Adding in support for hit detection with canvas (and rendering holes in polygons). r=fredj (closes #3207)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@11849 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Tim Schaub
2011-03-31 21:00:03 +00:00
parent 66dabae11b
commit 3ef0b05949
8 changed files with 733 additions and 120 deletions

View File

@@ -0,0 +1,24 @@
<!DOCTYPE html>
<html>
<head>
<title>OpenLayers Canvas Hit Detection Example</title>
<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
<link rel="stylesheet" href="../theme/default/google.css" type="text/css">
<link rel="stylesheet" href="style.css" type="text/css">
<script src="../lib/OpenLayers.js"></script>
</head>
<body>
<h1 id="title">Feature Hit Detection with Canvas</h1>
<p id="shortdesc">
Demonstrates detection of feature hits with the canvas renderer.
</p>
<div id="map" class="smallmap"></div>
<div id="docs">
<p>
View the <a href="canvas-hit-detection.js" target="_blank">canvas-hit-detection.js</a>
source to see how this is done.
</p>
</div>
<script src="canvas-hit-detection.js"></script>
</body>
</html>

View File

@@ -0,0 +1,88 @@
// create some sample features
var Feature = OpenLayers.Feature.Vector;
var Geometry = OpenLayers.Geometry;
var features = [
new Feature(new Geometry.Point(-90, 45)),
new Feature(
new Geometry.Point(0, 45),
{cls: "one"}
),
new Feature(
new Geometry.Point(90, 45),
{cls: "two"}
),
new Feature(
Geometry.fromWKT("LINESTRING(-110 -60, -80 -40, -50 -60, -20 -40)")
),
new Feature(
Geometry.fromWKT("POLYGON((20 -20, 110 -20, 110 -80, 20 -80, 20 -20), (40 -40, 90 -40, 90 -60, 40 -60, 40 -40))")
)
];
// create rule based styles
var Rule = OpenLayers.Rule;
var Filter = OpenLayers.Filter;
var style = new OpenLayers.Style({
pointRadius: 10,
strokeWidth: 2,
strokeOpacity: 0.7,
strokeColor: "navy",
fillColor: "#ffcc66",
fillOpacity: 1
}, {
rules: [
new Rule({
filter: new Filter.Comparison({
type: "==",
property: "cls",
value: "one"
}),
symbolizer: {
externalGraphic: "../img/marker-blue.png"
}
}),
new Rule({
filter: new Filter.Comparison({
type: "==",
property: "cls",
value: "two"
}),
symbolizer: {
externalGraphic: "../img/marker-green.png"
}
}),
new Rule({
elseFilter: true,
symbolizer: {
graphicName: "circle"
}
})
]
});
var layer = new OpenLayers.Layer.Vector(null, {
styleMap: new OpenLayers.StyleMap({
"default": style,
select: {
fillColor: "red",
pointRadius: 13,
strokeColor: "yellow",
strokeWidth: 3
}
}),
isBaseLayer: true,
renderers: ["Canvas"]
});
layer.addFeatures(features);
var map = new OpenLayers.Map({
div: "map",
layers: [layer],
center: new OpenLayers.LonLat(0, 0),
zoom: 0
});
var select = new OpenLayers.Control.SelectFeature(layer, {hover: true});
map.addControl(select);
select.activate();

View File

@@ -0,0 +1,52 @@
<!DOCTYPE html>
<html>
<head>
<title>OpenLayers Canvas Inspector</title>
<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
<link rel="stylesheet" href="../theme/default/google.css" type="text/css">
<link rel="stylesheet" href="style.css" type="text/css">
<script src="../lib/OpenLayers.js"></script>
<script src="Jugl.js"></script>
<style>
#template {
display: none;
}
#inspector table {
border-right: 1px solid #666;
border-bottom: 1px solid #666;
}
#inspector table td {
font-size: 9px;
text-align: center;
width: 60px;
height: 60px;
border-top: 1px solid #666;
border-left: 1px solid #666;
}
</style>
</head>
<body>
<h1 id="title">Canvas Inspector</h1>
<p id="shortdesc">
Displays pixel values for canvas context.
</p>
<div id="map" class="smallmap"></div>
<div id="docs">
<p>
View the <a href="canvas-inspector.js" target="_blank">canvas-inspector.js</a>
source to see how this is done.
</p>
</div>
<div id="inspector">
</div>
<table id="template">
<tr jugl:repeat="row new Array(rows)">
<td jugl:repeat="col new Array(cols)"
jugl:attributes="id 'c' + repeat.col.index + 'r' + repeat.row.index">
&nbsp;
</td>
</tr>
</table>
<script src="canvas-inspector.js"></script>
</body>
</html>

