Prefer single line assignment to 80 character limit

This commit is contained in:
Tim Schaub
2016-01-09 12:16:11 -07:00
parent 59a66c7aaa
commit 3cf8618fc7
105 changed files with 445 additions and 835 deletions

View File

@@ -36,8 +36,7 @@ goog.require('ol.vec.Mat4');
* @param {number} viewRotation View rotation.
* @struct
*/
ol.render.canvas.Immediate =
function(context, pixelRatio, extent, transform, viewRotation) {
ol.render.canvas.Immediate = function(context, pixelRatio, extent, transform, viewRotation) {
/**
* @private
@@ -248,8 +247,7 @@ ol.render.canvas.Immediate =
* @param {number} stride Stride.
* @private
*/
ol.render.canvas.Immediate.prototype.drawImages_ =
function(flatCoordinates, offset, end, stride) {
ol.render.canvas.Immediate.prototype.drawImages_ = function(flatCoordinates, offset, end, stride) {
if (!this.image_) {
return;
}
@@ -311,8 +309,7 @@ ol.render.canvas.Immediate.prototype.drawImages_ =
* @param {number} stride Stride.
* @private
*/
ol.render.canvas.Immediate.prototype.drawText_ =
function(flatCoordinates, offset, end, stride) {
ol.render.canvas.Immediate.prototype.drawText_ = function(flatCoordinates, offset, end, stride) {
if (!this.textState_ || this.text_ === '') {
return;
}
@@ -366,8 +363,7 @@ ol.render.canvas.Immediate.prototype.drawText_ =
* @private
* @return {number} end End.
*/
ol.render.canvas.Immediate.prototype.moveToLineTo_ =
function(flatCoordinates, offset, end, stride, close) {
ol.render.canvas.Immediate.prototype.moveToLineTo_ = function(flatCoordinates, offset, end, stride, close) {
var context = this.context_;
var pixelCoordinates = ol.geom.flat.transform.transform2D(
flatCoordinates, offset, end, stride, this.transform_,
@@ -392,8 +388,7 @@ ol.render.canvas.Immediate.prototype.moveToLineTo_ =
* @private
* @return {number} End.
*/
ol.render.canvas.Immediate.prototype.drawRings_ =
function(flatCoordinates, offset, ends, stride) {
ol.render.canvas.Immediate.prototype.drawRings_ = function(flatCoordinates, offset, ends, stride) {
var context = this.context_;
var i, ii;
for (i = 0, ii = ends.length; i < ii; ++i) {
@@ -432,8 +427,7 @@ ol.render.canvas.Immediate.prototype.drawAsync = function(zIndex, callback) {
* @param {ol.geom.Circle} circleGeometry Circle geometry.
* @api
*/
ol.render.canvas.Immediate.prototype.drawCircleGeometry =
function(circleGeometry) {
ol.render.canvas.Immediate.prototype.drawCircleGeometry = function(circleGeometry) {
if (!ol.extent.intersects(this.extent_, circleGeometry.getExtent())) {
return;
}
@@ -508,8 +502,7 @@ ol.render.canvas.Immediate.prototype.drawFeature = function(feature, style) {
* collection.
* @param {ol.Feature} feature Feature.
*/
ol.render.canvas.Immediate.prototype.drawGeometryCollectionGeometry =
function(geometryCollectionGeometry, feature) {
ol.render.canvas.Immediate.prototype.drawGeometryCollectionGeometry = function(geometryCollectionGeometry, feature) {
var geometries = geometryCollectionGeometry.getGeometriesArray();
var i, ii;
for (i = 0, ii = geometries.length; i < ii; ++i) {
@@ -530,8 +523,7 @@ ol.render.canvas.Immediate.prototype.drawGeometryCollectionGeometry =
* @param {ol.geom.Point|ol.render.Feature} pointGeometry Point geometry.
* @api
*/
ol.render.canvas.Immediate.prototype.drawPointGeometry =
function(pointGeometry) {
ol.render.canvas.Immediate.prototype.drawPointGeometry = function(pointGeometry) {
var flatCoordinates = pointGeometry.getFlatCoordinates();
var stride = pointGeometry.getStride();
if (this.image_) {
@@ -551,8 +543,7 @@ ol.render.canvas.Immediate.prototype.drawPointGeometry =
* geometry.
* @api
*/
