Merge pull request #8926 from gberaudo/replay_refactoring

Uncouple replay creation and rendering
This commit is contained in:
Andreas Hocevar
2018-11-16 13:54:18 +01:00
committed by GitHub
22 changed files with 1672 additions and 779 deletions

View File

@@ -65,9 +65,9 @@ class VectorTile extends Tile {
/**
* @private
* @type {Object<string, import("./render/ReplayGroup.js").default>}
* @type {Object<string, import("./render/ExecutorGroup.js").default>}
*/
this.replayGroups_ = {};
this.executorGroups_ = {};
/**
* @private
@@ -88,7 +88,7 @@ class VectorTile extends Tile {
*/
disposeInternal() {
this.features_ = null;
this.replayGroups_ = {};
this.executorGroups_ = {};
this.state = TileState.ABORT;
this.changed();
super.disposeInternal();
@@ -142,10 +142,10 @@ class VectorTile extends Tile {
/**
* @param {import("./layer/Layer.js").default} layer Layer.
* @param {string} key Key.
* @return {import("./render/ReplayGroup.js").default} Replay group.
* @return {import("./render/ExecutorGroup.js").default} Executor group.
*/
getReplayGroup(layer, key) {
return this.replayGroups_[getUid(layer) + ',' + key];
getExecutorGroup(layer, key) {
return this.executorGroups_[getUid(layer) + ',' + key];
}
/**
@@ -153,17 +153,17 @@ class VectorTile extends Tile {
* @param {import("./layer/Layer").default} layer Layer.
* @param {number} zoom Zoom.
* @param {import("./extent").Extent} extent Extent.
* @return {import("./render/ReplayGroup.js").default} Replay groups.
* @return {import("./render/ExecutorGroup.js").default} Executor groups.
*/
getLowResReplayGroup(layer, zoom, extent) {
getLowResExecutorGroup(layer, zoom, extent) {
const layerId = getUid(layer);
let bestZoom = 0;
let replayGroup = null;
for (const key in this.replayGroups_) {
for (const key in this.executorGroups_) {
const keyData = key.split(',');
const candidateZoom = Number(keyData[1]);
if (keyData[0] === layerId && candidateZoom <= zoom) {
const candidate = this.replayGroups_[key];
const candidate = this.executorGroups_[key];
if (containsExtent(candidate.getMaxExtent(), extent) && candidateZoom > bestZoom) {
replayGroup = candidate;
bestZoom = candidateZoom;
@@ -244,10 +244,10 @@ class VectorTile extends Tile {
/**
* @param {import("./layer/Layer.js").default} layer Layer.
* @param {string} key Key.
* @param {import("./render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("./render/ExecutorGroup.js").default} executorGroup Executor group.
*/
setReplayGroup(layer, key, replayGroup) {
this.replayGroups_[getUid(layer) + ',' + key] = replayGroup;
setExecutorGroup(layer, key, executorGroup) {
this.executorGroups_[getUid(layer) + ',' + key] = executorGroup;
}
/**

View File

@@ -1,19 +1,19 @@
/**
* @module ol/render/ReplayGroup
* @module ol/render/BuilderGroup
*/
import {abstract} from '../util.js';
/**
* Base class for replay groups.
* Base class for builder groups.
*/
class ReplayGroup {
class BuilderGroup {
/**
* @abstract
* @param {number|undefined} zIndex Z index.
* @param {import("./ReplayType.js").default} replayType Replay type.
* @return {import("./VectorContext.js").default} Replay.
*/
getReplay(zIndex, replayType) {
getBuilder(zIndex, replayType) {
return abstract();
}
@@ -27,7 +27,7 @@ class ReplayGroup {
/**
* @abstract
* @param {boolean} group Group with previous replay
* @param {boolean} group Group with previous builder
* @return {Array<*>} The resulting instruction group
*/
addDeclutter(group) {
@@ -35,4 +35,4 @@ class ReplayGroup {
}
}
export default ReplayGroup;
export default BuilderGroup;

View File

@@ -0,0 +1,45 @@
/**
* @module ol/render/ExecutorGroup
*/
import {abstract} from '../util.js';
/**
* Base class for replay groups.
*/
class ExecutorGroup {
/**
* @abstract
* @param {number|undefined} zIndex Z index.
* @param {import("./ReplayType.js").default} replayType Replay type.
* @return {import("./VectorContext.js").default} Executor.
*/
getExecutor(zIndex, replayType) {
return abstract();
}
/**
* @abstract
* @return {boolean} Is empty.
*/
isEmpty() {
return abstract();
}
/**
* @return {import("../extent.js").Extent} The extent of the group.
*/
getMaxExtent() {
return abstract();
}
/**
* @abstract
* @param {boolean} group Group with previous executor
* @return {Array<*>} The resulting instruction group
*/
addDeclutter(group) {
return abstract();
}
}
export default ExecutorGroup;

View File

@@ -324,6 +324,25 @@ export function measureTextWidth(font, text) {
}
/**
* @param {string} font Font to use for measuring.
* @param {Array<string>} lines Lines to measure.
* @param {Array<number>} widths Array will be populated with the widths of
* each line.
* @return {number} Width of the whole text.
*/
export function measureTextWidths(font, lines, widths) {
const numLines = lines.length;
let width = 0;
for (let i = 0; i < numLines; ++i) {
const currentWidth = measureTextWidth(font, lines[i]);
width = Math.max(width, currentWidth);
widths.push(currentWidth);
}
return width;
}
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {number} rotation Rotation.