View File

@@ -0,0 +1,91 @@
var features = [
new OpenLayers.Feature.Vector(
OpenLayers.Geometry.fromWKT(
"LINESTRING(-90 90, 90 -90)"
),
{color: "#0f0000"}
),
new OpenLayers.Feature.Vector(
OpenLayers.Geometry.fromWKT(
"LINESTRING(100 50, -100 -50)"
),
{color: "#00ff00"}
)
];
var layer = new OpenLayers.Layer.Vector(null, {
styleMap: new OpenLayers.StyleMap({
strokeWidth: 3,
strokeColor: "${color}"
}),
isBaseLayer: true,
renderers: ["Canvas"],
rendererOptions: {hitDetection: true}
});
layer.addFeatures(features);
var map = new OpenLayers.Map({
div: "map",
layers: [layer],
center: new OpenLayers.LonLat(0, 0),
zoom: 0
});
var xOff = 2, yOff = 2;
var rows = 1 + (2 * yOff);
var cols = 1 + (2 * xOff);
var template = new jugl.Template("template");
template.process({
clone: true,
parent: "inspector",
context: {
rows: rows,
cols: cols
}
});
function isDark(r, g, b, a) {
a = a / 255;
var da = 1 - a;
// convert color values to decimal (assume white background)
r = (a * r / 255) + da;
g = (a * g / 255) + da;
b = (a * b / 255) + da;
// use w3C brightness measure
var brightness = (r * 0.299) + (g * 0.587) + (b * 0.144);
return brightness < 0.5;
}
var context = layer.renderer.canvas; //layer.renderer.hitContext;
var size = map.getSize();
map.events.on({
mousemove: function(event) {
var x = event.xy.x - 1; // TODO: fix this elsewhere
var y = event.xy.y;
if ((x >= xOff) && (x < size.w - xOff) && (y >= yOff) && (y < size.h - yOff)) {
var data = context.getImageData(x - xOff, y - yOff, rows, cols).data;
var offset, red, green, blue, alpha, cell;
for (var i=0; i<cols; ++i) {
for (var j=0; j<rows; ++j) {
offset = (i * 4) + (j * 4 * cols);
red = data[offset];
green = data[offset + 1];
blue = data[offset + 2];
alpha = data[offset + 3];
cell = document.getElementById("c" + i + "r" + j);
cell.innerHTML = "R: " + red + "<br>G: " + green + "<br>B: " + blue + "<br>A: " + alpha;
cell.style.backgroundColor = "rgba(" + red + ", " + green + ", " + blue + ", " + (alpha / 255) + ")";
cell.style.color = isDark(red, green, blue, alpha) ? "#ffffff" : "#000000";
}
}
}
}
});

View File

@@ -843,9 +843,17 @@ OpenLayers.Layer.Vector = OpenLayers.Class(OpenLayers.Layer, {
if (!this.renderer) { if (!this.renderer) {
OpenLayers.Console.error(OpenLayers.i18n("getFeatureError")); OpenLayers.Console.error(OpenLayers.i18n("getFeatureError"));
return null; return null;
} }
var feature = null;
var featureId = this.renderer.getFeatureIdFromEvent(evt); var featureId = this.renderer.getFeatureIdFromEvent(evt);
return this.getFeatureById(featureId); if (featureId) {
if (typeof featureId === "string") {
feature = this.getFeatureById(featureId);
} else {
feature = featureId;
}
}
return feature;
}, },
/** /**

View File

@@ -83,6 +83,7 @@ OpenLayers.Renderer = OpenLayers.Class({
*/ */
initialize: function(containerID, options) { initialize: function(containerID, options) {
this.container = OpenLayers.Util.getElement(containerID); this.container = OpenLayers.Util.getElement(containerID);
OpenLayers.Util.extend(this, options);
}, },
/** /**

