added new graphicName symbolizer property, which allows to render well-known graphic symbols named "square", "cross", "x" and "triangle", in addition to the existing "circle". Thanks Tim for the tweaks and the example. r=tschaub,elemoine (closes #1398)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@7634 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
83
examples/graphic-name.html
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83
examples/graphic-name.html
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@@ -0,0 +1,83 @@
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<title>OpenLayers Graphic Names</title>
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<link rel="stylesheet" href="../theme/default/style.css" type="text/css" />
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<link rel="stylesheet" href="style.css" type="text/css" />
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<script src="../lib/OpenLayers.js"></script>
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<script type="text/javascript">
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var map;
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function init() {
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map = new OpenLayers.Map('map');
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// list of well-known graphic names
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var graphics = ["star", "cross", "x", "square", "triangle", "circle"];
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// Create one feature for each well known graphic.
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// Give features a type attribute with the graphic name.
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var num = graphics.length;
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var slot = map.maxExtent.getWidth() / num;
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var features = Array(num);
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for(var i=0; i<graphics.length; ++i) {
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lon = map.maxExtent.left + (i * slot) + (slot / 2);
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features[i] = new OpenLayers.Feature.Vector(
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new OpenLayers.Geometry.Point(
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map.maxExtent.left + (i * slot) + (slot / 2), 0
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), {
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type: graphics[i]
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}
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);
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}
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// Create a style map for painting the features.
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// The graphicName property of the symbolizer is evaluated using
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// the type attribute on each feature (set above).
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var styles = new OpenLayers.StyleMap({
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"default": {
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graphicName: "${type}",
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pointRadius: 10,
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strokeColor: "fuchsia",
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strokeWidth: 2,
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fillColor: "lime",
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fillOpacity: 0.6
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},
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"select": {
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pointRadius: 20,
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fillOpacity: 1
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}
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});
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// Create a vector layer and give it your style map.
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var layer = new OpenLayers.Layer.Vector(
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"Graphics", {styleMap: styles, isBaseLayer: true}
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);
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layer.addFeatures(features);
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map.addLayer(layer);
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// Create a select feature control and add it to the map.
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var select = new OpenLayers.Control.SelectFeature(layer, {hover: true});
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map.addControl(select);
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select.activate();
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map.setCenter(new OpenLayers.LonLat(0, 0), 0);
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}
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</script>
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</head>
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<body onload="init()">
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<h1 id="title">Named Graphics Example</h1>
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<div id="tags"></div>
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<p id="shortdesc">
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Shows how to use well-known graphic names.
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</p>
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<div id="map" class="smallmap"></div>
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<div id="docs">
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OpenLayers supports well-known names for a few graphics. You can use
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the names "star", "cross", "x", "square", "triangle", and "circle" as
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the value for the graphicName property of a symbolizer.
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</div>
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</body>
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</html>
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@@ -23,4 +23,18 @@
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<topp:POP_CLASS>100,000 to 250,000</topp:POP_CLASS>
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</topp:tasmania_cities>
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</gml:featureMember>
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<gml:featureMember>
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<topp:tasmania_cities fid="tasmania_cities.2">
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<topp:the_geom>
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<gml:MultiPoint srsName="http://www.opengis.net/gml/srs/epsg.xml#4326">
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<gml:pointMember>
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<gml:Point>
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<gml:coordinates xmlns:gml="http://www.opengis.net/gml" decimal="." cs="," ts=" ">147,-41.1</gml:coordinates>
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</gml:Point>
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</gml:pointMember>
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</gml:MultiPoint>
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</topp:the_geom>
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<topp:CNTRY_NAME>Australia</topp:CNTRY_NAME>
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</topp:tasmania_cities>
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</gml:featureMember>