View File

@@ -0,0 +1,546 @@
/**
* @module ol/render/canvas/Builder
*/
import {equals, reverseSubArray} from '../../array.js';
import {asColorLike} from '../../colorlike.js';
import {buffer, clone, coordinateRelationship} from '../../extent.js';
import Relationship from '../../extent/Relationship.js';
import GeometryType from '../../geom/GeometryType.js';
import {inflateCoordinates, inflateCoordinatesArray, inflateMultiCoordinatesArray} from '../../geom/flat/inflate.js';
import {CANVAS_LINE_DASH} from '../../has.js';
import VectorContext from '../VectorContext.js';
import {resetTransform, defaultFillStyle, defaultStrokeStyle,
defaultMiterLimit, defaultLineWidth, defaultLineJoin, defaultLineDashOffset,
defaultLineDash, defaultLineCap} from '../canvas.js';
import CanvasInstruction from './Instruction.js';
import {
create as createTransform,
apply as applyTransform
} from '../../transform.js';
/**
* @typedef {Object} SerializableInstructions
* @property {Array<*>} instructions The rendering instructions.
* @property {Array<*>} hitDetectionInstructions The rendering hit detection instructions.
* @property {Array<number>} coordinates The array of all coordinates.
* @property {!Object<string, import("../canvas.js").TextState>} [textStates] The text states (decluttering).
* @property {!Object<string, import("../canvas.js").FillState>} [fillStates] The fill states (decluttering).
* @property {!Object<string, import("../canvas.js").StrokeState>} [strokeStates] The stroke states (decluttering).
*/
class CanvasBuilder extends VectorContext {
/**
* @param {number} tolerance Tolerance.
* @param {import("../../extent.js").Extent} maxExtent Maximum extent.
* @param {number} resolution Resolution.
* @param {number} pixelRatio Pixel ratio.
* @param {boolean} overlaps The builder can have overlapping geometries.
* @param {?} declutterTree Declutter tree.
*/
constructor(tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
super();
/**
* @type {?}
*/
this.declutterTree = declutterTree;
/**
* @protected
* @type {number}
*/
this.tolerance = tolerance;
/**
* @protected
* @const
* @type {import("../../extent.js").Extent}
*/
this.maxExtent = maxExtent;
/**
* @protected
* @type {boolean}
*/
this.overlaps = overlaps;
/**
* @protected
* @type {number}
*/
this.pixelRatio = pixelRatio;
/**
* @protected
* @type {number}
*/
this.maxLineWidth = 0;
/**
* @protected
* @const
* @type {number}
*/
this.resolution = resolution;
/**
* @private
* @type {boolean}
*/
this.alignFill_;
/**
* @private
* @type {Array<*>}
*/
this.beginGeometryInstruction1_ = null;
/**
* @private
* @type {Array<*>}
*/
this.beginGeometryInstruction2_ = null;
/**
* @private
* @type {import("../../extent.js").Extent}
*/
this.bufferedMaxExtent_ = null;
/**
* @protected
* @type {Array<*>}
*/
this.instructions = [];
/**
* @protected
* @type {Array<number>}
*/
this.coordinates = [];
/**
* @private
* @type {!Object<number,import("../../coordinate.js").Coordinate|Array<import("../../coordinate.js").Coordinate>|Array<Array<import("../../coordinate.js").Coordinate>>>}
*/
this.coordinateCache_ = {};
/**
* @private
* @type {!import("../../transform.js").Transform}
*/
this.renderedTransform_ = createTransform();
/**
* @protected
* @type {Array<*>}
*/
this.hitDetectionInstructions = [];
/**
* @private
* @type {Array<number>}
*/
this.pixelCoordinates_ = null;
/**
* @protected
* @type {import("../canvas.js").FillStrokeState}
*/
this.state = /** @type {import("../canvas.js").FillStrokeState} */ ({});
/**
* @private
* @type {number}
*/
this.viewRotation_ = 0;
}
/**
* @protected
* @param {Array<number>} dashArray Dash array.
* @return {Array<number>} Dash array with pixel ratio applied
*/
applyPixelRatio(dashArray) {
const pixelRatio = this.pixelRatio;
return pixelRatio == 1 ? dashArray : dashArray.map(function(dash) {
return dash * pixelRatio;
});
}
/**
* @param {Array<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @param {boolean} closed Last input coordinate equals first.
* @param {boolean} skipFirst Skip first coordinate.
* @protected
* @return {number} My end.
*/
appendFlatCoordinates(flatCoordinates, offset, end, stride, closed, skipFirst) {
let myEnd = this.coordinates.length;
const extent = this.getBufferedMaxExtent();
if (skipFirst) {
offset += stride;
}
const lastCoord = [flatCoordinates[offset], flatCoordinates[offset + 1]];
const nextCoord = [NaN, NaN];
let skipped = true;
let i, lastRel, nextRel;
for (i = offset + stride; i < end; i += stride) {
nextCoord[0] = flatCoordinates[i];
nextCoord[1] = flatCoordinates[i + 1];
nextRel = coordinateRelationship(extent, nextCoord);
if (nextRel !== lastRel) {
if (skipped) {
this.coordinates[myEnd++] = lastCoord[0];
this.coordinates[myEnd++] = lastCoord[1];
}
this.coordinates[myEnd++] = nextCoord[0];
this.coordinates[myEnd++] = nextCoord[1];
skipped = false;
} else if (nextRel === Relationship.INTERSECTING) {
this.coordinates[myEnd++] = nextCoord[0];
this.coordinates[myEnd++] = nextCoord[1];
skipped = false;
} else {
skipped = true;
}
lastCoord[0] = nextCoord[0];
lastCoord[1] = nextCoord[1];
lastRel = nextRel;
}
// Last coordinate equals first or only one point to append:
if ((closed && skipped) || i === offset + stride) {
this.coordinates[myEnd++] = lastCoord[0];
this.coordinates[myEnd++] = lastCoord[1];
}
return myEnd;
}
/**
* @param {Array<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {Array<number>} ends Ends.
* @param {number} stride Stride.
* @param {Array<number>} builderEnds Builder ends.
* @return {number} Offset.
*/
drawCustomCoordinates_(flatCoordinates, offset, ends, stride, builderEnds) {
for (let i = 0, ii = ends.length; i < ii; ++i) {
const end = ends[i];
const builderEnd = this.appendFlatCoordinates(flatCoordinates, offset, end, stride, false, false);
builderEnds.push(builderEnd);
offset = end;
}
return offset;
}
/**
* @inheritDoc.
*/
drawCustom(geometry, feature, renderer) {
this.beginGeometry(geometry, feature);
const type = geometry.getType();
const stride = geometry.getStride();
const builderBegin = this.coordinates.length;
let flatCoordinates, builderEnd, builderEnds, builderEndss;
let offset;
if (type == GeometryType.MULTI_POLYGON) {
geometry = /** @type {import("../../geom/MultiPolygon.js").default} */ (geometry);
flatCoordinates = geometry.getOrientedFlatCoordinates();
builderEndss = [];
const endss = geometry.getEndss();
offset = 0;
for (let i = 0, ii = endss.length; i < ii; ++i) {
const myEnds = [];
offset = this.drawCustomCoordinates_(flatCoordinates, offset, endss[i], stride, myEnds);
builderEndss.push(myEnds);
}
this.instructions.push([CanvasInstruction.CUSTOM,
builderBegin, builderEndss, geometry, renderer, inflateMultiCoordinatesArray]);
} else if (type == GeometryType.POLYGON || type == GeometryType.MULTI_LINE_STRING) {
builderEnds = [];
flatCoordinates = (type == GeometryType.POLYGON) ?
/** @type {import("../../geom/Polygon.js").default} */ (geometry).getOrientedFlatCoordinates() :
geometry.getFlatCoordinates();
offset = this.drawCustomCoordinates_(flatCoordinates, 0,
/** @type {import("../../geom/Polygon.js").default|import("../../geom/MultiLineString.js").default} */ (geometry).getEnds(),
stride, builderEnds);
this.instructions.push([CanvasInstruction.CUSTOM,
builderBegin, builderEnds, geometry, renderer, inflateCoordinatesArray]);
} else if (type == GeometryType.LINE_STRING || type == GeometryType.MULTI_POINT) {
flatCoordinates = geometry.getFlatCoordinates();
builderEnd = this.appendFlatCoordinates(
flatCoordinates, 0, flatCoordinates.length, stride, false, false);
this.instructions.push([CanvasInstruction.CUSTOM,
builderBegin, builderEnd, geometry, renderer, inflateCoordinates]);
} else if (type == GeometryType.POINT) {
flatCoordinates = geometry.getFlatCoordinates();
this.coordinates.push(flatCoordinates[0], flatCoordinates[1]);
builderEnd = this.coordinates.length;
this.instructions.push([CanvasInstruction.CUSTOM,
builderBegin, builderEnd, geometry, renderer]);
}
this.endGeometry(geometry, feature);
}
/**
* @protected
* @param {import("../../geom/Geometry.js").default|import("../Feature.js").default} geometry Geometry.
* @param {import("../../Feature.js").default|import("../Feature.js").default} feature Feature.