View File

@@ -15,6 +15,22 @@
* - <OpenLayers.Renderer> * - <OpenLayers.Renderer>
*/ */
OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, { OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
/**
* APIProperty: hitDetection
* {Boolean} Allow for hit detection of features. Default is true.
*/
hitDetection: true,
/**
* Property: hitOverflow
* {Number} The method for converting feature identifiers to color values
* supports 16777215 sequential values. Two features cannot be
* predictably detected if their identifiers differ by more than this
* value. The hitOverflow allows for bigger numbers (but the
* difference in values is still limited).
*/
hitOverflow: 0,
/** /**
* Property: canvas * Property: canvas
@@ -32,14 +48,21 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
* Constructor: OpenLayers.Renderer.Canvas * Constructor: OpenLayers.Renderer.Canvas
* *
* Parameters: * Parameters:
* containerID - {<String>} * containerID - {<String>}
* options - {Object} Optional properties to be set on the renderer.
*/ */
initialize: function(containerID) { initialize: function(containerID, options) {
OpenLayers.Renderer.prototype.initialize.apply(this, arguments); OpenLayers.Renderer.prototype.initialize.apply(this, arguments);
this.root = document.createElement("canvas"); this.root = document.createElement("canvas");
this.container.appendChild(this.root); this.container.appendChild(this.root);
this.canvas = this.root.getContext("2d"); this.canvas = this.root.getContext("2d");
this.features = {}; this.features = {};
if (this.hitDetection) {
this.hitCanvas = document.createElement("canvas");
this.hitContext = this.hitCanvas.getContext("2d");
this.hitGraphicCanvas = document.createElement("canvas");
this.hitGraphicContext = this.hitGraphicCanvas.getContext("2d");
}
}, },
/** /**
@@ -78,11 +101,24 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
*/ */
setSize: function(size) { setSize: function(size) {
this.size = size.clone(); this.size = size.clone();
this.root.style.width = size.w + "px"; var root = this.root;
this.root.style.height = size.h + "px"; root.style.width = size.w + "px";
this.root.width = size.w; root.style.height = size.h + "px";
this.root.height = size.h; root.width = size.w;
root.height = size.h;
this.resolution = null; this.resolution = null;
if (this.hitDetection) {
var hitCanvas = this.hitCanvas;
hitCanvas.style.width = size.w + "px";
hitCanvas.style.height = size.h + "px";
hitCanvas.width = size.w;
hitCanvas.height = size.h;
var hitGraphicCanvas = this.hitGraphicCanvas;
hitGraphicCanvas.style.width = size.w + "px";
hitGraphicCanvas.style.height = size.h + "px";
hitGraphicCanvas.width = size.w;
hitGraphicCanvas.height = size.h;
}
}, },
/** /**
@@ -112,29 +148,29 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
* geometry - {<OpenLayers.Geometry>} * geometry - {<OpenLayers.Geometry>}
* style - {Object} * style - {Object}
*/ */
drawGeometry: function(geometry, style) { drawGeometry: function(geometry, style, featureId) {
var className = geometry.CLASS_NAME; var className = geometry.CLASS_NAME;
if ((className == "OpenLayers.Geometry.Collection") || if ((className == "OpenLayers.Geometry.Collection") ||
(className == "OpenLayers.Geometry.MultiPoint") || (className == "OpenLayers.Geometry.MultiPoint") ||
(className == "OpenLayers.Geometry.MultiLineString") || (className == "OpenLayers.Geometry.MultiLineString") ||
(className == "OpenLayers.Geometry.MultiPolygon")) { (className == "OpenLayers.Geometry.MultiPolygon")) {
for (var i = 0; i < geometry.components.length; i++) { for (var i = 0; i < geometry.components.length; i++) {
this.drawGeometry(geometry.components[i], style); this.drawGeometry(geometry.components[i], style, featureId);
} }
return; return;
} }
switch (geometry.CLASS_NAME) { switch (geometry.CLASS_NAME) {
case "OpenLayers.Geometry.Point": case "OpenLayers.Geometry.Point":
this.drawPoint(geometry, style); this.drawPoint(geometry, style, featureId);
