId_ = undefined;
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this.timeoutId_;
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/**
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* @private
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@@ -128,9 +128,9 @@ class MouseWheelZoom extends Interaction {
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this.trackpadEventGap_ = 400;
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/**
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* @type {number|undefined}
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* @type {any}
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*/
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this.trackpadTimeoutId_ = undefined;
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this.trackpadTimeoutId_;
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/**
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* The number of delta values per zoom level
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@@ -258,7 +258,7 @@ function handleEvent(mapBrowserEvent) {
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} else {
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view.setHint(ViewHint.INTERACTING, 1);
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}
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this.trackpadTimeoutId_ = window.setTimeout(this.decrementInteractingHint_.bind(this), this.trackpadEventGap_);
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this.trackpadTimeoutId_ = setTimeout(this.decrementInteractingHint_.bind(this), this.trackpadEventGap_);
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let resolution = view.getResolution() * Math.pow(2, delta / this.trackpadDeltaPerZoom_);
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const minResolution = view.getMinResolution();
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const maxResolution = view.getMaxResolution();
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@@ -309,7 +309,7 @@ function handleEvent(mapBrowserEvent) {
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const timeLeft = Math.max(this.timeout_ - (now - this.startTime_), 0);
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clearTimeout(this.timeoutId_);
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this.timeoutId_ = window.setTimeout(this.handleWheelZoom_.bind(this, map), timeLeft);
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this.timeoutId_ = setTimeout(this.handleWheelZoom_.bind(this, map), timeLeft);
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return false;
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}
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@@ -137,9 +137,9 @@ class TouchSource extends EventSource {
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/**
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* @private
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* @type {number|undefined}
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* @type {any}
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*/
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this.resetId_ = undefined;
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this.resetId_;
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/**
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* Mouse event timeout: This should be long enough to
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@@ -187,7 +187,7 @@ class TouchSource extends EventSource {
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* @private
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*/
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resetClickCount_() {
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this.resetId_ = window.setTimeout(
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this.resetId_ = setTimeout(
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this.resetClickCountHandler_.bind(this),
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CLICK_COUNT_TIMEOUT);
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}
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