establish generic getExtent() function in Layer. Move resolution-based calculation up into Grid.js. This prevents infinite loops and is more useful to generic layers like Gmaps, VE, etc.
git-svn-id: http://svn.openlayers.org/trunk/openlayers@950 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -233,6 +233,36 @@ OpenLayers.Layer.prototype = {
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extent.getHeight() / viewSize.h );
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},
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/** Calculates using px-> lonlat translation functions on tl and br
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* corners of viewport
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*
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* @returns A Bounds object which represents the lon/lat bounds of the
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* current viewPort.
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* @type OpenLayers.Bounds
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*/
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getExtent: function () {
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var extent = null;
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var size = this.map.getSize();
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var tlPx = new OpenLayers.Pixel(0,0);
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var tlLL = this.getLonLatFromViewPortPx(tlPx);
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var brPx = new OpenLayers.Pixel(size.w, size.h);
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var brLL = this.getLonLatFromViewPortPx(brPx);
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if ((tlLL != null) && (brLL != null)) {
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extent = new OpenLayers.Bounds(tlLL.lon,
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brLL.lat,
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brLL.lon,
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tlLL.lat);
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}
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return extent;
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},
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/**
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* @param {OpenLayers.Pixel} viewPortPx
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*
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@@ -277,47 +307,7 @@ OpenLayers.Layer.prototype = {
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// this should be implemented by subclasses
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},
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/**
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* @returns A Bounds object which represents the lon/lat bounds of the
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* current viewPort.
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* @type OpenLayers.Bounds
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*/
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getExtent: function () {
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// this should be implemented by subclasses
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var extent = null;
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var center = this.map.getCenter();
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if (center != null) {
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var res = this.getResolution();
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var size = this.map.getSize();
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var w_deg = size.w * res;
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var h_deg = size.h * res;
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return new OpenLayers.Bounds(center.lon - w_deg / 2,
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center.lat - h_deg / 2,
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center.lon + w_deg / 2,
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center.lat + h_deg / 2);
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}
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return extent;
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/** ALT CALCULATION FOR GETEXTENT
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var size = this.getSize();
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var tlPx = new OpenLayers.Pixel(0,0);
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var tlLL = this.getLonLatFromViewPortPx(tlPx);
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var brPx = new OpenLayers.Pixel(size.w, size.h);
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var brLL = this.getLonLatFromViewPortPx(brPx);
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extent = new OpenLayers.Bounds(tlLL.lon,
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brLL.lat,
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brLL.lon,
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tlLL.lat);
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**/
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},
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/** @final @type String */
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CLASS_NAME: "OpenLayers.Layer"
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