break; break;
case "OpenLayers.Geometry.LineString": case "OpenLayers.Geometry.LineString":
this.drawLineString(geometry, style); this.drawLineString(geometry, style, featureId);
break; break;
case "OpenLayers.Geometry.LinearRing": case "OpenLayers.Geometry.LinearRing":
this.drawLinearRing(geometry, style); this.drawLinearRing(geometry, style, featureId);
break; break;
case "OpenLayers.Geometry.Polygon": case "OpenLayers.Geometry.Polygon":
this.drawPolygon(geometry, style); this.drawPolygon(geometry, style, featureId);
break; break;
default: default:
break; break;
@@ -148,37 +184,70 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
* Parameters: * Parameters:
* geometry - {<OpenLayers.Geometry>} * geometry - {<OpenLayers.Geometry>}
* style - {Object} * style - {Object}
* featureId - {String}
*/ */
drawExternalGraphic: function(pt, style) { drawExternalGraphic: function(pt, style, featureId) {
var img = new Image(); var img = new Image();
if(style.graphicTitle) {
img.title=style.graphicTitle;
}
var width = style.graphicWidth || style.graphicHeight; if (style.graphicTitle) {
var height = style.graphicHeight || style.graphicWidth; img.title = style.graphicTitle;
width = width ? width : style.pointRadius*2; }
height = height ? height : style.pointRadius*2;
var xOffset = (style.graphicXOffset != undefined) ? var width = style.graphicWidth || style.graphicHeight;
var height = style.graphicHeight || style.graphicWidth;
width = width ? width : style.pointRadius * 2;
height = height ? height : style.pointRadius * 2;
var xOffset = (style.graphicXOffset != undefined) ?
style.graphicXOffset : -(0.5 * width); style.graphicXOffset : -(0.5 * width);
var yOffset = (style.graphicYOffset != undefined) ? var yOffset = (style.graphicYOffset != undefined) ?
style.graphicYOffset : -(0.5 * height); style.graphicYOffset : -(0.5 * height);
var context = { img: img,
x: (pt[0]+xOffset),
y: (pt[1]+yOffset),
width: width,
height: height,
opacity: style.graphicOpacity || style.fillOpacity,
canvas: this.canvas };
img.onload = OpenLayers.Function.bind( function() { var x = pt[0] + xOffset;
this.canvas.globalAlpha = this.opacity; var y = pt[1] + yOffset;
this.canvas.drawImage(this.img, this.x,
this.y, this.width, this.height); var numRows = this.root.width;
}, context); var numCols = this.root.height;
img.src = style.externalGraphic;
var opacity = style.graphicOpacity || style.fillOpacity;
var rgb = this.featureIdToRGB(featureId);
var red = rgb[0];
var green = rgb[1];
var blue = rgb[2];
var onLoad = function() {
// TODO: check that we haven't moved
var canvas = this.canvas;
canvas.globalAlpha = opacity;
canvas.drawImage(
img, x, y, width, height
);
if (this.hitDetection) {
var hitGraphicContext = this.hitGraphicContext;
var hitContext = this.hitContext;
hitGraphicContext.clearRect(0, 0, numRows, numCols);
hitGraphicContext.drawImage(
img, 0, 0, width, height
);
var imagePixels = hitGraphicContext.getImageData(0, 0, width, height).data;
var indexData = hitContext.createImageData(width, height);
var indexPixels = indexData.data;
var pixelIndex;
for (var i=0, len=imagePixels.length; i<len; i+=4) {
// look for visible pixels
if (imagePixels[i+3] > 0) {
indexData[i] = red;
indexPixels[i+1] = green;
indexPixels[i+2] = blue;
indexPixels[i+3] = 255;
}
}
hitContext.putImageData(indexData, x, y);
}
};
img.onload = OpenLayers.Function.bind(onLoad, this);
img.src = style.externalGraphic;
}, },
/** /**
@@ -190,10 +259,10 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
* style - {Object} Symbolizer hash * style - {Object} Symbolizer hash
*/ */
setCanvasStyle: function(type, style) { setCanvasStyle: function(type, style) {
if (type == "fill") { if (type === "fill") {
this.canvas.globalAlpha = style['fillOpacity']; this.canvas.globalAlpha = style['fillOpacity'];
this.canvas.fillStyle = style['fillColor']; this.canvas.fillStyle = style['fillColor'];