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</wfs:FeatureCollection>
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@@ -528,13 +528,27 @@
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<sld:IsDefault>1</sld:IsDefault>
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<sld:FeatureTypeStyle>
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<sld:Rule>
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<ogc:Filter>
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<ogc:FeatureId fid="tasmania_cities.1"/>
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</ogc:Filter>
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<sld:PointSymbolizer>
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<sld:Graphic>
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<sld:ExternalGraphic>
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<sld:OnlineResource xlink:href="../img/marker.png" />
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<sld:Format>image/png</sld:Format>
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</sld:ExternalGraphic>
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<sld:Opacity>0.5</sld:Opacity>
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<sld:Opacity>0.7</sld:Opacity>
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<sld:Size>14</sld:Size>
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</sld:Graphic>
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</sld:PointSymbolizer>
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</sld:Rule>
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<sld:Rule>
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<sld:ElseFilter/>
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<sld:PointSymbolizer>
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<sld:Graphic>
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<sld:Mark>
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<sld:WellKnownName>cross</sld:WellKnownName>
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</sld:Mark>
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<sld:Size>10</sld:Size>
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</sld:Graphic>
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</sld:PointSymbolizer>
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@@ -26,6 +26,11 @@
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var style_blue = OpenLayers.Util.extend({}, layer_style);
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style_blue.strokeColor = "blue";
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style_blue.fillColor = "blue";
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style_blue.graphicName = "star";
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style_blue.pointRadius = 10;
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style_blue.strokeWidth = 3;
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style_blue.rotation = 45;
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style_blue.strokeLinecap = "butt";
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/*
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* Green style
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@@ -323,9 +323,10 @@ OpenLayers.Feature.Vector = OpenLayers.Class(OpenLayers.Feature, {
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* - externalGraphic,
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* - graphicWidth,
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* - graphicHeight,
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* - graphicOpacity
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* - graphicXOffset
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* - graphicYOffset
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* - graphicOpacity,
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* - graphicXOffset,
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* - graphicYOffset,
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* - graphicName,
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* - display
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*/
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OpenLayers.Feature.Vector.style = {
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@@ -52,7 +52,8 @@ OpenLayers.Format.SLD.v1 = OpenLayers.Class(OpenLayers.Format.XML, {
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strokeColor: "#000000",
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strokeOpacity: 1,
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strokeWidth: 1,
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pointRadius: 6
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pointRadius: 3,
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graphicName: "square"
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},
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/**
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@@ -372,5 +372,34 @@ OpenLayers.Renderer.Elements = OpenLayers.Class(OpenLayers.Renderer, {
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return node;
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},
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/**
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* Method: isComplexSymbol
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* Determines if a symbol cannot be rendered using drawCircle
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*
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* Parameters:
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* graphicName - {String}
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*
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* Returns
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* {Boolean} true if the symbol is complex, false if not
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*/
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isComplexSymbol: function(graphicName) {
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return (graphicName != "circle") && !!graphicName;
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},
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CLASS_NAME: "OpenLayers.Renderer.Elements"
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});
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/**
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* Constant: OpenLayers.Renderer.symbol
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* Coordinate arrays for well known (named) symbols.
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*/
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OpenLayers.Renderer.symbol = {
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"star": [350,75, 379,161, 469,161, 397,215, 423,301, 350,250, 277,301,
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303,215, 231,161, 321,161, 350,75],
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"cross": [4,0, 6,0, 6,4, 10,4, 10,6, 6,6, 6,10, 4,10, 4,6, 0,6, 0,4, 4,4,
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4,0],
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"x": [0,0, 25,0, 50,35, 75,0, 100,0, 65,50, 100,100, 75,100, 50,65, 25,100, 0,100, 35,50, 0,0],
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"square": [0,0, 0,1, 1,1, 1,0, 0,0],
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"triangle": [0,10, 10,10, 5,0, 0,10]
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}
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@@ -20,6 +20,12 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
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*/
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xmlns: "http://www.w3.org/2000/svg",
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/**
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* Property: xlinkns
