added new graphicName symbolizer property, which allows to render well-known graphic symbols named "square", "cross", "x" and "triangle", in addition to the existing "circle". Thanks Tim for the tweaks and the example. r=tschaub,elemoine (closes #1398)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@7634 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
ahocevar
2008-07-31 17:02:10 +00:00
parent 9bdd7bc77a
commit 3dcc30a24c
11 changed files with 451 additions and 28 deletions
+32
View File
@@ -338,7 +338,39 @@
t.eq(node.style.height, "8px", "node.style.height is correct");
}
function test_vml_getnodetype(t) {
if (!OpenLayers.Renderer.VML.prototype.supported()) {
t.plan(0);
return;
}
t.plan(1);
var r = new OpenLayers.Renderer.VML(document.body);
var g = {CLASS_NAME: "OpenLayers.Geometry.Point"}
var s = {graphicName: "square"};
t.eq(r.getNodeType(g, s), "olv:shape", "Correct node type for well known symbols");
}
function test_vml_importsymbol(t) {
if (!OpenLayers.Renderer.VML.prototype.supported()) {
t.plan(0);
return;
}
t.plan(2);
var r = new OpenLayers.Renderer.VML(document.body);
var cache = r.importSymbol("square");
t.eq(cache.path, "m 0 0 l 0 1 1 1 1 0 0 0 x e", "Square symbol rendered correctly");
t.ok(r.symbolCache["-square"], "Symbol has been cached correctly.");
}
</script>
</head>
<body>