Merge vector-2.4 branch back to trunk.
svn merge sandbox/vector-2.4/@2307 sandbox/vector-2.4/@HEAD trunk/openlayers/ git-svn-id: http://svn.openlayers.org/trunk/openlayers@2803 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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/* Copyright (c) 2006 MetaCarta, Inc., published under a modified BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/repository-license.txt
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* for the full text of the license. */
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/**
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* Handler to draw a path on the map. Polygon is displayed on mouse down,
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* moves on mouse move, and is finished on mouse up.
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*
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* @class
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* @requires OpenLayers/Handler/Path.js
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* @requires OpenLayers/Geometry/Polygon.js
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*/
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OpenLayers.Handler.Polygon = OpenLayers.Class.create();
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OpenLayers.Handler.Polygon.prototype =
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OpenLayers.Class.inherit(OpenLayers.Handler.Path, {
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/**
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* @type OpenLayers.Geometry.Polygon
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* @private
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*/
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polygon: null,
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/**
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* @constructor
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*
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* @param {OpenLayers.Control} control
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* @param {Array} callbacks An object with a 'done' property whos value is
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* a function to be called when the path drawing is
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* finished. The callback should expect to recieve a
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* single argument, the polygon geometry.
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* If the callbacks object contains a 'point'
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* property, this function will be sent each point
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* as they are added. If the callbacks object contains
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* a 'cancel' property, this function will be called when
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* the handler is deactivated while drawing. The cancel
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* should expect to receive a geometry.
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* @param {Object} options
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*/
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initialize: function(control, callbacks, options) {
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OpenLayers.Handler.Path.prototype.initialize.apply(this, arguments);
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},
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/**
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* Add temporary geometries
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*/
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createGeometry: function() {
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this.polygon = new OpenLayers.Geometry.Polygon();
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this.line = new OpenLayers.Geometry.LinearRing();
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this.polygon.addComponent(this.line);
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this.point = new OpenLayers.Geometry.Point();
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},
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/**
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* Destroy temporary geometries
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*/
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destroyGeometry: function() {
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this.polygon.destroy();
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this.point.destroy();
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},
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/**
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* Modify the existing geometry given the new point
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*
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*/
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modifyGeometry: function() {
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var index = this.line.components.length - 2;
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this.line.components[index].setX(this.point.x);
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this.line.components[index].setY(this.point.y);
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},
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/**
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* Render geometries on the temporary layer.
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*/
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drawGeometry: function() {
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this.layer.renderer.drawGeometry(this.polygon, this.style);
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this.layer.renderer.drawGeometry(this.point, this.style);
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},
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/**
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* Return a clone of the relevant geometry.
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*
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* @type OpenLayers.Geometry.Polygon
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*/
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geometryClone: function() {
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return this.polygon.clone();
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},
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/** @final @type String */
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CLASS_NAME: "OpenLayers.Handler.Polygon"
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});
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