*/
beginGeometry(geometry, feature) {
this.beginGeometryInstruction1_ = [CanvasInstruction.BEGIN_GEOMETRY, feature, 0];
this.instructions.push(this.beginGeometryInstruction1_);
this.beginGeometryInstruction2_ = [CanvasInstruction.BEGIN_GEOMETRY, feature, 0];
this.hitDetectionInstructions.push(this.beginGeometryInstruction2_);
}
/**
* @return {SerializableInstructions} the serializable instructions.
*/
finish() {
return {
instructions: this.instructions,
hitDetectionInstructions: this.hitDetectionInstructions,
coordinates: this.coordinates
};
}
/**
* @private
* @param {CanvasRenderingContext2D} context Context.
*/
fill_(context) {
if (this.alignFill_) {
const origin = applyTransform(this.renderedTransform_, [0, 0]);
const repeatSize = 512 * this.pixelRatio;
context.translate(origin[0] % repeatSize, origin[1] % repeatSize);
context.rotate(this.viewRotation_);
}
context.fill();
if (this.alignFill_) {
context.setTransform.apply(context, resetTransform);
}
}
/**
* @private
* @param {CanvasRenderingContext2D} context Context.
* @param {Array<*>} instruction Instruction.
*/
setStrokeStyle_(context, instruction) {
context.strokeStyle = /** @type {import("../../colorlike.js").ColorLike} */ (instruction[1]);
context.lineWidth = /** @type {number} */ (instruction[2]);
context.lineCap = /** @type {CanvasLineCap} */ (instruction[3]);
context.lineJoin = /** @type {CanvasLineJoin} */ (instruction[4]);
context.miterLimit = /** @type {number} */ (instruction[5]);
if (CANVAS_LINE_DASH) {
context.lineDashOffset = /** @type {number} */ (instruction[7]);
context.setLineDash(/** @type {Array<number>} */ (instruction[6]));
}
}
/**
* Reverse the hit detection instructions.
*/
reverseHitDetectionInstructions() {
const hitDetectionInstructions = this.hitDetectionInstructions;
// step 1 - reverse array
hitDetectionInstructions.reverse();
// step 2 - reverse instructions within geometry blocks
let i;
const n = hitDetectionInstructions.length;
let instruction;
let type;
let begin = -1;
for (i = 0; i < n; ++i) {
instruction = hitDetectionInstructions[i];
type = /** @type {CanvasInstruction} */ (instruction[0]);
if (type == CanvasInstruction.END_GEOMETRY) {
begin = i;
} else if (type == CanvasInstruction.BEGIN_GEOMETRY) {
instruction[2] = i;
reverseSubArray(this.hitDetectionInstructions, begin, i);
begin = -1;
}
}
}
/**
* @inheritDoc
*/
setFillStrokeStyle(fillStyle, strokeStyle) {
const state = this.state;
if (fillStyle) {
const fillStyleColor = fillStyle.getColor();
state.fillStyle = asColorLike(fillStyleColor ?
fillStyleColor : defaultFillStyle);
} else {
state.fillStyle = undefined;
}
if (strokeStyle) {
const strokeStyleColor = strokeStyle.getColor();
state.strokeStyle = asColorLike(strokeStyleColor ?
strokeStyleColor : defaultStrokeStyle);
const strokeStyleLineCap = strokeStyle.getLineCap();
state.lineCap = strokeStyleLineCap !== undefined ?
strokeStyleLineCap : defaultLineCap;
const strokeStyleLineDash = strokeStyle.getLineDash();
state.lineDash = strokeStyleLineDash ?
strokeStyleLineDash.slice() : defaultLineDash;
const strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();
state.lineDashOffset = strokeStyleLineDashOffset ?
strokeStyleLineDashOffset : defaultLineDashOffset;
const strokeStyleLineJoin = strokeStyle.getLineJoin();
state.lineJoin = strokeStyleLineJoin !== undefined ?
strokeStyleLineJoin : defaultLineJoin;
const strokeStyleWidth = strokeStyle.getWidth();
state.lineWidth = strokeStyleWidth !== undefined ?
strokeStyleWidth : defaultLineWidth;
const strokeStyleMiterLimit = strokeStyle.getMiterLimit();
state.miterLimit = strokeStyleMiterLimit !== undefined ?
strokeStyleMiterLimit : defaultMiterLimit;
if (state.lineWidth > this.maxLineWidth) {
this.maxLineWidth = state.lineWidth;
// invalidate the buffered max extent cache
this.bufferedMaxExtent_ = null;
}
} else {
state.strokeStyle = undefined;
state.lineCap = undefined;
state.lineDash = null;
state.lineDashOffset = undefined;
state.lineJoin = undefined;
state.lineWidth = undefined;
state.miterLimit = undefined;
}
}
/**
* @param {import("../canvas.js").FillStrokeState} state State.
* @param {import("../../geom/Geometry.js").default|import("../Feature.js").default} geometry Geometry.
* @return {Array<*>} Fill instruction.
*/
createFill(state, geometry) {
const fillStyle = state.fillStyle;
/** @type {Array<*>} */
const fillInstruction = [CanvasInstruction.SET_FILL_STYLE, fillStyle];
if (typeof fillStyle !== 'string') {
// Fill is a pattern or gradient - align it!
fillInstruction.push(true);
}
return fillInstruction;
}
/**
* @param {import("../canvas.js").FillStrokeState} state State.
*/
applyStroke(state) {
this.instructions.push(this.createStroke(state));
}
/**
* @param {import("../canvas.js").FillStrokeState} state State.
* @return {Array<*>} Stroke instruction.
*/
createStroke(state) {
return [
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth * this.pixelRatio, state.lineCap,
state.lineJoin, state.miterLimit,
this.applyPixelRatio(state.lineDash), state.lineDashOffset * this.pixelRatio
];
}
/**
* @param {import("../canvas.js").FillStrokeState} state State.
* @param {function(this:CanvasBuilder, import("../canvas.js").FillStrokeState, (import("../../geom/Geometry.js").default|import("../Feature.js").default)):Array<*>} createFill Create fill.
* @param {import("../../geom/Geometry.js").default|import("../Feature.js").default} geometry Geometry.
*/
updateFillStyle(state, createFill, geometry) {
const fillStyle = state.fillStyle;
if (typeof fillStyle !== 'string' || state.currentFillStyle != fillStyle) {
if (fillStyle !== undefined) {
this.instructions.push(createFill.call(this, state, geometry));
}
state.currentFillStyle = fillStyle;
}
}
/**
* @param {import("../canvas.js").FillStrokeState} state State.
* @param {function(this:CanvasBuilder, import("../canvas.js").FillStrokeState)} applyStroke Apply stroke.
*/
updateStrokeStyle(state, applyStroke) {
const strokeStyle = state.strokeStyle;
const lineCap = state.lineCap;
const lineDash = state.lineDash;
const lineDashOffset = state.lineDashOffset;
const lineJoin = state.lineJoin;
const lineWidth = state.lineWidth;
const miterLimit = state.miterLimit;
if (state.currentStrokeStyle != strokeStyle ||
state.currentLineCap != lineCap ||
(lineDash != state.currentLineDash && !equals(state.currentLineDash, lineDash)) ||
state.currentLineDashOffset != lineDashOffset ||
state.currentLineJoin != lineJoin ||
state.currentLineWidth != lineWidth ||
state.currentMiterLimit != miterLimit) {
if (strokeStyle !== undefined) {
applyStroke.call(this, state);
}
state.currentStrokeStyle = strokeStyle;
state.currentLineCap = lineCap;
state.currentLineDash = lineDash;
state.currentLineDashOffset = lineDashOffset;
state.currentLineJoin = lineJoin;
state.currentLineWidth = lineWidth;
state.currentMiterLimit = miterLimit;
}
}
/**
* @param {import("../../geom/Geometry.js").default|import("../Feature.js").default} geometry Geometry.
* @param {import("../../Feature.js").default|import("../Feature.js").default} feature Feature.
*/
endGeometry(geometry, feature) {
this.beginGeometryInstruction1_[2] = this.instructions.length;
this.beginGeometryInstruction1_ = null;
this.beginGeometryInstruction2_[2] = this.hitDetectionInstructions.length;
this.beginGeometryInstruction2_ = null;
const endGeometryInstruction = [CanvasInstruction.END_GEOMETRY, feature];
this.instructions.push(endGeometryInstruction);
this.hitDetectionInstructions.push(endGeometryInstruction);
}
/**
* Get the buffered rendering extent. Rendering will be clipped to the extent
* provided to the constructor. To account for symbolizers that may intersect
* this extent, we calculate a buffered extent (e.g. based on stroke width).
* @return {import("../../extent.js").Extent} The buffered rendering extent.
* @protected
*/
getBufferedMaxExtent() {
if (!this.bufferedMaxExtent_) {
this.bufferedMaxExtent_ = clone(this.maxExtent);
if (this.maxLineWidth > 0) {
const width = this.resolution * (this.maxLineWidth + 1) / 2;
buffer(this.bufferedMaxExtent_, width, this.bufferedMaxExtent_);
}
}
return this.bufferedMaxExtent_;
}
}
export default CanvasBuilder;