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* {String}
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*/
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xlinkns: "http://www.w3.org/1999/xlink",
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/**
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* Constant: MAX_PIXEL
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* {Integer} Firefox has a limitation where values larger or smaller than
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@@ -34,6 +40,12 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
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*/
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localResolution: null,
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/**
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* Property: symbolSize
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* {Object} Cache for symbol sizes according to their svg coordinate space
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||||
*/
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symbolSize: {},
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/**
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* Constructor: OpenLayers.Renderer.SVG
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*
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@@ -154,7 +166,13 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
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var nodeType = null;
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switch (geometry.CLASS_NAME) {
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case "OpenLayers.Geometry.Point":
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nodeType = style.externalGraphic ? "image" : "circle";
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if (style.externalGraphic) {
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nodeType = "image";
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} else if (this.isComplexSymbol(style.graphicName)) {
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nodeType = "use";
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} else {
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nodeType = "circle";
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}
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break;
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case "OpenLayers.Geometry.Rectangle":
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nodeType = "rect";
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||||
@@ -194,10 +212,11 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
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style = style || node._style;
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options = options || node._options;
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var r = parseFloat(node.getAttributeNS(null, "r"));
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var widthFactor = 1;
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||||
var pos;
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||||
if (node._geometryClass == "OpenLayers.Geometry.Point" && r) {
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if (style.externalGraphic) {
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var x = parseFloat(node.getAttributeNS(null, "cx"));
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var y = parseFloat(node.getAttributeNS(null, "cy"));
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pos = this.getPosition(node);
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||||
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||||
if (style.graphicWidth && style.graphicHeight) {
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node.setAttributeNS(null, "preserveAspectRatio", "none");
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@@ -213,19 +232,31 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
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||||
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||||
var opacity = style.graphicOpacity || style.fillOpacity;
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||||
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||||
node.setAttributeNS(null, "x", (x + xOffset).toFixed());
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||||
node.setAttributeNS(null, "y", (y + yOffset).toFixed());
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||||
node.setAttributeNS(null, "x", (pos.x + xOffset).toFixed());
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||||
node.setAttributeNS(null, "y", (pos.y + yOffset).toFixed());
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||||
node.setAttributeNS(null, "width", width);
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||||
node.setAttributeNS(null, "height", height);
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node.setAttributeNS("http://www.w3.org/1999/xlink", "href", style.externalGraphic);
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||||
node.setAttributeNS(this.xlinkns, "href", style.externalGraphic);
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||||
node.setAttributeNS(null, "style", "opacity: "+opacity);
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} else if (this.isComplexSymbol(style.graphicName)) {
|
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// the symbol viewBox is three times as large as the symbol
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var offset = style.pointRadius * 3;
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||||
var size = offset * 2;
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var id = this.importSymbol(style.graphicName);
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pos = this.getPosition(node);
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||||
widthFactor = this.symbolSize[id] / size;
|
||||
node.setAttributeNS(this.xlinkns, "href", "#" + id);
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node.setAttributeNS(null, "width", size);
|
||||
node.setAttributeNS(null, "height", size);
|
||||
node.setAttributeNS(null, "x", pos.x - offset);
|
||||
node.setAttributeNS(null, "y", pos.y - offset);
|
||||
} else {
|
||||
node.setAttributeNS(null, "r", style.pointRadius);
|
||||
}
|
||||
|
||||
if (style.rotation) {
|
||||
if (style.rotation && pos) {
|
||||
var rotation = OpenLayers.String.format(
|
||||
"rotate(${0} ${1} ${2})", [style.rotation, x, y]);
|
||||
"rotate(${0} ${1} ${2})", [style.rotation, pos.x, pos.y]);
|
||||
node.setAttributeNS(null, "transform", rotation);
|
||||
}
|
||||
}
|
||||
@@ -240,7 +271,7 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
|
||||
if (options.isStroked) {
|
||||
node.setAttributeNS(null, "stroke", style.strokeColor);
|
||||
node.setAttributeNS(null, "stroke-opacity", style.strokeOpacity);
|
||||
node.setAttributeNS(null, "stroke-width", style.strokeWidth);
|
||||
node.setAttributeNS(null, "stroke-width", style.strokeWidth * widthFactor);
|
||||
node.setAttributeNS(null, "stroke-linecap", style.strokeLinecap);
|
||||
} else {
|
||||
node.setAttributeNS(null, "stroke", "none");
|
||||
@@ -308,6 +339,18 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
|
||||
return this.nodeFactory(this.container.id + "_root", "g");
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: createDefs
|
||||
*
|
||||
* Returns:
|
||||
* {DOMElement} The element to which we'll add the symbol definitions
|
||||
*/
|
||||
createDefs: function() {
|
||||
var defs = this.nodeFactory("ol-renderer-defs", "defs");
|
||||
this.rendererRoot.appendChild(defs);
|
||||
return defs;
|
||||
},
|
||||
|
||||
/**************************************
|
||||
* *
|
||||
* GEOMETRY DRAWING FUNCTIONS *
|
||||
@@ -511,5 +554,87 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: getPosition
|
||||
* Finds the position of an svg node.
