move Layer.VirtualEarth function into deprecated.js
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@@ -1,391 +0,0 @@
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/* Copyright (c) 2006-2011 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the Clear BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* @requires OpenLayers/Layer/SphericalMercator.js
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* @requires OpenLayers/Layer/EventPane.js
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* @requires OpenLayers/Layer/FixedZoomLevels.js
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* @requires OpenLayers/Lang.js
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*/
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/**
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* Class: OpenLayers.Layer.VirtualEarth
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* *Deprecated*. Use <OpenLayers.Layer.Bing> instead.
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*
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* Instances of OpenLayers.Layer.VirtualEarth are used to display the data from
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* the Bing Maps AJAX Control (see e.g.
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* http://msdn.microsoft.com/library/bb429619.aspx). Create a VirtualEarth
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* layer with the <OpenLayers.Layer.VirtualEarth> constructor.
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*
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* Inherits from:
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* - <OpenLayers.Layer.EventPane>
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* - <OpenLayers.Layer.FixedZoomLevels>
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*/
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OpenLayers.Layer.VirtualEarth = OpenLayers.Class(
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OpenLayers.Layer.EventPane,
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OpenLayers.Layer.FixedZoomLevels, {
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/**
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* Constant: MIN_ZOOM_LEVEL
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* {Integer} 1
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*/
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MIN_ZOOM_LEVEL: 1,
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/**
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* Constant: MAX_ZOOM_LEVEL
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* {Integer} 19
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*/
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MAX_ZOOM_LEVEL: 19,
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/**
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* Constant: RESOLUTIONS
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* {Array(Float)} Hardcode these resolutions so that they are more closely
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* tied with the standard wms projection
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*/
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RESOLUTIONS: [
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1.40625,
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0.703125,
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0.3515625,
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0.17578125,
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0.087890625,
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0.0439453125,
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0.02197265625,
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0.010986328125,
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0.0054931640625,
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0.00274658203125,
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0.001373291015625,
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0.0006866455078125,
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0.00034332275390625,
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0.000171661376953125,
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0.0000858306884765625,
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0.00004291534423828125,
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0.00002145767211914062,
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0.00001072883605957031,
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0.00000536441802978515
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],
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/**
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* APIProperty: type
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* {VEMapType}
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*/
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type: null,
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/**
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* APIProperty: wrapDateLine
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* {Boolean} Allow user to pan forever east/west. Default is true.
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* Setting this to false only restricts panning if
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* <sphericalMercator> is true.
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*/
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wrapDateLine: true,
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/**
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* APIProperty: sphericalMercator
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* {Boolean} Should the map act as a mercator-projected map? This will
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* cause all interactions with the map to be in the actual map
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* projection, which allows support for vector drawing, overlaying
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* other maps, etc.
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*/
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sphericalMercator: false,
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/**
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* APIProperty: animationEnabled
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* {Boolean} If set to true, the transition between zoom levels will be
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* animated. Set to false to match the zooming experience of other
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* layer types. Default is true.
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*/
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animationEnabled: true,
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/**
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* Constructor: OpenLayers.Layer.VirtualEarth
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* Creates a new instance of a OpenLayers.Layer.VirtualEarth. If you use an
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* instance of OpenLayers.Layer.VirtualEarth in you map, you should set
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* the <OpenLayers.Map> option restrictedExtent to a meaningful value,
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* e.g.:
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* (code)
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* var map = new OpenLayers.Map( 'map', {
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* // other map options
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* restrictedExtent : OpenLayers.Bounds(-20037508, -20037508, 20037508, 20037508)
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* } );
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*
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* var veLayer = new OpenLayers.Layer.VirtualEarth (
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* "Virtual Earth Layer"
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* );
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*
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* map.addLayer( veLayer );
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* (end)
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*
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* Parameters:
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* name - {String}
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* options - {Object}
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*/
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initialize: function(name, options) {
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OpenLayers.Layer.EventPane.prototype.initialize.apply(this, arguments);
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OpenLayers.Layer.FixedZoomLevels.prototype.initialize.apply(this,
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arguments);
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if(this.sphericalMercator) {
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OpenLayers.Util.extend(this, OpenLayers.Layer.SphericalMercator);
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this.initMercatorParameters();
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}
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},
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/**
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* Method: loadMapObject
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*/
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loadMapObject:function() {
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// create div and set to same size as map
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var veDiv = OpenLayers.Util.createDiv(this.name);
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var sz = this.map.getSize();
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veDiv.style.width = sz.w + "px";
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veDiv.style.height = sz.h + "px";
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this.div.appendChild(veDiv);
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try { // crash prevention
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this.mapObject = new VEMap(this.name);
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} catch (e) { }
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if (this.mapObject != null) {
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try { // this is to catch a Mozilla bug without falling apart
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// The fourth argument is whether the map is 'fixed' -- not
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// draggable. See:
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// http://blogs.msdn.com/virtualearth/archive/2007/09/28/locking-a-virtual-earth-map.aspx
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//
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this.mapObject.LoadMap(null, null, this.type, true);
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this.mapObject.AttachEvent("onmousedown", OpenLayers.Function.True);
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} catch (e) { }
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this.mapObject.HideDashboard();
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if(typeof this.mapObject.SetAnimationEnabled == "function") {
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this.mapObject.SetAnimationEnabled(this.animationEnabled);
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}
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}
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//can we do smooth panning? this is an unpublished method, so we need
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// to be careful
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if ( !this.mapObject ||
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!this.mapObject.vemapcontrol ||
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!this.mapObject.vemapcontrol.PanMap ||
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(typeof this.mapObject.vemapcontrol.PanMap != "function")) {
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this.dragPanMapObject = null;
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}
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},
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/**
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* Method: onMapResize
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*/
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onMapResize: function() {
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this.mapObject.Resize(this.map.size.w, this.map.size.h);
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},
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/**
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* APIMethod: getWarningHTML
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*
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* Returns:
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* {String} String with information on why layer is broken, how to get
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* it working.