View File

@@ -0,0 +1,409 @@
/**
* @module ol/render/canvas/BuilderGroup
*/
import {numberSafeCompareFunction} from '../../array.js';
import {createCanvasContext2D} from '../../dom.js';
import {buffer, createEmpty, extendCoordinate} from '../../extent.js';
import {transform2D} from '../../geom/flat/transform.js';
import {isEmpty} from '../../obj.js';
import BuilderGroup from '../BuilderGroup.js';
import ReplayType from '../ReplayType.js';
import CanvasBuilder from './Builder.js';
import CanvasImageBuilder from './ImageBuilder.js';
import CanvasLineStringBuilder from './LineStringBuilder.js';
import CanvasPolygonBuilder from './PolygonBuilder.js';
import CanvasTextBuilder from './TextBuilder.js';
import {ORDER} from '../replay.js';
import {create as createTransform, compose as composeTransform} from '../../transform.js';
/**
* @type {Object<ReplayType, typeof CanvasBuilder>}
*/
const BATCH_CONSTRUCTORS = {
'Circle': CanvasPolygonBuilder,
'Default': CanvasBuilder,
'Image': CanvasImageBuilder,
'LineString': CanvasLineStringBuilder,
'Polygon': CanvasPolygonBuilder,
'Text': CanvasTextBuilder
};
class CanvasBuilderGroup extends BuilderGroup {
/**
* @param {number} tolerance Tolerance.
* @param {import("../../extent.js").Extent} maxExtent Max extent.
* @param {number} resolution Resolution.
* @param {number} pixelRatio Pixel ratio.
* @param {boolean} overlaps The builder group can have overlapping geometries.
* @param {?} declutterTree Declutter tree for declutter processing in postrender.
* @param {number=} opt_renderBuffer Optional rendering buffer.
*/
constructor(
tolerance,
maxExtent,
resolution,
pixelRatio,
overlaps,
declutterTree,
opt_renderBuffer
) {
super();
/**
* Declutter tree.
* @private
*/
this.declutterTree_ = declutterTree;
/**
* @type {import("../canvas.js").DeclutterGroup}
* @private
*/
this.declutterGroup_ = null;
/**
* @private
* @type {number}
*/
this.tolerance_ = tolerance;
/**
* @private
* @type {import("../../extent.js").Extent}
*/
this.maxExtent_ = maxExtent;
/**
* @private
* @type {boolean}
*/
this.overlaps_ = overlaps;
/**
* @private
* @type {number}
*/
this.pixelRatio_ = pixelRatio;
/**
* @private
* @type {number}
*/
this.resolution_ = resolution;
/**
* @private
* @type {number|undefined}
*/
this.renderBuffer_ = opt_renderBuffer;
/**
* @private
* @type {!Object<string, !Object<ReplayType, CanvasBuilder>>}
*/
this.buildersByZIndex_ = {};
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.hitDetectionContext_ = createCanvasContext2D(1, 1);
/**
* @private
* @type {import("../../transform.js").Transform}
*/
this.hitDetectionTransform_ = createTransform();
}
/**
* @inheritDoc
*/
addDeclutter(group) {
let declutter = null;
if (this.declutterTree_) {
if (group) {
declutter = this.declutterGroup_;
/** @type {number} */ (declutter[4])++;
} else {
declutter = this.declutterGroup_ = createEmpty();
declutter.push(1);
}
}
return declutter;
}
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {import("../../transform.js").Transform} transform Transform.
*/
clip(context, transform) {
const flatClipCoords = this.getClipCoords(transform);
context.beginPath();
context.moveTo(flatClipCoords[0], flatClipCoords[1]);
context.lineTo(flatClipCoords[2], flatClipCoords[3]);
context.lineTo(flatClipCoords[4], flatClipCoords[5]);
context.lineTo(flatClipCoords[6], flatClipCoords[7]);
context.clip();
}
/**
* @return {!Object<string, !Object<ReplayType, import("./Builder.js").SerializableInstructions>>} The serializable instructions
*/
finish() {
const builderInstructions = {};
for (const zKey in this.buildersByZIndex_) {
builderInstructions[zKey] = builderInstructions[zKey] || {};
const builders = this.buildersByZIndex_[zKey];
for (const builderKey in builders) {
const builderInstruction = builders[builderKey].finish();
builderInstructions[zKey][builderKey] = builderInstruction;
}
}
return builderInstructions;
}
/**
* @param {import("../../coordinate.js").Coordinate} coordinate Coordinate.
* @param {number} resolution Resolution.
* @param {number} rotation Rotation.
* @param {number} hitTolerance Hit tolerance in pixels.
* @param {Object<string, boolean>} skippedFeaturesHash Ids of features to skip.
* @param {function((import("../../Feature.js").default|import("../Feature.js").default)): T} callback Feature callback.
* @param {Object<string, import("../canvas.js").DeclutterGroup>} declutterReplays Declutter replays.
* @return {T|undefined} Callback result.
* @template T
*/
forEachFeatureAtCoordinate(
coordinate,
resolution,
rotation,
hitTolerance,
skippedFeaturesHash,
callback,
declutterReplays
) {
hitTolerance = Math.round(hitTolerance);
const contextSize = hitTolerance * 2 + 1;
const transform = composeTransform(this.hitDetectionTransform_,
hitTolerance + 0.5, hitTolerance + 0.5,
1 / resolution, -1 / resolution,
-rotation,
-coordinate[0], -coordinate[1]);
const context = this.hitDetectionContext_;
if (context.canvas.width !== contextSize || context.canvas.height !== contextSize) {
context.canvas.width = contextSize;
context.canvas.height = contextSize;
} else {
context.clearRect(0, 0, contextSize, contextSize);
}
/**
* @type {import("../../extent.js").Extent}
*/
let hitExtent;
if (this.renderBuffer_ !== undefined) {
hitExtent = createEmpty();
extendCoordinate(hitExtent, coordinate);
buffer(hitExtent, resolution * (this.renderBuffer_ + hitTolerance), hitExtent);
}
const mask = getCircleArray(hitTolerance);
let declutteredFeatures;
if (this.declutterTree_) {
declutteredFeatures = this.declutterTree_.all().map(function(entry) {
return entry.value;
});
}
let replayType;
/**
* @param {import("../../Feature.js").default|import("../Feature.js").default} feature Feature.
* @return {?} Callback result.
*/
function featureCallback(feature) {
const imageData = context.getImageData(0, 0, contextSize, contextSize).data;
for (let i = 0; i < contextSize; i++) {
for (let j = 0; j < contextSize; j++) {
if (mask[i][j]) {
if (imageData[(j * contextSize + i) * 4 + 3] > 0) {
let result;
if (!(declutteredFeatures && (replayType == ReplayType.IMAGE || replayType == ReplayType.TEXT)) ||
declutteredFeatures.indexOf(feature) !== -1) {
result = callback(feature);
}
if (result) {
return result;
} else {
context.clearRect(0, 0, contextSize, contextSize);
return undefined;
}
}
}
}
}
}
/** @type {Array<number>} */
const zs = Object.keys(this.buildersByZIndex_).map(Number);
zs.sort(numberSafeCompareFunction);
let i, j, builders, builder, result;
for (i = zs.length - 1; i >= 0; --i) {
const zIndexKey = zs[i].toString();
builders = this.buildersByZIndex_[zIndexKey];
for (j = ORDER.length - 1; j >= 0; --j) {
replayType = ORDER[j];
builder = builders[replayType];
if (builder !== undefined) {
if (declutterReplays &&
(replayType == ReplayType.IMAGE || replayType == ReplayType.TEXT)) {
const declutter = declutterReplays[zIndexKey];
if (!declutter) {
declutterReplays[zIndexKey] = [builder, transform.slice(0)];
} else {
declutter.push(builder, transform.slice(0));
}
} else {
result = builder.executeHitDetection(context, transform, rotation,
skippedFeaturesHash, featureCallback, hitExtent);
if (result) {
return result;
}
}
}
}
}
return undefined;
}
/**
* @param {import("../../transform.js").Transform} transform Transform.
* @return {Array<number>} Clip coordinates.
*/
getClipCoords(transform) {
const maxExtent = this.maxExtent_;
const minX = maxExtent[0];
const minY = maxExtent[1];
const maxX = maxExtent[2];
const maxY = maxExtent[3];
const flatClipCoords = [minX, minY, minX, maxY, maxX, maxY, maxX, minY];
transform2D(
flatClipCoords, 0, 8, 2, transform, flatClipCoords);
return flatClipCoords;
}
/**
* @inheritDoc
*/
getBuilder(zIndex, replayType) {
const zIndexKey = zIndex !== undefined ? zIndex.toString() : '0';
let replays = this.buildersByZIndex_[zIndexKey];
if (replays === undefined) {
replays = {};
this.buildersByZIndex_[zIndexKey] = replays;
}
let replay = replays[replayType];
if (replay === undefined) {
const Constructor = BATCH_CONSTRUCTORS[replayType];
replay = new Constructor(this.tolerance_, this.maxExtent_,
this.resolution_, this.pixelRatio_, this.overlaps_, this.declutterTree_);
replays[replayType] = replay;
}
return replay;
}
/**
* @inheritDoc
*/
isEmpty() {
return isEmpty(this.buildersByZIndex_);
}
}
/**
* This cache is used for storing calculated pixel circles for increasing performance.
* It is a static property to allow each Replaygroup to access it.
* @type {Object<number, Array<Array<(boolean|undefined)>>>}
*/
const circleArrayCache = {
0: [[true]]
};
/**
* This method fills a row in the array from the given coordinate to the
* middle with `true`.
* @param {Array<Array<(boolean|undefined)>>} array The array that will be altered.
* @param {number} x X coordinate.
* @param {number} y Y coordinate.
*/
function fillCircleArrayRowToMiddle(array, x, y) {
let i;
const radius = Math.floor(array.length / 2);
if (x >= radius) {
for (i = radius; i < x; i++) {
array[i][y] = true;
}
} else if (x < radius) {
for (i = x + 1; i < radius; i++) {
array[i][y] = true;
}
}
}
/**
* This methods creates a circle inside a fitting array. Points inside the
* circle are marked by true, points on the outside are undefined.
* It uses the midpoint circle algorithm.
* A cache is used to increase performance.
* @param {number} radius Radius.
* @returns {Array<Array<(boolean|undefined)>>} An array with marked circle points.
*/
export function getCircleArray(radius) {
if (circleArrayCache[radius] !== undefined) {
return circleArrayCache[radius];
}
const arraySize = radius * 2 + 1;
const arr = new Array(arraySize);
for (let i = 0; i < arraySize; i++) {
arr[i] = new Array(arraySize);
}
let x = radius;
let y = 0;
let error = 0;
while (x >= y) {
fillCircleArrayRowToMiddle(arr, radius + x, radius + y);
fillCircleArrayRowToMiddle(arr, radius + y, radius + x);
fillCircleArrayRowToMiddle(arr, radius - y, radius + x);
fillCircleArrayRowToMiddle(arr, radius - x, radius + y);
fillCircleArrayRowToMiddle(arr, radius - x, radius - y);
fillCircleArrayRowToMiddle(arr, radius - y, radius - x);
fillCircleArrayRowToMiddle(arr, radius + y, radius - x);
fillCircleArrayRowToMiddle(arr, radius + x, radius - y);
y++;
error += 1 + 2 * y;
if (2 * (error - x) + 1 > 0) {
x -= 1;
error += 1 - 2 * x;
}
}
circleArrayCache[radius] = arr;
return arr;
}
export default CanvasBuilderGroup;