} else if (type == "stroke") { } else if (type === "stroke") {
this.canvas.globalAlpha = style['strokeOpacity']; this.canvas.globalAlpha = style['strokeOpacity'];
this.canvas.strokeStyle = style['strokeColor']; this.canvas.strokeStyle = style['strokeColor'];
this.canvas.lineWidth = style['strokeWidth']; this.canvas.lineWidth = style['strokeWidth'];
@@ -202,6 +271,72 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
this.canvas.lineWidth = 1; this.canvas.lineWidth = 1;
} }
}, },
/**
* Method: featureIdToHex
* Convert a feature ID string into an RGB hex string.
*
* Parameters:
* featureId - {String} Feature id
*
* Returns:
* {String} RGB hex string.
*/
featureIdToHex: function(featureId) {
var id = Number(featureId.split("_").pop()) + 1; // zero for no feature
if (id >= 16777216) {
this.hitOverflow = id - 16777215;
id = id % 16777216 + 1;
}
var hex = "000000" + id.toString(16);
var len = hex.length;
hex = "#" + hex.substring(len-6, len);
return hex;
},
/**
* Method: featureIdToRGB
* Convert a feature ID string into an RGB array.
*
* Parameters:
* featureId - {String} Feature id
*
* Returns:
* {Array} RGB values.
*/
featureIdToRGB: function(featureId) {
var hex = this.featureIdToHex(featureId);
return [
parseInt(hex.substring(1, 3), 16),
parseInt(hex.substring(3, 5), 16),
parseInt(hex.substring(5, 7), 16)
];
},
/**
* Method: setHitContextStyle
* Prepare the hit canvas for drawing by setting various global settings.
*
* Parameters:
* type - {String} one of 'stroke', 'fill', or 'reset'
* featureId - {String} The feature id.
* symbolizer - {<OpenLayers.Symbolizer>} The symbolizer.
*/
setHitContextStyle: function(type, featureId, symbolizer) {
var hex = this.featureIdToHex(featureId);
if (type == "fill") {
this.hitContext.globalAlpha = 1.0;
this.hitContext.fillStyle = hex;
} else if (type == "stroke") {
this.hitContext.globalAlpha = 1.0;
this.hitContext.strokeStyle = hex;
// bump up stroke width to deal with antialiasing
this.hitContext.lineWidth = symbolizer.strokeWidth + 2;
} else {
this.hitContext.globalAlpha = 0;
this.hitContext.lineWidth = 1;
}
},
/** /**
* Method: drawPoint * Method: drawPoint
@@ -210,32 +345,50 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
* Parameters: * Parameters:
* geometry - {<OpenLayers.Geometry>} * geometry - {<OpenLayers.Geometry>}
* style - {Object} * style - {Object}
* featureId - {String}
*/ */
drawPoint: function(geometry, style) { drawPoint: function(geometry, style, featureId) {
if(style.graphic !== false) { if(style.graphic !== false) {
var pt = this.getLocalXY(geometry); var pt = this.getLocalXY(geometry);
var p0 = pt[0];
if (style.externalGraphic) { var p1 = pt[1];
this.drawExternalGraphic(pt, style); if (!isNaN(p0) && !isNaN(p1)) {
} else { if (style.externalGraphic) {
if(style.fill !== false) { this.drawExternalGraphic(pt, style, featureId);
this.setCanvasStyle("fill", style); } else {
this.canvas.beginPath(); var twoPi = Math.PI*2;
this.canvas.arc(pt[0], pt[1], style.pointRadius, 0, Math.PI*2, true); var radius = style.pointRadius;
this.canvas.fill(); if(style.fill !== false) {
} this.setCanvasStyle("fill", style);
this.canvas.beginPath();
if(style.stroke !== false) { this.canvas.arc(p0, p1, radius, 0, twoPi, true);
this.setCanvasStyle("stroke", style); this.canvas.fill();
this.canvas.beginPath(); if (this.hitDetection) {
this.canvas.arc(pt[0], pt[1], style.pointRadius, 0, Math.PI*2, true); this.setHitContextStyle("fill", featureId, style);
this.canvas.stroke(); this.hitContext.beginPath();
this.setCanvasStyle("reset"); this.hitContext.arc(p0, p1, radius, 0, twoPi, true);
this.hitContext.fill();
}
}
if(style.stroke !== false) {
this.setCanvasStyle("stroke", style);
this.canvas.beginPath();
this.canvas.arc(p0, p1, radius, 0, twoPi, true);
this.canvas.stroke();
if (this.hitDetection) {
this.setHitContextStyle("stroke", featureId, style);
this.hitContext.beginPath();
this.hitContext.arc(p0, p1, radius, 0, twoPi, true);
this.hitContext.stroke();
