add new vector style property "graphicOpacity"
enabling mixing non-opaque vector geometries with opaque external graphics on the same vector layer (closes #873) git-svn-id: http://svn.openlayers.org/trunk/openlayers@4114 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -210,7 +210,12 @@ OpenLayers.Renderer.VML = OpenLayers.Class(OpenLayers.Renderer.Elements, {
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fill = this.createNode('v:fill', node.id + "_fill");
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node.appendChild(fill);
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}
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if (style.fillOpacity) {
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// if graphicOpacity is set use it in priority for external graphic
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if (node._geometryClass == "OpenLayers.Geometry.Point" &&
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style.externalGraphic &&
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style.graphicOpacity) {
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fill.setAttribute("opacity", style.graphicOpacity);
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} else if (style.fillOpacity) {
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fill.setAttribute("opacity", style.fillOpacity);
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}
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}
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