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*/
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getWarningHTML:function() {
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return OpenLayers.i18n(
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"getLayerWarning", {'layerType':'VE', 'layerLib':'VirtualEarth'}
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);
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},
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/************************************
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* *
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* MapObject Interface Controls *
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* *
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************************************/
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// Get&Set Center, Zoom
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/**
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* APIMethod: setMapObjectCenter
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* Set the mapObject to the specified center and zoom
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*
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* Parameters:
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* center - {Object} MapObject LonLat format
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* zoom - {int} MapObject zoom format
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*/
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setMapObjectCenter: function(center, zoom) {
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this.mapObject.SetCenterAndZoom(center, zoom);
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},
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/**
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* APIMethod: getMapObjectCenter
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*
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* Returns:
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* {Object} The mapObject's current center in Map Object format
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*/
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getMapObjectCenter: function() {
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return this.mapObject.GetCenter();
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},
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/**
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* APIMethod: dragPanMapObject
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*
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* Parameters:
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* dX - {Integer}
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* dY - {Integer}
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*/
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dragPanMapObject: function(dX, dY) {
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this.mapObject.vemapcontrol.PanMap(dX, -dY);
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},
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/**
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* APIMethod: getMapObjectZoom
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*
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* Returns:
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* {Integer} The mapObject's current zoom, in Map Object format
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*/
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getMapObjectZoom: function() {
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return this.mapObject.GetZoomLevel();
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},
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// LonLat - Pixel Translation
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/**
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* APIMethod: getMapObjectLonLatFromMapObjectPixel
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*
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* Parameters:
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* moPixel - {Object} MapObject Pixel format
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*
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* Returns:
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* {Object} MapObject LonLat translated from MapObject Pixel
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*/
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getMapObjectLonLatFromMapObjectPixel: function(moPixel) {
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//the conditional here is to test if we are running the v6 of VE
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return (typeof VEPixel != 'undefined')
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? this.mapObject.PixelToLatLong(moPixel)
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: this.mapObject.PixelToLatLong(moPixel.x, moPixel.y);
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},
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/**
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* APIMethod: getMapObjectPixelFromMapObjectLonLat
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*
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* Parameters:
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* moLonLat - {Object} MapObject LonLat format
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*
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* Returns:
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* {Object} MapObject Pixel transtlated from MapObject LonLat
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*/
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getMapObjectPixelFromMapObjectLonLat: function(moLonLat) {
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return this.mapObject.LatLongToPixel(moLonLat);
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},
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/************************************
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* *
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* MapObject Primitives *
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* *
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************************************/
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// LonLat
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/**
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* APIMethod: getLongitudeFromMapObjectLonLat
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*
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* Parameters:
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* moLonLat - {Object} MapObject LonLat format
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*
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* Returns:
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* {Float} Longitude of the given MapObject LonLat
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*/
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getLongitudeFromMapObjectLonLat: function(moLonLat) {
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return this.sphericalMercator ?
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this.forwardMercator(moLonLat.Longitude, moLonLat.Latitude).lon :
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moLonLat.Longitude;
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},
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/**
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* APIMethod: getLatitudeFromMapObjectLonLat
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*
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* Parameters:
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* moLonLat - {Object} MapObject LonLat format
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*
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* Returns:
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* {Float} Latitude of the given MapObject LonLat
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*/
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getLatitudeFromMapObjectLonLat: function(moLonLat) {
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return this.sphericalMercator ?
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this.forwardMercator(moLonLat.Longitude, moLonLat.Latitude).lat :
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moLonLat.Latitude;
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},
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/**
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* APIMethod: getMapObjectLonLatFromLonLat
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*
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* Parameters:
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* lon - {Float}
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* lat - {Float}
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*
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* Returns:
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* {Object} MapObject LonLat built from lon and lat params
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*/
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getMapObjectLonLatFromLonLat: function(lon, lat) {
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var veLatLong;
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if(this.sphericalMercator) {
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var lonlat = this.inverseMercator(lon, lat);
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veLatLong = new VELatLong(lonlat.lat, lonlat.lon);
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} else {
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veLatLong = new VELatLong(lat, lon);
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}
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return veLatLong;
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},
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// Pixel
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/**
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* APIMethod: getXFromMapObjectPixel
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*
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* Parameters:
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* moPixel - {Object} MapObject Pixel format
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*
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* Returns:
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* {Integer} X value of the MapObject Pixel
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*/
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getXFromMapObjectPixel: function(moPixel) {
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return moPixel.x;
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},
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/**
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* APIMethod: getYFromMapObjectPixel
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*
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* Parameters:
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* moPixel - {Object} MapObject Pixel format
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*
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* Returns:
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* {Integer} Y value of the MapObject Pixel
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*/
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getYFromMapObjectPixel: function(moPixel) {
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return moPixel.y;
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},
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/**
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* APIMethod: getMapObjectPixelFromXY
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*
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* Parameters:
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* x - {Integer}
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* y - {Integer}
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*
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* Returns:
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* {Object} MapObject Pixel from x and y parameters
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*/
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getMapObjectPixelFromXY: function(x, y) {
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//the conditional here is to test if we are running the v6 of VE
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return (typeof VEPixel != 'undefined') ? new VEPixel(x, y)
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: new Msn.VE.Pixel(x, y);
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},
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CLASS_NAME: "OpenLayers.Layer.VirtualEarth"
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});
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