Prefer single line assignment to 80 character limit

This commit is contained in:
Tim Schaub
2016-01-09 12:16:11 -07:00
parent 59a66c7aaa
commit 3cf8618fc7
105 changed files with 445 additions and 835 deletions

View File

@@ -170,8 +170,7 @@ ol.style.AtlasManager.prototype.mergeInfos_ = function(info, hitInfo) {
* @return {?ol.style.AtlasManagerInfo} The position and atlas image for the
* entry, or `null` if the image is too big.
*/
ol.style.AtlasManager.prototype.add =
function(id, width, height,
ol.style.AtlasManager.prototype.add = function(id, width, height,
renderCallback, opt_renderHitCallback, opt_this) {
if (width + this.space_ > this.maxSize_ ||
height + this.space_ > this.maxSize_) {
@@ -213,8 +212,7 @@ ol.style.AtlasManager.prototype.add =
* @return {?ol.style.AtlasInfo} The position and atlas image for the entry,
* or `null` if the image is too big.
*/
ol.style.AtlasManager.prototype.add_ =
function(isHitAtlas, id, width, height,
ol.style.AtlasManager.prototype.add_ = function(isHitAtlas, id, width, height,
renderCallback, opt_this) {
var atlases = (isHitAtlas) ? this.hitAtlases_ : this.atlases_;
var atlas, info, i, ii;
@@ -329,8 +327,7 @@ ol.style.Atlas.prototype.get = function(id) {
* `renderCallback`.
* @return {?ol.style.AtlasInfo} The position and atlas image for the entry.
*/
ol.style.Atlas.prototype.add =
function(id, width, height, renderCallback, opt_this) {
ol.style.Atlas.prototype.add = function(id, width, height, renderCallback, opt_this) {
var block, i, ii;
for (i = 0, ii = this.emptyBlocks_.length; i < ii; ++i) {
block = this.emptyBlocks_[i];
@@ -367,8 +364,7 @@ ol.style.Atlas.prototype.add =
* @param {number} width The width of the entry to insert.
* @param {number} height The height of the entry to insert.
*/
ol.style.Atlas.prototype.split_ =
function(index, block, width, height) {
ol.style.Atlas.prototype.split_ = function(index, block, width, height) {
var deltaWidth = block.width - width;
var deltaHeight = block.height - height;
@@ -426,8 +422,7 @@ ol.style.Atlas.prototype.split_ =
* @param {ol.style.Atlas.Block} newBlock1 The 1st block to add.
* @param {ol.style.Atlas.Block} newBlock2 The 2nd block to add.
*/
ol.style.Atlas.prototype.updateBlocks_ =
function(index, newBlock1, newBlock2) {
ol.style.Atlas.prototype.updateBlocks_ = function(index, newBlock1, newBlock2) {
var args = [index, 1];
if (newBlock1.width > 0 && newBlock1.height > 0) {
args.push(newBlock1);

View File

@@ -389,8 +389,7 @@ ol.style.Circle.prototype.createHitDetectionCanvas_ = function(renderOptions) {
* @param {number} x The origin for the symbol (x).
* @param {number} y The origin for the symbol (y).
*/
ol.style.Circle.prototype.drawHitDetectionCanvas_ =
function(renderOptions, context, x, y) {
ol.style.Circle.prototype.drawHitDetectionCanvas_ = function(renderOptions, context, x, y) {
// reset transform
context.setTransform(1, 0, 0, 1, 0, 0);

View File

@@ -450,8 +450,7 @@ ol.style.RegularShape.prototype.draw_ = function(renderOptions, context, x, y) {
* @private
* @param {ol.style.RegularShape.RenderOptions} renderOptions Render options.
*/
ol.style.RegularShape.prototype.createHitDetectionCanvas_ =
function(renderOptions) {
ol.style.RegularShape.prototype.createHitDetectionCanvas_ = function(renderOptions) {
this.hitDetectionImageSize_ = [renderOptions.size, renderOptions.size];
if (this.fill_) {
this.hitDetectionCanvas_ = this.canvas_;
@@ -480,8 +479,7 @@ ol.style.RegularShape.prototype.createHitDetectionCanvas_ =
* @param {number} x The origin for the symbol (x).
* @param {number} y The origin for the symbol (y).
*/
ol.style.RegularShape.prototype.drawHitDetectionCanvas_ =
function(renderOptions, context, x, y) {
ol.style.RegularShape.prototype.drawHitDetectionCanvas_ = function(renderOptions, context, x, y) {
// reset transform
context.setTransform(1, 0, 0, 1, 0, 0);