View File

@@ -1,23 +1,16 @@
/**
* @module ol/render/canvas/Replay
* @module ol/render/canvas/Executor
*/
import {getUid} from '../../util.js';
import {equals, reverseSubArray} from '../../array.js';
import {asColorLike} from '../../colorlike.js';
import {buffer, clone, coordinateRelationship, createEmpty, createOrUpdate,
import {buffer, clone, createEmpty, createOrUpdate,
createOrUpdateEmpty, extend, extendCoordinate, intersects} from '../../extent.js';
import Relationship from '../../extent/Relationship.js';
import GeometryType from '../../geom/GeometryType.js';
import {inflateCoordinates, inflateCoordinatesArray, inflateMultiCoordinatesArray} from '../../geom/flat/inflate.js';
import {lineStringLength} from '../../geom/flat/length.js';
import {drawTextOnPath} from '../../geom/flat/textpath.js';
import {transform2D} from '../../geom/flat/transform.js';
import {CANVAS_LINE_DASH} from '../../has.js';
import {isEmpty} from '../../obj.js';
import VectorContext from '../VectorContext.js';
import {drawImage, resetTransform, defaultPadding, defaultFillStyle, defaultStrokeStyle,
defaultMiterLimit, defaultLineWidth, defaultLineJoin, defaultLineDashOffset,
defaultLineDash, defaultLineCap} from '../canvas.js';
import {drawImage, resetTransform, defaultPadding, defaultTextBaseline} from '../canvas.js';
import CanvasInstruction from './Instruction.js';
import {TEXT_ALIGN} from '../replay.js';
import {
@@ -28,6 +21,20 @@ import {
} from '../../transform.js';
import {createCanvasContext2D} from '../../dom.js';
import {labelCache, defaultTextAlign, measureTextHeight, measureTextWidth, measureTextWidths} from '../canvas.js';
/**
* @typedef {Object} SerializableInstructions
* @property {Array<*>} instructions The rendering instructions.
* @property {Array<*>} hitDetectionInstructions The rendering hit detection instructions.
* @property {Array<number>} coordinates The array of all coordinates.
* @property {!Object<string, import("../canvas.js").TextState>} textStates The text states (decluttering).
* @property {!Object<string, import("../canvas.js").FillState>} fillStates The fill states (decluttering).
* @property {!Object<string, import("../canvas.js").StrokeState>} strokeStates The stroke states (decluttering).
*/
/**
* @type {import("../../extent.js").Extent}
*/
@@ -40,7 +47,7 @@ const tmpExtent = createEmpty();
const tmpTransform = createTransform();
class CanvasReplay extends VectorContext {
class CanvasExecutor {
/**
* @param {number} tolerance Tolerance.
* @param {import("../../extent.js").Extent} maxExtent Maximum extent.
@@ -48,10 +55,9 @@ class CanvasReplay extends VectorContext {
* @param {number} pixelRatio Pixel ratio.
* @param {boolean} overlaps The replay can have overlapping geometries.
* @param {?} declutterTree Declutter tree.
* @param {SerializableInstructions} instructions The serializable instructions
*/
constructor(tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
super();
constructor(tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree, instructions) {
/**
* @type {?}
*/
@@ -123,13 +129,13 @@ class CanvasReplay extends VectorContext {
* @protected
* @type {Array<*>}
*/
this.instructions = [];
this.instructions = instructions.instructions;
/**
* @protected
* @type {Array<number>}
*/
this.coordinates = [];
this.coordinates = instructions.coordinates;
/**
* @private
@@ -147,7 +153,7 @@ class CanvasReplay extends VectorContext {
* @protected
* @type {Array<*>}
*/
this.hitDetectionInstructions = [];
this.hitDetectionInstructions = instructions.hitDetectionInstructions;
/**
* @private
@@ -167,6 +173,98 @@ class CanvasReplay extends VectorContext {
*/
this.viewRotation_ = 0;
/**
* @type {!Object<string, import("../canvas.js").FillState>}
*/
this.fillStates = instructions.fillStates || {};
/**
* @type {!Object<string, import("../canvas.js").StrokeState>}
*/
this.strokeStates = instructions.strokeStates || {};
/**
* @type {!Object<string, import("../canvas.js").TextState>}
*/
this.textStates = instructions.textStates || {};
// Adaptations
/**
* @private
* @type {Object<string, Object<string, number>>}
*/
this.widths_ = {};
}
/**
* @param {string} text Text.
* @param {string} textKey Text style key.
* @param {string} fillKey Fill style key.
* @param {string} strokeKey Stroke style key.
* @return {HTMLCanvasElement} Image.
*/
getTextImage(text, textKey, fillKey, strokeKey) {
let label;
const key = strokeKey + textKey + text + fillKey + this.pixelRatio;
if (!labelCache.containsKey(key)) {
const strokeState = strokeKey ? this.strokeStates[strokeKey] : null;
const fillState = fillKey ? this.fillStates[fillKey] : null;
const textState = this.textStates[textKey];
const pixelRatio = this.pixelRatio;
const scale = textState.scale * pixelRatio;
const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
const strokeWidth = strokeKey && strokeState.lineWidth ? strokeState.lineWidth : 0;
const lines = text.split('\n');
const numLines = lines.length;
const widths = [];
const width = measureTextWidths(textState.font, lines, widths);
const lineHeight = measureTextHeight(textState.font);
const height = lineHeight * numLines;
const renderWidth = (width + strokeWidth);
const context = createCanvasContext2D(
Math.ceil(renderWidth * scale),
Math.ceil((height + strokeWidth) * scale));
label = context.canvas;
labelCache.set(key, label);
if (scale != 1) {
context.scale(scale, scale);
}
context.font = textState.font;
if (strokeKey) {
context.strokeStyle = strokeState.strokeStyle;
context.lineWidth = strokeWidth;
context.lineCap = /** @type {CanvasLineCap} */ (strokeState.lineCap);
context.lineJoin = /** @type {CanvasLineJoin} */ (strokeState.lineJoin);
context.miterLimit = strokeState.miterLimit;
if (CANVAS_LINE_DASH && strokeState.lineDash.length) {
context.setLineDash(strokeState.lineDash);
context.lineDashOffset = strokeState.lineDashOffset;
}
}
if (fillKey) {
context.fillStyle = fillState.fillStyle;
}
context.textBaseline = 'middle';
context.textAlign = 'center';
const leftRight = (0.5 - align);
const x = align * label.width / scale + leftRight * strokeWidth;
let i;
if (strokeKey) {
for (i = 0; i < numLines; ++i) {
context.strokeText(lines[i], x + leftRight * widths[i], 0.5 * (strokeWidth + lineHeight) + i * lineHeight);
}
}
if (fillKey) {
for (i = 0; i < numLines; ++i) {
context.fillText(lines[i], x + leftRight * widths[i], 0.5 * (strokeWidth + lineHeight) + i * lineHeight);
}
}
}
return labelCache.get(key);
}
/**
@@ -322,144 +420,6 @@ class CanvasReplay extends VectorContext {
});
}
/**
* @param {Array<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @param {boolean} closed Last input coordinate equals first.
* @param {boolean} skipFirst Skip first coordinate.
* @protected
* @return {number} My end.
*/
appendFlatCoordinates(flatCoordinates, offset, end, stride, closed, skipFirst) {
let myEnd = this.coordinates.length;
const extent = this.getBufferedMaxExtent();
if (skipFirst) {
offset += stride;
}
const lastCoord = [flatCoordinates[offset], flatCoordinates[offset + 1]];
const nextCoord = [NaN, NaN];
let skipped = true;
let i, lastRel, nextRel;
for (i = offset + stride; i < end; i += stride) {
nextCoord[0] = flatCoordinates[i];
nextCoord[1] = flatCoordinates[i + 1];
nextRel = coordinateRelationship(extent, nextCoord);
if (nextRel !== lastRel) {
if (skipped) {
this.coordinates[myEnd++] = lastCoord[0];
this.coordinates[myEnd++] = lastCoord[1];
}
this.coordinates[myEnd++] = nextCoord[0];
this.coordinates[myEnd++] = nextCoord[1];
skipped = false;
} else if (nextRel === Relationship.INTERSECTING) {
this.coordinates[myEnd++] = nextCoord[0];
this.coordinates[myEnd++] = nextCoord[1];
skipped = false;
} else {
skipped = true;
}
lastCoord[0] = nextCoord[0];
lastCoord[1] = nextCoord[1];
lastRel = nextRel;
}
// Last coordinate equals first or only one point to append:
if ((closed && skipped) || i === offset + stride) {
this.coordinates[myEnd++] = lastCoord[0];
this.coordinates[myEnd++] = lastCoord[1];
}
return myEnd;
}
/**
* @param {Array<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {Array<number>} ends Ends.
* @param {number} stride Stride.
* @param {Array<number>} replayEnds Replay ends.
* @return {number} Offset.
*/
drawCustomCoordinates_(flatCoordinates, offset, ends, stride, replayEnds) {
for (let i = 0, ii = ends.length; i < ii; ++i) {
const end = ends[i];
const replayEnd = this.appendFlatCoordinates(flatCoordinates, offset, end, stride, false, false);
