add new vector style property "graphicOpacity"
enabling mixing non-opaque vector geometries with opaque external graphics on the same vector layer (closes #873) git-svn-id: http://svn.openlayers.org/trunk/openlayers@4114 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -206,6 +206,7 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
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var height = style.graphicHeight || style.graphicWidth;
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width = width ? width : style.pointRadius*2;
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height = height ? height : style.pointRadius*2;
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var opacity = style.graphicOpacity || style.fillOpacity;
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node.setAttributeNS(null, "x", x-(.5*width).toFixed());
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node.setAttributeNS(null, "y", -y-(.5*height).toFixed());
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@@ -213,7 +214,7 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
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node.setAttributeNS(null, "height", height);
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node.setAttributeNS("http://www.w3.org/1999/xlink", "href", style.externalGraphic);
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node.setAttributeNS(null, "transform", "scale(1,-1)");
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node.setAttributeNS(null, "style", "opacity: "+style.fillOpacity);
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node.setAttributeNS(null, "style", "opacity: "+opacity);
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} else {
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node.setAttributeNS(null, "r", style.pointRadius);
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}
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