Prefer single line assignment to 80 character limit

This commit is contained in:
Tim Schaub
2016-01-09 12:16:11 -07:00
parent 59a66c7aaa
commit 3cf8618fc7
105 changed files with 445 additions and 835 deletions

View File

@@ -76,8 +76,7 @@ goog.inherits(ol.renderer.canvas.VectorTileLayer, ol.renderer.canvas.Layer);
/**
* @inheritDoc
*/
ol.renderer.canvas.VectorTileLayer.prototype.composeFrame =
function(frameState, layerState, context) {
ol.renderer.canvas.VectorTileLayer.prototype.composeFrame = function(frameState, layerState, context) {
var pixelRatio = frameState.pixelRatio;
var skippedFeatureUids = layerState.managed ?
@@ -292,8 +291,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.createReplayGroup = function(tile,
/**
* @inheritDoc
*/
ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate =
function(coordinate, frameState, callback, thisArg) {
ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, callback, thisArg) {
var pixelRatio = frameState.pixelRatio;
var resolution = frameState.viewState.resolution;
var rotation = frameState.viewState.rotation;
@@ -356,8 +354,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate =
* @param {goog.events.Event} event Image style change event.
* @private
*/
ol.renderer.canvas.VectorTileLayer.prototype.handleStyleImageChange_ =
function(event) {
ol.renderer.canvas.VectorTileLayer.prototype.handleStyleImageChange_ = function(event) {
this.renderIfReadyAndVisible();
};
@@ -365,8 +362,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.handleStyleImageChange_ =
/**
* @inheritDoc
*/
ol.renderer.canvas.VectorTileLayer.prototype.prepareFrame =
function(frameState, layerState) {
ol.renderer.canvas.VectorTileLayer.prototype.prepareFrame = function(frameState, layerState) {
var layer = /** @type {ol.layer.Vector} */ (this.getLayer());
goog.asserts.assertInstanceof(layer, ol.layer.VectorTile,
'layer is an instance of ol.layer.VectorTile');
@@ -488,8 +484,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.prepareFrame =
* @param {ol.render.canvas.ReplayGroup} replayGroup Replay group.
* @return {boolean} `true` if an image is loading.
*/
ol.renderer.canvas.VectorTileLayer.prototype.renderFeature =
function(feature, squaredTolerance, styles, replayGroup) {
ol.renderer.canvas.VectorTileLayer.prototype.renderFeature = function(feature, squaredTolerance, styles, replayGroup) {
if (!styles) {
return false;
}