User coordinates during drawing

This commit is contained in:
Tim Schaub
2019-09-26 19:29:19 +02:00
parent e0d24d3af0
commit 3c7b129106
4 changed files with 53 additions and 19 deletions
+3 -5
View File
@@ -417,8 +417,7 @@ class Draw extends PointerInteraction {
useSpatialIndex: false,
wrapX: options.wrapX ? options.wrapX : false
}),
style: options.style ? options.style :
getDefaultStyleFunction(),
style: options.style ? options.style : getDefaultStyleFunction(),
updateWhileInteracting: true
});
@@ -443,8 +442,7 @@ class Draw extends PointerInteraction {
if (options.freehand) {
this.freehandCondition_ = always;
} else {
this.freehandCondition_ = options.freehandCondition ?
options.freehandCondition : shiftKeyOnly;
this.freehandCondition_ = options.freehandCondition ? options.freehandCondition : shiftKeyOnly;
}
this.addEventListener(getChangeEventType(InteractionProperty.ACTIVE), this.updateState_);
@@ -639,7 +637,7 @@ class Draw extends PointerInteraction {
const map = event.map;
for (let i = 0, ii = potentiallyFinishCoordinates.length; i < ii; i++) {
const finishCoordinate = potentiallyFinishCoordinates[i];
const finishPixel = map.getPixelFromCoordinateInternal(finishCoordinate);
const finishPixel = map.getPixelFromCoordinate(finishCoordinate);
const pixel = event.pixel;
const dx = pixel[0] - finishPixel[0];
const dy = pixel[1] - finishPixel[1];
+11 -5
View File
@@ -20,7 +20,7 @@ import VectorSource from '../source/Vector.js';
import VectorEventType from '../source/VectorEventType.js';
import RBush from '../structs/RBush.js';
import {createEditingStyle} from '../style/Style.js';
import {fromUserExtent, toUserExtent} from '../proj.js';
import {fromUserExtent, toUserExtent, fromUserCoordinate, toUserCoordinate} from '../proj.js';
/**
@@ -38,6 +38,7 @@ const CIRCLE_CENTER_INDEX = 0;
const CIRCLE_CIRCUMFERENCE_INDEX = 1;
const tempExtent = [0, 0, 0, 0];
const tempSegment = [];
/**
* @enum {string}
@@ -808,6 +809,7 @@ class Modify extends PointerInteraction {
this.modified_ = false;
const vertexFeature = this.vertexFeature_;
if (vertexFeature) {
const projection = evt.map.getView().getProjection();
const insertVertices = [];
const vertex = vertexFeature.getGeometry().getCoordinates();
const vertexExtent = boundingExtent([vertex]);
@@ -827,7 +829,7 @@ class Modify extends PointerInteraction {
}
if (segmentDataMatch.geometry.getType() === GeometryType.CIRCLE && segmentDataMatch.index === CIRCLE_CIRCUMFERENCE_INDEX) {
const closestVertex = closestOnSegmentData(pixelCoordinate, segmentDataMatch);
const closestVertex = closestOnSegmentData(pixelCoordinate, segmentDataMatch, projection);
if (coordinatesEqual(closestVertex, vertex) && !componentSegments[uid][0]) {
this.dragSegments_.push([segmentDataMatch, 0]);
componentSegments[uid][0] = segmentDataMatch;
@@ -934,7 +936,7 @@ class Modify extends PointerInteraction {
nodes.sort(sortByDistance);
const node = nodes[0];
const closestSegment = node.segment;
let vertex = closestOnSegmentData(pixelCoordinate, node);
let vertex = closestOnSegmentData(pixelCoordinate, node, projection);
const vertexPixel = map.getPixelFromCoordinate(vertex);
let dist = coordinateDistance(pixel, vertexPixel);
if (dist <= this.pixelTolerance_) {
@@ -1259,15 +1261,19 @@ function pointDistanceToSegmentDataSquared(pointCoordinates, segmentData) {
* should be found.
* @param {SegmentData} segmentData The object describing the line
* segment which should contain the closest point.
* @param {import("../proj/Projection.js").default} projection The view projection.
* @return {import("../coordinate.js").Coordinate} The point closest to the specified line segment.
*/
function closestOnSegmentData(pointCoordinates, segmentData) {
function closestOnSegmentData(pointCoordinates, segmentData, projection) {
const geometry = segmentData.geometry;
if (geometry.getType() === GeometryType.CIRCLE && segmentData.index === CIRCLE_CIRCUMFERENCE_INDEX) {
return geometry.getClosestPoint(pointCoordinates);
}
return closestOnSegment(pointCoordinates, segmentData.segment);
const coordinate = fromUserCoordinate(pointCoordinates, projection);
tempSegment[0] = fromUserCoordinate(segmentData.segment[0], projection);
tempSegment[1] = fromUserCoordinate(segmentData.segment[1], projection);
return toUserCoordinate(closestOnSegment(coordinate, tempSegment), projection);
}