}
this.setCanvasStyle("reset");
}
} }
} }
} }
}, },
/** /**
* Method: drawLineString * Method: drawLineString
* This method is only called by the renderer itself. * This method is only called by the renderer itself.
@@ -243,20 +396,11 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
* Parameters: * Parameters:
* geometry - {<OpenLayers.Geometry>} * geometry - {<OpenLayers.Geometry>}
* style - {Object} * style - {Object}
* featureId - {String}
*/ */
drawLineString: function(geometry, style) { drawLineString: function(geometry, style, featureId) {
if(style.stroke !== false) { style = OpenLayers.Util.applyDefaults({fill: false}, style);
this.setCanvasStyle("stroke", style); this.drawLinearRing(geometry, style, featureId);
this.canvas.beginPath();
var start = this.getLocalXY(geometry.components[0]);
this.canvas.moveTo(start[0], start[1]);
for(var i = 1; i < geometry.components.length; i++) {
var pt = this.getLocalXY(geometry.components[i]);
this.canvas.lineTo(pt[0], pt[1]);
}
this.canvas.stroke();
}
this.setCanvasStyle("reset");
}, },
/** /**
@@ -266,33 +410,52 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
* Parameters: * Parameters:
* geometry - {<OpenLayers.Geometry>} * geometry - {<OpenLayers.Geometry>}
* style - {Object} * style - {Object}
* featureId - {String}
*/ */
drawLinearRing: function(geometry, style) { drawLinearRing: function(geometry, style, featureId) {
if(style.fill !== false) { if (style.fill !== false) {
this.setCanvasStyle("fill", style); this.setCanvasStyle("fill", style);
this.canvas.beginPath(); this.renderPath(this.canvas, geometry, style, featureId, "fill");
var start = this.getLocalXY(geometry.components[0]); if (this.hitDetection) {
this.canvas.moveTo(start[0], start[1]); this.setHitContextStyle("fill", featureId, style);
for(var i = 1; i < geometry.components.length - 1 ; i++) { this.renderPath(this.hitContext, geometry, style, featureId, "fill");
var pt = this.getLocalXY(geometry.components[i]);
this.canvas.lineTo(pt[0], pt[1]);
} }
this.canvas.fill();
} }
if (style.stroke !== false) {
if(style.stroke !== false) {
this.setCanvasStyle("stroke", style); this.setCanvasStyle("stroke", style);
this.canvas.beginPath(); this.renderPath(this.canvas, geometry, style, featureId, "stroke");
var start = this.getLocalXY(geometry.components[0]); if (this.hitDetection) {
this.canvas.moveTo(start[0], start[1]); this.setHitContextStyle("stroke", featureId, style);
for(var i = 1; i < geometry.components.length; i++) { this.renderPath(this.hitContext, geometry, style, featureId, "stroke");
var pt = this.getLocalXY(geometry.components[i]);
this.canvas.lineTo(pt[0], pt[1]);
} }
this.canvas.stroke();
} }
this.setCanvasStyle("reset"); this.setCanvasStyle("reset");
}, },
/**
* Method: renderPath
* Render a path with stroke and optional fill.
*/
renderPath: function(context, geometry, style, featureId, type) {
var components = geometry.components;
var len = components.length;
context.beginPath();
var start = this.getLocalXY(components[0]);
var x = start[0];
var y = start[1];
if (!isNaN(x) && !isNaN(y)) {
context.moveTo(start[0], start[1]);
for (var i=1; i<len; ++i) {
var pt = this.getLocalXY(components[i]);
context.lineTo(pt[0], pt[1]);
}
if (type === "fill") {
context.fill();
} else {
context.stroke();
}
}
},
/** /**
* Method: drawPolygon * Method: drawPolygon
@@ -301,17 +464,40 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
* Parameters: * Parameters:
* geometry - {<OpenLayers.Geometry>} * geometry - {<OpenLayers.Geometry>}
* style - {Object} * style - {Object}
* featureId - {String}
*/ */
drawPolygon: function(geometry, style) { drawPolygon: function(geometry, style, featureId) {
this.drawLinearRing(geometry.components[0], style); var components = geometry.components;
for (var i = 1; i < geometry.components.length; i++) { var len = components.length;
this.drawLinearRing(geometry.components[i], { this.drawLinearRing(components[0], style, featureId);