|
||||
*
|
||||
* Parameters:
|
||||
* node - {DOMElement}
|
||||
*
|
||||
* Returns:
|
||||
* {Object} hash with x and y properties, representing the coordinates
|
||||
* within the svg coordinate system
|
||||
*/
|
||||
getPosition: function(node) {
|
||||
return({
|
||||
x: parseFloat(node.getAttributeNS(null, "cx")),
|
||||
y: parseFloat(node.getAttributeNS(null, "cy"))
|
||||
});
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: importSymbol
|
||||
* add a new symbol definition from the rendererer's symbol hash
|
||||
*
|
||||
* Parameters:
|
||||
* graphicName - {String} name of the symbol to import
|
||||
*
|
||||
* Returns:
|
||||
* {String} - id of the imported symbol
|
||||
*/
|
||||
importSymbol: function (graphicName) {
|
||||
if (!this.defs) {
|
||||
// create svg defs tag
|
||||
this.defs = this.createDefs();
|
||||
}
|
||||
var id = this.container.id + "-" + graphicName;
|
||||
|
||||
// check if symbol already exists in the defs
|
||||
if (document.getElementById(id) != null) {
|
||||
return id;
|
||||
}
|
||||
|
||||
var symbol = OpenLayers.Renderer.symbol[graphicName];
|
||||
if (!symbol) {
|
||||
throw new Error(graphicName + ' is not a valid symbol name');
|
||||
return;
|
||||
}
|
||||
|
||||
var symbolNode = this.nodeFactory(id, "symbol");
|
||||
var node = this.nodeFactory(null, "polygon");
|
||||
symbolNode.appendChild(node);
|
||||
var symbolExtent = new OpenLayers.Bounds(
|
||||
Number.MAX_VALUE, Number.MAX_VALUE, 0, 0);
|
||||
|
||||
var points = "";
|
||||
var x,y;
|
||||
for (var i=0; i<symbol.length; i=i+2) {
|
||||
x = symbol[i];
|
||||
y = symbol[i+1];
|
||||
symbolExtent.left = Math.min(symbolExtent.left, x);
|
||||
symbolExtent.bottom = Math.min(symbolExtent.bottom, y);
|
||||
symbolExtent.right = Math.max(symbolExtent.right, x);
|
||||
symbolExtent.top = Math.max(symbolExtent.top, y);
|
||||
points += " " + x + "," + y;
|
||||
}
|
||||
|
||||
node.setAttributeNS(null, "points", points);
|
||||
// Hard-coded linejoin for now, to make it look the same as in VML.
|
||||
// There is no strokeLinejoin property yet for symbolizers.
|
||||
node.setAttributeNS(null, "stroke-linejoin", "round");
|
||||
|
||||
var width = symbolExtent.getWidth();
|
||||
var height = symbolExtent.getHeight();
|
||||
// create a viewBox three times as large as the symbol itself,
|
||||
// to allow for strokeWidth being displayed correctly at the corners.
|
||||
var viewBox = [symbolExtent.left - width,
|
||||
symbolExtent.bottom - height, width * 3, height * 3];
|
||||
symbolNode.setAttributeNS(null, "viewBox", viewBox.join(" "));
|
||||
this.symbolSize[id] = Math.max(width, height) * 3;
|
||||
|
||||
this.defs.appendChild(symbolNode);
|
||||
return symbolNode.id;
|
||||
},
|
||||
|
||||
CLASS_NAME: "OpenLayers.Renderer.SVG"
|
||||
});
|
||||
|
||||
@@ -26,6 +26,13 @@ OpenLayers.Renderer.VML = OpenLayers.Class(OpenLayers.Renderer.Elements, {
|
||||
*/
|
||||
xmlns: "urn:schemas-microsoft-com:vml",
|
||||
|
||||
/**
|
||||
* Property: symbolCache
|
||||
* {DOMElement} node holding symbols. This hash is keyed by symbol name,
|
||||
* and each value is a hash with a "path" and an "extent" property.
|
||||
*/
|
||||
symbolCache: {},
|
||||
|
||||
/**
|
||||
* Constructor: OpenLayers.Renderer.VML
|
||||
* Create a new VML renderer.