ol.render.canvas.Immediate.prototype.drawMultiPointGeometry =
function(multiPointGeometry) {
ol.render.canvas.Immediate.prototype.drawMultiPointGeometry = function(multiPointGeometry) {
var flatCoordinates = multiPointGeometry.getFlatCoordinates();
var stride = multiPointGeometry.getStride();
if (this.image_) {
@@ -572,8 +563,7 @@ ol.render.canvas.Immediate.prototype.drawMultiPointGeometry =
* string geometry.
* @api
*/
ol.render.canvas.Immediate.prototype.drawLineStringGeometry =
function(lineStringGeometry) {
ol.render.canvas.Immediate.prototype.drawLineStringGeometry = function(lineStringGeometry) {
if (!ol.extent.intersects(this.extent_, lineStringGeometry.getExtent())) {
return;
}
@@ -601,8 +591,7 @@ ol.render.canvas.Immediate.prototype.drawLineStringGeometry =
* MultiLineString geometry.
* @api
*/
ol.render.canvas.Immediate.prototype.drawMultiLineStringGeometry =
function(multiLineStringGeometry) {
ol.render.canvas.Immediate.prototype.drawMultiLineStringGeometry = function(multiLineStringGeometry) {
var geometryExtent = multiLineStringGeometry.getExtent();
if (!ol.extent.intersects(this.extent_, geometryExtent)) {
return;
@@ -637,8 +626,7 @@ ol.render.canvas.Immediate.prototype.drawMultiLineStringGeometry =
* geometry.
* @api
*/
ol.render.canvas.Immediate.prototype.drawPolygonGeometry =
function(polygonGeometry) {
ol.render.canvas.Immediate.prototype.drawPolygonGeometry = function(polygonGeometry) {
if (!ol.extent.intersects(this.extent_, polygonGeometry.getExtent())) {
return;
}
@@ -673,8 +661,7 @@ ol.render.canvas.Immediate.prototype.drawPolygonGeometry =
* @param {ol.geom.MultiPolygon} multiPolygonGeometry MultiPolygon geometry.
* @api
*/
ol.render.canvas.Immediate.prototype.drawMultiPolygonGeometry =
function(multiPolygonGeometry) {
ol.render.canvas.Immediate.prototype.drawMultiPolygonGeometry = function(multiPolygonGeometry) {
if (!ol.extent.intersects(this.extent_, multiPolygonGeometry.getExtent())) {
return;
}
@@ -737,8 +724,7 @@ ol.render.canvas.Immediate.prototype.flush = function() {
* @param {ol.render.canvas.FillState} fillState Fill state.
* @private
*/
ol.render.canvas.Immediate.prototype.setContextFillState_ =
function(fillState) {
ol.render.canvas.Immediate.prototype.setContextFillState_ = function(fillState) {
var context = this.context_;
var contextFillState = this.contextFillState_;
if (!contextFillState) {
@@ -758,8 +744,7 @@ ol.render.canvas.Immediate.prototype.setContextFillState_ =
* @param {ol.render.canvas.StrokeState} strokeState Stroke state.
* @private
*/
ol.render.canvas.Immediate.prototype.setContextStrokeState_ =
function(strokeState) {
ol.render.canvas.Immediate.prototype.setContextStrokeState_ = function(strokeState) {
var context = this.context_;
var contextStrokeState = this.contextStrokeState_;
if (!contextStrokeState) {
@@ -811,8 +796,7 @@ ol.render.canvas.Immediate.prototype.setContextStrokeState_ =
* @param {ol.render.canvas.TextState} textState Text state.
* @private
*/
ol.render.canvas.Immediate.prototype.setContextTextState_ =
function(textState) {
ol.render.canvas.Immediate.prototype.setContextTextState_ = function(textState) {
var context = this.context_;
var contextTextState = this.contextTextState_;
if (!contextTextState) {
@@ -847,8 +831,7 @@ ol.render.canvas.Immediate.prototype.setContextTextState_ =
* @param {ol.style.Stroke} strokeStyle Stroke style.
* @api
*/
ol.render.canvas.Immediate.prototype.setFillStrokeStyle =
function(fillStyle, strokeStyle) {
ol.render.canvas.Immediate.prototype.setFillStrokeStyle = function(fillStyle, strokeStyle) {
if (!fillStyle) {
this.fillState_ = null;
} else {