Rename _ol_render_webgl_TextReplay_ to WebGLTextReplay
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@@ -1,6 +1,6 @@
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import {createCanvasContext2D} from '../../../../../src/ol/dom.js';
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import Point from '../../../../../src/ol/geom/Point.js';
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import _ol_render_webgl_TextReplay_ from '../../../../../src/ol/render/webgl/TextReplay.js';
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import WebGLTextReplay from '../../../../../src/ol/render/webgl/TextReplay.js';
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import Fill from '../../../../../src/ol/style/Fill.js';
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import Stroke from '../../../../../src/ol/style/Stroke.js';
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import Text from '../../../../../src/ol/style/Text.js';
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@@ -28,7 +28,7 @@ describe('ol.render.webgl.TextReplay', function() {
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beforeEach(function() {
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const tolerance = 0.1;
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const maxExtent = [-10000, -20000, 10000, 20000];
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replay = new _ol_render_webgl_TextReplay_(tolerance, maxExtent);
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replay = new WebGLTextReplay(tolerance, maxExtent);
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});
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describe('#setTextStyle', function() {
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