Adding in support for hit detection with canvas (and rendering holes in polygons). r=fredj (closes #3207)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@11849 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Tim Schaub
2011-03-31 21:00:03 +00:00
parent 66dabae11b
commit 3ef0b05949
8 changed files with 733 additions and 120 deletions

View File

@@ -0,0 +1,24 @@
<!DOCTYPE html>
<html>
<head>
<title>OpenLayers Canvas Hit Detection Example</title>
<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
<link rel="stylesheet" href="../theme/default/google.css" type="text/css">
<link rel="stylesheet" href="style.css" type="text/css">
<script src="../lib/OpenLayers.js"></script>
</head>
<body>
<h1 id="title">Feature Hit Detection with Canvas</h1>
<p id="shortdesc">
Demonstrates detection of feature hits with the canvas renderer.
</p>
<div id="map" class="smallmap"></div>
<div id="docs">
<p>
View the <a href="canvas-hit-detection.js" target="_blank">canvas-hit-detection.js</a>
source to see how this is done.
</p>
</div>
<script src="canvas-hit-detection.js"></script>
</body>
</html>

View File

@@ -0,0 +1,88 @@
// create some sample features
var Feature = OpenLayers.Feature.Vector;
var Geometry = OpenLayers.Geometry;
var features = [
new Feature(new Geometry.Point(-90, 45)),
new Feature(
new Geometry.Point(0, 45),
{cls: "one"}
),
new Feature(
new Geometry.Point(90, 45),
{cls: "two"}
),
new Feature(
Geometry.fromWKT("LINESTRING(-110 -60, -80 -40, -50 -60, -20 -40)")
),
new Feature(
Geometry.fromWKT("POLYGON((20 -20, 110 -20, 110 -80, 20 -80, 20 -20), (40 -40, 90 -40, 90 -60, 40 -60, 40 -40))")
)
];
// create rule based styles
var Rule = OpenLayers.Rule;
var Filter = OpenLayers.Filter;
var style = new OpenLayers.Style({
pointRadius: 10,
strokeWidth: 2,
strokeOpacity: 0.7,
strokeColor: "navy",
fillColor: "#ffcc66",
fillOpacity: 1
}, {
rules: [
new Rule({
filter: new Filter.Comparison({
type: "==",
property: "cls",
value: "one"
}),
symbolizer: {
externalGraphic: "../img/marker-blue.png"
}
}),
new Rule({
filter: new Filter.Comparison({
type: "==",
property: "cls",
value: "two"
}),
symbolizer: {
externalGraphic: "../img/marker-green.png"
}
}),
new Rule({
elseFilter: true,
symbolizer: {
graphicName: "circle"
}
})
]
});
var layer = new OpenLayers.Layer.Vector(null, {
styleMap: new OpenLayers.StyleMap({
"default": style,
select: {
fillColor: "red",
pointRadius: 13,
strokeColor: "yellow",
strokeWidth: 3
}
}),
isBaseLayer: true,
renderers: ["Canvas"]
});
layer.addFeatures(features);
var map = new OpenLayers.Map({
div: "map",
layers: [layer],
center: new OpenLayers.LonLat(0, 0),
zoom: 0
});
var select = new OpenLayers.Control.SelectFeature(layer, {hover: true});
map.addControl(select);
select.activate();

View File

@@ -0,0 +1,52 @@
<!DOCTYPE html>
<html>
<head>
<title>OpenLayers Canvas Inspector</title>
<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
<link rel="stylesheet" href="../theme/default/google.css" type="text/css">
<link rel="stylesheet" href="style.css" type="text/css">
<script src="../lib/OpenLayers.js"></script>
<script src="Jugl.js"></script>
<style>
#template {
display: none;
}
#inspector table {
border-right: 1px solid #666;
border-bottom: 1px solid #666;
}
#inspector table td {
font-size: 9px;
text-align: center;
width: 60px;
height: 60px;
border-top: 1px solid #666;
border-left: 1px solid #666;
}
</style>
</head>
<body>
<h1 id="title">Canvas Inspector</h1>
<p id="shortdesc">
Displays pixel values for canvas context.
</p>
<div id="map" class="smallmap"></div>
<div id="docs">
<p>
View the <a href="canvas-inspector.js" target="_blank">canvas-inspector.js</a>
source to see how this is done.
</p>
</div>
<div id="inspector">
</div>
<table id="template">
<tr jugl:repeat="row new Array(rows)">
<td jugl:repeat="col new Array(cols)"
jugl:attributes="id 'c' + repeat.col.index + 'r' + repeat.row.index">
&nbsp;
</td>
</tr>
</table>
<script src="canvas-inspector.js"></script>
</body>
</html>

View File

@@ -0,0 +1,91 @@
var features = [
new OpenLayers.Feature.Vector(
OpenLayers.Geometry.fromWKT(
"LINESTRING(-90 90, 90 -90)"
),
{color: "#0f0000"}
),
new OpenLayers.Feature.Vector(
OpenLayers.Geometry.fromWKT(
"LINESTRING(100 50, -100 -50)"
),
{color: "#00ff00"}
)
];
var layer = new OpenLayers.Layer.Vector(null, {
styleMap: new OpenLayers.StyleMap({
strokeWidth: 3,
strokeColor: "${color}"
}),
isBaseLayer: true,
renderers: ["Canvas"],
rendererOptions: {hitDetection: true}
});
layer.addFeatures(features);
var map = new OpenLayers.Map({
div: "map",
layers: [layer],
center: new OpenLayers.LonLat(0, 0),
zoom: 0
});
var xOff = 2, yOff = 2;
var rows = 1 + (2 * yOff);
var cols = 1 + (2 * xOff);
var template = new jugl.Template("template");
template.process({
clone: true,
parent: "inspector",
context: {
rows: rows,
cols: cols
}
});
function isDark(r, g, b, a) {
a = a / 255;
var da = 1 - a;
// convert color values to decimal (assume white background)
r = (a * r / 255) + da;
g = (a * g / 255) + da;
b = (a * b / 255) + da;
// use w3C brightness measure
var brightness = (r * 0.299) + (g * 0.587) + (b * 0.144);
return brightness < 0.5;
}
var context = layer.renderer.canvas; //layer.renderer.hitContext;
var size = map.getSize();
map.events.on({
mousemove: function(event) {
var x = event.xy.x - 1; // TODO: fix this elsewhere
var y = event.xy.y;
if ((x >= xOff) && (x < size.w - xOff) && (y >= yOff) && (y < size.h - yOff)) {
var data = context.getImageData(x - xOff, y - yOff, rows, cols).data;
var offset, red, green, blue, alpha, cell;
for (var i=0; i<cols; ++i) {
for (var j=0; j<rows; ++j) {
offset = (i * 4) + (j * 4 * cols);
red = data[offset];
green = data[offset + 1];
blue = data[offset + 2];
alpha = data[offset + 3];
cell = document.getElementById("c" + i + "r" + j);
cell.innerHTML = "R: " + red + "<br>G: " + green + "<br>B: " + blue + "<br>A: " + alpha;
cell.style.backgroundColor = "rgba(" + red + ", " + green + ", " + blue + ", " + (alpha / 255) + ")";
cell.style.color = isDark(red, green, blue, alpha) ? "#ffffff" : "#000000";
}
}
}
}
});