replayEnds.push(replayEnd);
offset = end;
}
return offset;
}
/**
* @inheritDoc.
*/
drawCustom(geometry, feature, renderer) {
this.beginGeometry(geometry, feature);
const type = geometry.getType();
const stride = geometry.getStride();
const replayBegin = this.coordinates.length;
let flatCoordinates, replayEnd, replayEnds, replayEndss;
let offset;
if (type == GeometryType.MULTI_POLYGON) {
geometry = /** @type {import("../../geom/MultiPolygon.js").default} */ (geometry);
flatCoordinates = geometry.getOrientedFlatCoordinates();
replayEndss = [];
const endss = geometry.getEndss();
offset = 0;
for (let i = 0, ii = endss.length; i < ii; ++i) {
const myEnds = [];
offset = this.drawCustomCoordinates_(flatCoordinates, offset, endss[i], stride, myEnds);
replayEndss.push(myEnds);
}
this.instructions.push([CanvasInstruction.CUSTOM,
replayBegin, replayEndss, geometry, renderer, inflateMultiCoordinatesArray]);
} else if (type == GeometryType.POLYGON || type == GeometryType.MULTI_LINE_STRING) {
replayEnds = [];
flatCoordinates = (type == GeometryType.POLYGON) ?
/** @type {import("../../geom/Polygon.js").default} */ (geometry).getOrientedFlatCoordinates() :
geometry.getFlatCoordinates();
offset = this.drawCustomCoordinates_(flatCoordinates, 0,
/** @type {import("../../geom/Polygon.js").default|import("../../geom/MultiLineString.js").default} */ (geometry).getEnds(),
stride, replayEnds);
this.instructions.push([CanvasInstruction.CUSTOM,
replayBegin, replayEnds, geometry, renderer, inflateCoordinatesArray]);
} else if (type == GeometryType.LINE_STRING || type == GeometryType.MULTI_POINT) {
flatCoordinates = geometry.getFlatCoordinates();
replayEnd = this.appendFlatCoordinates(
flatCoordinates, 0, flatCoordinates.length, stride, false, false);
this.instructions.push([CanvasInstruction.CUSTOM,
replayBegin, replayEnd, geometry, renderer, inflateCoordinates]);
} else if (type == GeometryType.POINT) {
flatCoordinates = geometry.getFlatCoordinates();
this.coordinates.push(flatCoordinates[0], flatCoordinates[1]);
replayEnd = this.coordinates.length;
this.instructions.push([CanvasInstruction.CUSTOM,
replayBegin, replayEnd, geometry, renderer]);
}
this.endGeometry(geometry, feature);
}
/**
* @protected
* @param {import("../../geom/Geometry.js").default|import("../Feature.js").default} geometry Geometry.
* @param {import("../../Feature.js").default|import("../Feature.js").default} feature Feature.
*/
beginGeometry(geometry, feature) {
this.beginGeometryInstruction1_ = [CanvasInstruction.BEGIN_GEOMETRY, feature, 0];
this.instructions.push(this.beginGeometryInstruction1_);
this.beginGeometryInstruction2_ = [CanvasInstruction.BEGIN_GEOMETRY, feature, 0];
this.hitDetectionInstructions.push(this.beginGeometryInstruction2_);
}
/**
* FIXME empty description for jsdoc
*/
finish() {}
/**
* @private
* @param {CanvasRenderingContext2D} context Context.
@@ -530,6 +490,35 @@ class CanvasReplay extends VectorContext {
}
}
/**
* @private
* @param {string} text The text to draw.
* @param {string} textKey The key of the text state.
* @param {string} strokeKey The key for the stroke state.
* @param {string} fillKey The key for the fill state.
* @return {{label: HTMLCanvasElement, anchorX: number, anchorY: number}} The text image and its anchor.
*/
drawTextImageWithPointPlacement_(text, textKey, strokeKey, fillKey) {
const textState = this.textStates[textKey];
const label = this.getTextImage(text, textKey, fillKey, strokeKey);
const strokeState = this.strokeStates[strokeKey];
const pixelRatio = this.pixelRatio;
const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
const baseline = TEXT_ALIGN[textState.textBaseline || defaultTextBaseline];
const strokeWidth = strokeState && strokeState.lineWidth ? strokeState.lineWidth : 0;
const anchorX = align * label.width / pixelRatio + 2 * (0.5 - align) * strokeWidth;
const anchorY = baseline * label.height / pixelRatio + 2 * (0.5 - baseline) * strokeWidth;
return {
label: label,
anchorX: anchorX,
anchorY: anchorY
};
}
/**
* @private
* @param {CanvasRenderingContext2D} context Context.
@@ -544,7 +533,7 @@ class CanvasReplay extends VectorContext {
* @return {T|undefined} Callback result.
* @template T
*/
replay_(
execute_(
context,
transform,
skippedFeaturesHash,
@@ -571,7 +560,8 @@ class CanvasReplay extends VectorContext {
const ii = instructions.length; // end of instructions
let d = 0; // data index
let dd; // end of per-instruction data
let anchorX, anchorY, prevX, prevY, roundX, roundY, declutterGroup, image;
let anchorX, anchorY, prevX, prevY, roundX, roundY, declutterGroup, image, text, textKey;
let strokeKey, fillKey;
let pendingFill = 0;
let pendingStroke = 0;
let lastFillInstruction = null;
@@ -663,20 +653,42 @@ class CanvasReplay extends VectorContext {
case CanvasInstruction.DRAW_IMAGE:
d = /** @type {number} */ (instruction[1]);
dd = /** @type {number} */ (instruction[2]);
image = /** @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement} */
(instruction[3]);
image = /** @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement} */ (instruction[3]);
// Remaining arguments in DRAW_IMAGE are in alphabetical order
anchorX = /** @type {number} */ (instruction[4]);
anchorY = /** @type {number} */ (instruction[5]);
declutterGroup = featureCallback ? null : /** @type {import("../canvas.js").DeclutterGroup} */ (instruction[6]);
const height = /** @type {number} */ (instruction[7]);
let height = /** @type {number} */ (instruction[7]);
const opacity = /** @type {number} */ (instruction[8]);
const originX = /** @type {number} */ (instruction[9]);
const originY = /** @type {number} */ (instruction[10]);
const rotateWithView = /** @type {boolean} */ (instruction[11]);
let rotation = /** @type {number} */ (instruction[12]);
const scale = /** @type {number} */ (instruction[13]);
const width = /** @type {number} */ (instruction[14]);
let width = /** @type {number} */ (instruction[14]);
if (!image && instruction.length >= 19) {
// create label images
text = /** @type {string} */ (instruction[18]);
textKey = /** @type {string} */ (instruction[19]);
strokeKey = /** @type {string} */ (instruction[20]);
fillKey = /** @type {string} */ (instruction[21]);
const labelWithAnchor = this.drawTextImageWithPointPlacement_(text, textKey, strokeKey, fillKey);
image = instruction[3] = labelWithAnchor.label;
const textOffsetX = /** @type {number} */ (instruction[22]);
anchorX = instruction[4] = (labelWithAnchor.anchorX - textOffsetX) * this.pixelRatio;
const textOffsetY = /** @type {number} */ (instruction[23]);
anchorY = instruction[5] = (labelWithAnchor.anchorY - textOffsetY) * this.pixelRatio;
height = instruction[7] = image.height;
width = instruction[14] = image.width;
}
let geometryWidths;
if (instruction.length > 24) {
geometryWidths = /** @type {number} */ (instruction[24]);
}
let padding, backgroundFill, backgroundStroke;
if (instruction.length > 16) {
@@ -691,7 +703,11 @@ class CanvasReplay extends VectorContext {
if (rotateWithView) {
rotation += viewRotation;
}
let widthIndex = 0;
for (; d < dd; d += 2) {
if (geometryWidths && geometryWidths[widthIndex++] < width / this.pixelRatio) {
continue;
}
this.replayImage_(context,
pixelCoordinates[d], pixelCoordinates[d + 1], image, anchorX, anchorY,
declutterGroup, height, opacity, originX, originY, rotation, scale,
@@ -708,22 +724,38 @@ class CanvasReplay extends VectorContext {
const baseline = /** @type {number} */ (instruction[3]);
declutterGroup = featureCallback ? null : /** @type {import("../canvas.js").DeclutterGroup} */ (instruction[4]);
const overflow = /** @type {number} */ (instruction[5]);
const fillKey = /** @type {string} */ (instruction[6]);
fillKey = /** @type {string} */ (instruction[6]);
const maxAngle = /** @type {number} */ (instruction[7]);
const measure = /** @type {function(string):number} */ (instruction[8]);
const measurePixelRatio = /** @type {number} */ (instruction[8]);
const offsetY = /** @type {number} */ (instruction[9]);
const strokeKey = /** @type {string} */ (instruction[10]);
strokeKey = /** @type {string} */ (instruction[10]);
const strokeWidth = /** @type {number} */ (instruction[11]);
const text = /** @type {string} */ (instruction[12]);
const textKey = /** @type {string} */ (instruction[13]);
const textScale = /** @type {number} */ (instruction[14]);
text = /** @type {string} */ (instruction[12]);