fillOpacity: 0, // erase inner rings
strokeWidth: 0, for (var i=1; i<len; ++i) {
strokeOpacity: 0, /**
strokeColor: '#000000', * Note that this is overly agressive. Here we punch holes through
fillColor: '#000000'} * all previously rendered features on the same canvas. A better
); // inner rings are 'empty' * solution for polygons with interior rings would be to draw the
* polygon on a sketch canvas first. We could erase all holes
* there and then copy the drawing to the layer canvas.
* TODO: http://trac.osgeo.org/openlayers/ticket/3130
*/
this.canvas.globalCompositeOperation = "destination-out";
if (this.hitDetection) {
this.hitContext.globalCompositeOperation = "destination-out";
}
this.drawLinearRing(
components[i],
OpenLayers.Util.applyDefaults({stroke: false, fillOpacity: 1.0}, style),
featureId
);
this.canvas.globalCompositeOperation = "source-over";
if (this.hitDetection) {
this.hitContext.globalCompositeOperation = "source-over";
}
this.drawLinearRing(
components[i],
OpenLayers.Util.applyDefaults({fill: false}, style),
featureId
);
} }
}, },
@@ -408,8 +594,13 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
* Clear all vectors from the renderer. * Clear all vectors from the renderer.
*/ */
clear: function() { clear: function() {
this.canvas.clearRect(0, 0, this.root.width, this.root.height); var height = this.root.height;
var width = this.root.width;
this.canvas.clearRect(0, 0, width, height);
this.features = {}; this.features = {};
if (this.hitDetection) {
this.hitContext.clearRect(0, 0, width, height);
}
}, },
/** /**
@@ -420,23 +611,28 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
* evt - {<OpenLayers.Event>} * evt - {<OpenLayers.Event>}
* *
* Returns: * Returns:
* {String} A feature id or null. * {<OpenLayers.Feature.Vector} A feature or null. This method returns a
* feature instead of a feature id to avoid an unnecessary lookup on the
* layer.
*/ */
getFeatureIdFromEvent: function(evt) { getFeatureIdFromEvent: function(evt) {
var loc = this.map.getLonLatFromPixel(evt.xy); var feature = null;
var resolution = this.getResolution(); if (this.hitDetection) {
var bounds = new OpenLayers.Bounds(loc.lon - resolution * 5, // this dragging check should go in the feature handler
loc.lat - resolution * 5, if (!this.map.dragging) {
loc.lon + resolution * 5, var xy = evt.xy;
loc.lat + resolution * 5); var x = xy.x | 0;
var geom = bounds.toGeometry(); var y = xy.y | 0;
for (var feat in this.features) { var data = this.hitContext.getImageData(x, y, 1, 1).data;
if (!this.features.hasOwnProperty(feat)) { continue; } if (data[3] === 255) { // antialiased
if (this.features[feat][0].geometry.intersects(geom)) { var id = data[2] + (256 * (data[1] + (256 * data[0])));
return feat; if (id) {
feature = this.features["OpenLayers.Feature.Vector_" + (id - 1 + this.hitOverflow)][0];
}
}
} }
} }
return null; return feature;
}, },
/** /**
@@ -467,7 +663,12 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
*/ */
redraw: function() { redraw: function() {
if (!this.locked) { if (!this.locked) {
this.canvas.clearRect(0, 0, this.root.width, this.root.height); var height = this.root.height;
var width = this.root.width;
this.canvas.clearRect(0, 0, width, height);
if (this.hitDetection) {
this.hitContext.clearRect(0, 0, width, height);
}
var labelMap = []; var labelMap = [];
var feature, style; var feature, style;
for (var id in this.features) { for (var id in this.features) {
@@ -475,7 +676,7 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
feature = this.features[id][0]; feature = this.features[id][0];
style = this.features[id][1]; style = this.features[id][1];
if (!feature.geometry) { continue; } if (!feature.geometry) { continue; }
this.drawGeometry(feature.geometry, style); this.drawGeometry(feature.geometry, style, feature.id);
if(style.label) { if(style.label) {
labelMap.push([feature, style]); labelMap.push([feature, style]);
} }