|
||||
@@ -123,7 +130,13 @@ OpenLayers.Renderer.VML = OpenLayers.Class(OpenLayers.Renderer.Elements, {
|
||||
var nodeType = null;
|
||||
switch (geometry.CLASS_NAME) {
|
||||
case "OpenLayers.Geometry.Point":
|
||||
nodeType = style.externalGraphic ? "olv:rect" : "olv:oval";
|
||||
if (style.externalGraphic) {
|
||||
nodeType = "olv:rect";
|
||||
} else if (this.isComplexSymbol(style.graphicName)) {
|
||||
nodeType = "olv:shape";
|
||||
} else {
|
||||
nodeType = "olv:oval";
|
||||
}
|
||||
break;
|
||||
case "OpenLayers.Geometry.Rectangle":
|
||||
nodeType = "olv:rect";
|
||||
@@ -156,6 +169,7 @@ OpenLayers.Renderer.VML = OpenLayers.Class(OpenLayers.Renderer.Elements, {
|
||||
setStyle: function(node, style, options, geometry) {
|
||||
style = style || node._style;
|
||||
options = options || node._options;
|
||||
var widthFactor = 1;
|
||||
|
||||
if (node._geometryClass == "OpenLayers.Geometry.Point") {
|
||||
if (style.externalGraphic) {
|
||||
@@ -179,7 +193,22 @@ OpenLayers.Renderer.VML = OpenLayers.Class(OpenLayers.Renderer.Elements, {
|
||||
// modify style/options for fill and stroke styling below
|
||||
style.fillColor = "none";
|
||||
options.isStroked = false;
|
||||
} else if (this.isComplexSymbol(style.graphicName)) {
|
||||
var cache = this.importSymbol(style.graphicName);
|
||||
var symbolExtent = cache.extent;
|
||||
var width = symbolExtent.getWidth();
|
||||
var height = symbolExtent.getHeight();
|
||||
node.setAttribute("path", cache.path);
|
||||
node.setAttribute("coordorigin", symbolExtent.left + "," +
|
||||
symbolExtent.bottom);
|
||||
node.setAttribute("coordsize", width + "," + height);
|
||||
node.style.left = symbolExtent.left + "px";
|
||||
node.style.top = symbolExtent.bottom + "px";
|
||||
node.style.width = width + "px";
|
||||
node.style.height = height + "px";
|
||||
|
||||
this.drawCircle(node, geometry, style.pointRadius);
|
||||
node.style.flip = "y";
|
||||
} else {
|
||||
this.drawCircle(node, geometry, style.pointRadius);
|
||||
}
|
||||
@@ -217,22 +246,25 @@ OpenLayers.Renderer.VML = OpenLayers.Class(OpenLayers.Renderer.Elements, {
|
||||
if (!(style.graphicWidth && style.graphicHeight)) {
|
||||
fill.aspect = "atmost";
|
||||
}
|
||||
|
||||
// additional rendering for rotated graphics
|
||||
if (style.rotation) {
|
||||
this.graphicRotate(node, xOffset, yOffset);
|
||||
// make the fill fully transparent, because we now have
|
||||
// the graphic as imagedata element. We cannot just remove
|
||||
// the fill, because this is part of the hack described
|
||||
// in graphicRotate
|
||||
fill.setAttribute("opacity", 0);
|
||||
}
|
||||
}
|
||||
if (fill.parentNode != node) {
|
||||
node.appendChild(fill);
|
||||
}
|
||||
}
|
||||
|
||||
// additional rendering for rotated graphics or symbols
|
||||
if (style.rotation) {
|
||||
if (style.externalGraphic) {
|
||||
this.graphicRotate(node, xOffset, yOffset);
|
||||
// make the fill fully transparent, because we now have
|
||||
// the graphic as imagedata element. We cannot just remove
|
||||
// the fill, because this is part of the hack described
|
||||
// in graphicRotate
|
||||
fill.setAttribute("opacity", 0);
|
||||
} else {
|
||||
node.style.rotation = style.rotation;
|
||||
}
|
||||
}
|
||||
|
||||
// stroke
|
||||
if (options.isStroked) {
|
||||
@@ -695,5 +727,60 @@ OpenLayers.Renderer.VML = OpenLayers.Class(OpenLayers.Renderer.Elements, {
|
||||
node.path = path.join("");
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: importSymbol
|
||||
* add a new symbol definition from the rendererer's symbol hash
|
||||
*
|
||||
* Parameters:
|
||||
* graphicName - {String} name of the symbol to import
|
||||
*
|
||||
* Returns:
|
||||