textKey = /** @type {string} */ (instruction[13]);
const pixelRatioScale = /** @type {number} */ (instruction[14]);
const textState = this.textStates[textKey];
const font = textState.font;
const textScale = textState.scale;
let widths = this.widths_[font];
if (!widths) {
this.widths_[font] = widths = {};
}
//FIXME Do not create this function on every call
const measure = function(text) {
let width = widths[text];
if (!width) {
width = widths[text] = measureTextWidth(font, text);
}
return width * textScale * measurePixelRatio;
};
const pathLength = lineStringLength(pixelCoordinates, begin, end, 2);
const textLength = measure(text);
if (overflow || textLength <= pathLength) {
/** @type {import("./TextReplay.js").default} */
const textReplay = /** @type {?} */ (this);
const textAlign = textReplay.textStates[textKey].textAlign;
const textAlign = this.textStates[textKey].textAlign;
const startM = (pathLength - textLength) * TEXT_ALIGN[textAlign];
const parts = drawTextOnPath(
pixelCoordinates, begin, end, 2, text, measure, startM, maxAngle);
@@ -733,13 +765,13 @@ class CanvasReplay extends VectorContext {
for (c = 0, cc = parts.length; c < cc; ++c) {
part = parts[c]; // x, y, anchorX, rotation, chunk
chars = /** @type {string} */ (part[4]);
label = textReplay.getImage(chars, textKey, '', strokeKey);
label = this.getTextImage(chars, textKey, '', strokeKey);
anchorX = /** @type {number} */ (part[2]) + strokeWidth;
anchorY = baseline * label.height + (0.5 - baseline) * 2 * strokeWidth - offsetY;
this.replayImage_(context,
/** @type {number} */ (part[0]), /** @type {number} */ (part[1]), label,
anchorX, anchorY, declutterGroup, label.height, 1, 0, 0,
/** @type {number} */ (part[3]), textScale, false, label.width,
/** @type {number} */ (part[3]), pixelRatioScale, false, label.width,
defaultPadding, null, null);
}
}
@@ -747,13 +779,13 @@ class CanvasReplay extends VectorContext {
for (c = 0, cc = parts.length; c < cc; ++c) {
part = parts[c]; // x, y, anchorX, rotation, chunk
chars = /** @type {string} */ (part[4]);
label = textReplay.getImage(chars, textKey, fillKey, '');
label = this.getTextImage(chars, textKey, fillKey, '');
anchorX = /** @type {number} */ (part[2]);
anchorY = baseline * label.height - offsetY;
this.replayImage_(context,
/** @type {number} */ (part[0]), /** @type {number} */ (part[1]), label,
anchorX, anchorY, declutterGroup, label.height, 1, 0, 0,
/** @type {number} */ (part[3]), textScale, false, label.width,
/** @type {number} */ (part[3]), pixelRatioScale, false, label.width,
defaultPadding, null, null);
}
}
@@ -860,9 +892,9 @@ class CanvasReplay extends VectorContext {
* to skip.
* @param {boolean} snapToPixel Snap point symbols and text to integer pixels.
*/
replay(context, transform, viewRotation, skippedFeaturesHash, snapToPixel) {
execute(context, transform, viewRotation, skippedFeaturesHash, snapToPixel) {
this.viewRotation_ = viewRotation;
this.replay_(context, transform,
this.execute_(context, transform,
skippedFeaturesHash, this.instructions, snapToPixel, undefined, undefined);
}
@@ -879,7 +911,7 @@ class CanvasReplay extends VectorContext {
* @return {T|undefined} Callback result.
* @template T
*/
replayHitDetection(
executeHitDetection(
context,
transform,
viewRotation,
@@ -888,7 +920,7 @@ class CanvasReplay extends VectorContext {
opt_hitExtent
) {
this.viewRotation_ = viewRotation;
return this.replay_(context, transform, skippedFeaturesHash,
return this.execute_(context, transform, skippedFeaturesHash,
this.hitDetectionInstructions, true, opt_featureCallback, opt_hitExtent);
}
@@ -918,56 +950,6 @@ class CanvasReplay extends VectorContext {
}
}
/**
* @inheritDoc
*/
setFillStrokeStyle(fillStyle, strokeStyle) {
const state = this.state;
if (fillStyle) {
const fillStyleColor = fillStyle.getColor();
state.fillStyle = asColorLike(fillStyleColor ?
fillStyleColor : defaultFillStyle);
} else {
state.fillStyle = undefined;
}
if (strokeStyle) {
const strokeStyleColor = strokeStyle.getColor();
state.strokeStyle = asColorLike(strokeStyleColor ?
strokeStyleColor : defaultStrokeStyle);
const strokeStyleLineCap = strokeStyle.getLineCap();
state.lineCap = strokeStyleLineCap !== undefined ?
strokeStyleLineCap : defaultLineCap;
const strokeStyleLineDash = strokeStyle.getLineDash();
state.lineDash = strokeStyleLineDash ?
strokeStyleLineDash.slice() : defaultLineDash;
const strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();
state.lineDashOffset = strokeStyleLineDashOffset ?
strokeStyleLineDashOffset : defaultLineDashOffset;
const strokeStyleLineJoin = strokeStyle.getLineJoin();
state.lineJoin = strokeStyleLineJoin !== undefined ?
strokeStyleLineJoin : defaultLineJoin;
const strokeStyleWidth = strokeStyle.getWidth();
state.lineWidth = strokeStyleWidth !== undefined ?
strokeStyleWidth : defaultLineWidth;
const strokeStyleMiterLimit = strokeStyle.getMiterLimit();
state.miterLimit = strokeStyleMiterLimit !== undefined ?
strokeStyleMiterLimit : defaultMiterLimit;
if (state.lineWidth > this.maxLineWidth) {
this.maxLineWidth = state.lineWidth;
// invalidate the buffered max extent cache
this.bufferedMaxExtent_ = null;
}
} else {
state.strokeStyle = undefined;
state.lineCap = undefined;
state.lineDash = null;
state.lineDashOffset = undefined;
state.lineJoin = undefined;
state.lineWidth = undefined;
state.miterLimit = undefined;
}
}
/**
* @param {import("../canvas.js").FillStrokeState} state State.
@@ -985,12 +967,6 @@ class CanvasReplay extends VectorContext {
return fillInstruction;
}
/**
* @param {import("../canvas.js").FillStrokeState} state State.
*/
applyStroke(state) {
this.instructions.push(this.createStroke(state));
}
/**
* @param {import("../canvas.js").FillStrokeState} state State.
@@ -1005,66 +981,6 @@ class CanvasReplay extends VectorContext {
];
}
/**
* @param {import("../canvas.js").FillStrokeState} state State.
* @param {function(this:CanvasReplay, import("../canvas.js").FillStrokeState, (import("../../geom/Geometry.js").default|import("../Feature.js").default)):Array<*>} createFill Create fill.
* @param {import("../../geom/Geometry.js").default|import("../Feature.js").default} geometry Geometry.
*/
updateFillStyle(state, createFill, geometry) {
const fillStyle = state.fillStyle;
if (typeof fillStyle !== 'string' || state.currentFillStyle != fillStyle) {
if (fillStyle !== undefined) {
this.instructions.push(createFill.call(this, state, geometry));
}
state.currentFillStyle = fillStyle;
}
}
/**
* @param {import("../canvas.js").FillStrokeState} state State.
* @param {function(this:CanvasReplay, import("../canvas.js").FillStrokeState)} applyStroke Apply stroke.
*/
updateStrokeStyle(state, applyStroke) {
const strokeStyle = state.strokeStyle;
const lineCap = state.lineCap;
const lineDash = state.lineDash;
const lineDashOffset = state.lineDashOffset;
const lineJoin = state.lineJoin;
const lineWidth = state.lineWidth;
const miterLimit = state.miterLimit;
if (state.currentStrokeStyle != strokeStyle ||
state.currentLineCap != lineCap ||
(lineDash != state.currentLineDash && !equals(state.currentLineDash, lineDash)) ||
state.currentLineDashOffset != lineDashOffset ||
state.currentLineJoin != lineJoin ||
state.currentLineWidth != lineWidth ||
state.currentMiterLimit != miterLimit) {
if (strokeStyle !== undefined) {
applyStroke.call(this, state);
}
state.currentStrokeStyle = strokeStyle;
state.currentLineCap = lineCap;
state.currentLineDash = lineDash;
state.currentLineDashOffset = lineDashOffset;
state.currentLineJoin = lineJoin;
state.currentLineWidth = lineWidth;
state.currentMiterLimit = miterLimit;
}
}
/**
* @param {import("../../geom/Geometry.js").default|import("../Feature.js").default} geometry Geometry.
* @param {import("../../Feature.js").default|import("../Feature.js").default} feature Feature.
*/
endGeometry(geometry, feature) {
this.beginGeometryInstruction1_[2] = this.instructions.length;
this.beginGeometryInstruction1_ = null;
this.beginGeometryInstruction2_[2] = this.hitDetectionInstructions.length;
this.beginGeometryInstruction2_ = null;
const endGeometryInstruction = [CanvasInstruction.END_GEOMETRY, feature];
this.instructions.push(endGeometryInstruction);
this.hitDetectionInstructions.push(endGeometryInstruction);
}
/**
* Get the buffered rendering extent. Rendering will be clipped to the extent
@@ -1086,4 +1002,4 @@ class CanvasReplay extends VectorContext {
}
export default CanvasReplay;
export default CanvasExecutor;