View File

@@ -56,6 +56,75 @@
t.eq(r.resolution, resolution, "resolution is correctly set"); t.eq(r.resolution, resolution, "resolution is correctly set");
} }
function test_featureIdToRGB(t) {
if (!supported) {
t.plan(0);
return;
}
t.plan(2);
var el = document.body;
el.id = "foo";
var renderer = new OpenLayers.Renderer.Canvas(el.id);
var cases = [{
id: "foo_0", rgb: [0, 0, 1]
}, {
id: "foo_10", rgb: [0, 0, 11]
}, {
id: "foo_100", rgb: [0, 0, 101]
}, {
id: "foo_1000000", rgb: [15, 66, 65]
}, {
id: "foo_16777214", rgb: [255, 255, 255]
}, {
id: "foo_16777215", rgb: [0, 0, 1]
}];
t.plan(cases.length);
var c;
for (var i=0; i<cases.length; ++i) {
c = cases[i];
t.eq(renderer.featureIdToRGB(c.id), c.rgb, c.id);
}
renderer.destroy();
}
function test_featureIdToHex(t) {
if (!supported) {
t.plan(0);
return;
}
t.plan(2);
var el = document.body;
el.id = "foo";
var renderer = new OpenLayers.Renderer.Canvas(el.id);
var cases = [{
id: "foo_0", hex: "#000001"
}, {
id: "foo_10", hex: "#00000b"
}, {
id: "foo_100", hex: "#000065"
}, {
id: "foo_1000000", hex: "#0f4241"
}, {
id: "foo_16777214", hex: "#ffffff"
}, {
id: "foo_16777215", hex: "#000001"
}];
t.plan(cases.length);
var c;
for (var i=0; i<cases.length; ++i) {
c = cases[i];
t.eq(renderer.featureIdToHex(c.id), c.hex, c.id);
}
renderer.destroy();
}
function test_Renderer_Canvas_destroy(t) { function test_Renderer_Canvas_destroy(t) {
if (!supported) { t.plan(0); return; } if (!supported) { t.plan(0); return; }
t.plan(5); t.plan(5);
@@ -77,6 +146,85 @@
t.eq(r.resolution, null, "resolution nullified"); t.eq(r.resolution, null, "resolution nullified");
t.eq(r.map, null, "map nullified"); t.eq(r.map, null, "map nullified");
} }
function test_hitDetection(t) {
if (!supported) {
t.plan(0);
return;
}
var layer = new OpenLayers.Layer.Vector(null, {
isBaseLayer: true,
resolutions: [1],
styleMap: new OpenLayers.StyleMap({
pointRadius: 5,
strokeWidth: 3,
fillColor: "red",
fillOpacity: 0.5,
strokeColor: "blue",
strokeOpacity: 0.75
}),
renderers: ["Canvas"]
});
var map = new OpenLayers.Map({
div: "map",
controls: [],
layers: [layer],
center: new OpenLayers.LonLat(0, 0),
zoom: 0
});
layer.addFeatures([
new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.Point(-100, 0)
),
new OpenLayers.Feature.Vector(
OpenLayers.Geometry.fromWKT("LINESTRING(-50 0, 50 0)")
),
new OpenLayers.Feature.Vector(
OpenLayers.Geometry.fromWKT("POLYGON((100 -25, 150 -25, 150 25, 100 25, 100 -25), (120 -5, 130 -5, 130 5, 120 5, 120 -5))")
)
]);
var cases = [{
msg: "center of point", x: -100, y: 0, id: layer.features[0].id
}, {
msg: "edge of point", x: -103, y: 3, id: layer.features[0].id
}, {
msg: "outside point", x: -110, y: 3, id: null
}, {
msg: "center of line", x: 0, y: 0, id: layer.features[1].id
}, {
msg: "edge of line", x: 0, y: 1, id: layer.features[1].id
}, {
msg: "outside line", x: 0, y: 5, id: null
}, {
msg: "inside polygon", x: 110, y: 0, id: layer.features[2].id
}, {
msg: "edge of polygon", x: 99, y: 0, id: layer.features[2].id
}, {
msg: "inside polygon hole", x: 125, y: 0, id: null
}, {
msg: "outside polygon", x: 155, y: 0, id: null
}];
function px(x, y) {
return map.getPixelFromLonLat(
new OpenLayers.LonLat(x, y)
);
}
var num = cases.length;
t.plan(num);
var c, feature;
for (var i=0; i<num; ++i) {
c = cases[i];
feature = layer.renderer.getFeatureIdFromEvent({xy: px(c.x, c.y)});
t.eq(feature && feature.id, c.id, c.msg);
}
}
</script> </script>
</head> </head>