* {Object} - hash of {DOMElement} "symbol" and {Number} "size"
|
||||
*/
|
||||
importSymbol: function (graphicName) {
|
||||
var id = this.container.id + "-" + graphicName;
|
||||
|
||||
// check if symbol already exists in the cache
|
||||
var cache = this.symbolCache[id];
|
||||
if (cache) {
|
||||
return cache;
|
||||
}
|
||||
|
||||
var symbol = OpenLayers.Renderer.symbol[graphicName];
|
||||
if (!symbol) {
|
||||
throw new Error(graphicName + ' is not a valid symbol name');
|
||||
return;
|
||||
}
|
||||
|
||||
var symbolExtent = new OpenLayers.Bounds(
|
||||
Number.MAX_VALUE, Number.MAX_VALUE, 0, 0);
|
||||
|
||||
var pathitems = ["m"];
|
||||
for (var i=0; i<symbol.length; i=i+2) {
|
||||
x = symbol[i];
|
||||
y = symbol[i+1];
|
||||
symbolExtent.left = Math.min(symbolExtent.left, x);
|
||||
symbolExtent.bottom = Math.min(symbolExtent.bottom, y);
|
||||
symbolExtent.right = Math.max(symbolExtent.right, x);
|
||||
symbolExtent.top = Math.max(symbolExtent.top, y);
|
||||
|
||||
pathitems.push(x);
|
||||
pathitems.push(y);
|
||||
if (i == 0) {
|
||||
pathitems.push("l");
|
||||
}
|
||||
}
|
||||
pathitems.push("x e");
|
||||
var path = pathitems.join(" ");
|
||||
|
||||
cache = {
|
||||
path: path,
|
||||
extent: symbolExtent
|
||||
};
|
||||
this.symbolCache[id] = cache;
|
||||
|
||||
return cache;
|
||||
},
|
||||
|
||||
CLASS_NAME: "OpenLayers.Renderer.VML"
|
||||
});
|
||||
|
||||
@@ -371,7 +371,39 @@
|
||||
t.eq(string, "2,-4", "returned string is correct");
|
||||
}
|
||||
|
||||
function test_svg_getnodetype(t) {
|
||||
if (!OpenLayers.Renderer.SVG.prototype.supported()) {
|
||||
t.plan(0);
|
||||
return;
|
||||
}
|
||||
|
||||
t.plan(1);
|
||||
|
||||
var r = new OpenLayers.Renderer.SVG(document.body);
|
||||
|
||||
var g = {CLASS_NAME: "OpenLayers.Geometry.Point"}
|
||||
var s = {graphicName: "square"};
|
||||
|
||||
t.eq(r.getNodeType(g, s), "use", "Correct node type for well known symbols");
|
||||
}
|
||||
|
||||
function test_svg_importsymbol(t) {
|
||||
if (!OpenLayers.Renderer.SVG.prototype.supported()) {
|
||||
t.plan(0);
|
||||
return;
|
||||
}
|
||||
|
||||
t.plan(2);
|
||||
|
||||
var r = new OpenLayers.Renderer.SVG(document.body);
|
||||
|
||||
r.importSymbol("square");
|
||||
|
||||
var polygon = document.getElementById("ol-renderer-defs").firstChild.firstChild;
|
||||
|
||||
t.eq(polygon.getAttribute("points"), "0,0 0,1 1,1 1,0 0,0", "Square symbol rendered correctly");
|
||||
t.ok(r.symbolSize["-square"], "Symbol size cached correctly.");
|
||||
}
|
||||
|
||||
</script>
|
||||
</head>
|
||||
|
||||
@@ -338,6 +338,38 @@
|
||||
t.eq(node.style.height, "8px", "node.style.height is correct");
|
||||
}
|
||||
|
||||
function test_vml_getnodetype(t) {
|
||||
if (!OpenLayers.Renderer.VML.prototype.supported()) {
|
||||
t.plan(0);
|
||||
return;
|
||||
}
|
||||
|
||||
t.plan(1);
|
||||
|
||||
var r = new OpenLayers.Renderer.VML(document.body);
|
||||
|
||||
var g = {CLASS_NAME: "OpenLayers.Geometry.Point"}
|
||||
var s = {graphicName: "square"};
|
||||
|
||||
t.eq(r.getNodeType(g, s), "olv:shape", "Correct node type for well known symbols");
|
||||
}
|
||||
|
||||
function test_vml_importsymbol(t) {
|
||||
if (!OpenLayers.Renderer.VML.prototype.supported()) {
|
||||
t.plan(0);
|
||||
return;
|
||||
}
|
||||
|
||||
t.plan(2);
|
||||
|
||||
var r = new OpenLayers.Renderer.VML(document.body);
|
||||
|
||||
var cache = r.importSymbol("square");
|
||||
|
||||
t.eq(cache.path, "m 0 0 l 0 1 1 1 1 0 0 0 x e", "Square symbol rendered correctly");
|
||||
t.ok(r.symbolCache["-square"], "Symbol has been cached correctly.");
|
||||
|
||||
}
|
||||
|
||||
</script>
|
||||
</head>
|
||||
|
||||
Reference in New Issue
Block a user