Make tile loading count no longer depend on source count

This commit is contained in:
Andreas Hocevar
2016-02-05 09:38:16 +01:00
parent 57c5632de2
commit 3f36e0967f
4 changed files with 0 additions and 8 deletions

View File

@@ -1016,7 +1016,6 @@ ol.Map.prototype.handlePostRender = function() {
if (!tileQueue.isEmpty()) {
var maxTotalLoading = 16;
var maxNewLoads = maxTotalLoading;
var tileSourceCount = 0;
if (frameState) {
var hints = frameState.viewHints;
if (hints[ol.ViewHint.ANIMATING]) {
@@ -1027,10 +1026,7 @@ ol.Map.prototype.handlePostRender = function() {
maxTotalLoading = this.loadTilesWhileInteracting_ ? 8 : 0;
maxNewLoads = 2;
}
tileSourceCount = frameState.tileSourceCount;
}
maxTotalLoading *= tileSourceCount;
maxNewLoads *= tileSourceCount;
if (tileQueue.getTilesLoading() < maxTotalLoading) {
tileQueue.reprioritize(); // FIXME only call if view has changed
tileQueue.loadMoreTiles(maxTotalLoading, maxNewLoads);
@@ -1332,7 +1328,6 @@ ol.Map.prototype.renderFrame_ = function(time) {
size: size,
skippedFeatureUids: this.skippedFeatureUids_,
tileQueue: this.tileQueue_,
tileSourceCount: 0,
time: time,
usedTiles: {},
viewState: viewState,