View File

@@ -1,5 +1,5 @@
/**
* @module ol/render/canvas/ReplayGroup
* @module ol/render/canvas/ExecutorGroup
*/
import {numberSafeCompareFunction} from '../../array.js';
@@ -7,38 +7,23 @@ import {createCanvasContext2D} from '../../dom.js';
import {buffer, createEmpty, extendCoordinate} from '../../extent.js';
import {transform2D} from '../../geom/flat/transform.js';
import {isEmpty} from '../../obj.js';
import ReplayGroup from '../ReplayGroup.js';
import BaseExecutorGroup from '../ExecutorGroup.js';
import ReplayType from '../ReplayType.js';
import CanvasReplay from './Replay.js';
import CanvasImageReplay from './ImageReplay.js';
import CanvasLineStringReplay from './LineStringReplay.js';
import CanvasPolygonReplay from './PolygonReplay.js';
import CanvasTextReplay from './TextReplay.js';
import {ORDER} from '../replay.js';
import {create as createTransform, compose as composeTransform} from '../../transform.js';
import CanvasExecutor from './Executor.js';
/**
* @type {Object<ReplayType, typeof CanvasReplay>}
*/
const BATCH_CONSTRUCTORS = {
'Circle': CanvasPolygonReplay,
'Default': CanvasReplay,
'Image': CanvasImageReplay,
'LineString': CanvasLineStringReplay,
'Polygon': CanvasPolygonReplay,
'Text': CanvasTextReplay
};
class CanvasReplayGroup extends ReplayGroup {
class ExecutorGroup extends BaseExecutorGroup {
/**
* @param {number} tolerance Tolerance.
* @param {import("../../extent.js").Extent} maxExtent Max extent.
* @param {number} resolution Resolution.
* @param {number} pixelRatio Pixel ratio.
* @param {boolean} overlaps The replay group can have overlapping geometries.
* @param {boolean} overlaps The executor group can have overlapping geometries.
* @param {?} declutterTree Declutter tree for declutter processing in postrender.
* @param {!Object<string, !Object<ReplayType, import("./Builder.js").SerializableInstructions>>} allInstructions
* The serializable instructions.
* @param {number=} opt_renderBuffer Optional rendering buffer.
*/
constructor(
@@ -48,6 +33,7 @@ class CanvasReplayGroup extends ReplayGroup {
pixelRatio,
overlaps,
declutterTree,
allInstructions,
opt_renderBuffer
) {
super();
@@ -102,9 +88,9 @@ class CanvasReplayGroup extends ReplayGroup {
/**
* @private
* @type {!Object<string, !Object<ReplayType, CanvasReplay>>}
* @type {!Object<string, !Object<ReplayType, import("./Executor").default>>}
*/
this.replaysByZIndex_ = {};
this.executorsByZIndex_ = {};
/**
* @private
@@ -117,23 +103,8 @@ class CanvasReplayGroup extends ReplayGroup {
* @type {import("../../transform.js").Transform}
*/
this.hitDetectionTransform_ = createTransform();
}
/**
* @inheritDoc
*/
addDeclutter(group) {
let declutter = null;
if (this.declutterTree_) {
if (group) {
declutter = this.declutterGroup_;
/** @type {number} */ (declutter[4])++;
} else {
declutter = this.declutterGroup_ = createEmpty();
declutter.push(1);
}
}
return declutter;
this.createExectutors_(allInstructions);
}
/**
@@ -151,14 +122,34 @@ class CanvasReplayGroup extends ReplayGroup {
}
/**
* @param {Array<ReplayType>} replays Replays.
* @return {boolean} Has replays of the provided types.
* Create executors and populate them using the provided instructions.
* @private
* @param {!Object<string, !Object<ReplayType, import("./Builder.js").SerializableInstructions>>} allInstructions The serializable instructions
*/
hasReplays(replays) {
for (const zIndex in this.replaysByZIndex_) {
const candidates = this.replaysByZIndex_[zIndex];
for (let i = 0, ii = replays.length; i < ii; ++i) {
if (replays[i] in candidates) {
createExectutors_(allInstructions) {
for (const zIndex in allInstructions) {
let executors = this.executorsByZIndex_[zIndex];
if (executors === undefined) {
this.executorsByZIndex_[zIndex] = executors = {};
}
const instructionByZindex = allInstructions[zIndex];
for (const replayType in instructionByZindex) {
const instructions = instructionByZindex[replayType];
executors[replayType] = new CanvasExecutor(this.tolerance_, this.maxExtent_,
this.resolution_, this.pixelRatio_, this.overlaps_, this.declutterTree_, instructions);
}
}
}
/**
* @param {Array<ReplayType>} executors Executors.
* @return {boolean} Has executors of the provided types.
*/
hasExecutors(executors) {
for (const zIndex in this.executorsByZIndex_) {
const candidates = this.executorsByZIndex_[zIndex];
for (let i = 0, ii = executors.length; i < ii; ++i) {
if (executors[i] in candidates) {
return true;
}
}
@@ -166,17 +157,6 @@ class CanvasReplayGroup extends ReplayGroup {
return false;
}
/**
* FIXME empty description for jsdoc
*/
finish() {
for (const zKey in this.replaysByZIndex_) {
const replays = this.replaysByZIndex_[zKey];
for (const replayKey in replays) {
replays[replayKey].finish();
}
}
}
/**
* @param {import("../../coordinate.js").Coordinate} coordinate Coordinate.
@@ -263,27 +243,27 @@ class CanvasReplayGroup extends ReplayGroup {
}
/** @type {Array<number>} */
const zs = Object.keys(this.replaysByZIndex_).map(Number);
const zs = Object.keys(this.executorsByZIndex_).map(Number);
zs.sort(numberSafeCompareFunction);
let i, j, replays, replay, result;
let i, j, executors, executor, result;
for (i = zs.length - 1; i >= 0; --i) {
const zIndexKey = zs[i].toString();
replays = this.replaysByZIndex_[zIndexKey];
executors = this.executorsByZIndex_[zIndexKey];
for (j = ORDER.length - 1; j >= 0; --j) {
replayType = ORDER[j];
replay = replays[replayType];
if (replay !== undefined) {
executor = executors[replayType];
if (executor !== undefined) {
if (declutterReplays &&
(replayType == ReplayType.IMAGE || replayType == ReplayType.TEXT)) {
const declutter = declutterReplays[zIndexKey];
if (!declutter) {
declutterReplays[zIndexKey] = [replay, transform.slice(0)];
declutterReplays[zIndexKey] = [executor, transform.slice(0)];
} else {
declutter.push(replay, transform.slice(0));
declutter.push(executor, transform.slice(0));
}
} else {
result = replay.replayHitDetection(context, transform, rotation,
result = executor.executeHitDetection(context, transform, rotation,
skippedFeaturesHash, featureCallback, hitExtent);
if (result) {
return result;
@@ -321,35 +301,40 @@ class CanvasReplayGroup extends ReplayGroup {
/**
* @inheritDoc
*/
getReplay(zIndex, replayType) {
getExecutor(zIndex, replayType) {
const zIndexKey = zIndex !== undefined ? zIndex.toString() : '0';
let replays = this.replaysByZIndex_[zIndexKey];
if (replays === undefined) {
replays = {};
this.replaysByZIndex_[zIndexKey] = replays;
let executors = this.executorsByZIndex_[zIndexKey];
if (executors === undefined) {
executors = {};
this.executorsByZIndex_[zIndexKey] = executors;
}
let replay = replays[replayType];
if (replay === undefined) {
const Constructor = BATCH_CONSTRUCTORS[replayType];
replay = new Constructor(this.tolerance_, this.maxExtent_,
this.resolution_, this.pixelRatio_, this.overlaps_, this.declutterTree_);
replays[replayType] = replay;
let executor = executors[replayType];
if (executor === undefined) {
// FIXME: it should not be possible to ask for an executor that does not exist
executor = new CanvasExecutor(this.tolerance_, this.maxExtent_,
this.resolution_, this.pixelRatio_, this.overlaps_, {
instructions: [],
hitDetectionInstructions: [],
coordinates: []
},
this.declutterTree_);
executors[replayType] = executor;
}
return replay;
return executor;
}
/**
* @return {Object<string, Object<ReplayType, CanvasReplay>>} Replays.
*/
getReplays() {
return this.replaysByZIndex_;
getExecutors() {
return this.executorsByZIndex_;
}
/**
* @inheritDoc
*/
isEmpty() {
return isEmpty(this.replaysByZIndex_);
return isEmpty(this.executorsByZIndex_);
}
/**
@@ -362,7 +347,7 @@ class CanvasReplayGroup extends ReplayGroup {
* Default is {@link module:ol/render/replay~ORDER}
* @param {Object<string, import("../canvas.js").DeclutterGroup>=} opt_declutterReplays Declutter replays.
*/
replay(
execute(
context,
transform,
viewRotation,
@@ -373,7 +358,7 @@ class CanvasReplayGroup extends ReplayGroup {
) {
/** @type {Array<number>} */
const zs = Object.keys(this.replaysByZIndex_).map(Number);
const zs = Object.keys(this.executorsByZIndex_).map(Number);
zs.sort(numberSafeCompareFunction);
// setup clipping so that the parts of over-simplified geometries are not
@@ -385,7 +370,7 @@ class CanvasReplayGroup extends ReplayGroup {
let i, ii, j, jj, replays, replay;
for (i = 0, ii = zs.length; i < ii; ++i) {
const zIndexKey = zs[i].toString();
replays = this.replaysByZIndex_[zIndexKey];
replays = this.executorsByZIndex_[zIndexKey];
for (j = 0, jj = replayTypes.length; j < jj; ++j) {
const replayType = replayTypes[j];
replay = replays[replayType];
@@ -399,7 +384,7 @@ class CanvasReplayGroup extends ReplayGroup {
declutter.push(replay, transform.slice(0));
}
} else {
replay.replay(context, transform, viewRotation, skippedFeaturesHash, snapToPixel);
replay.execute(context, transform, viewRotation, skippedFeaturesHash, snapToPixel);
}
}
}
@@ -498,14 +483,14 @@ export function replayDeclutter(declutterReplays, context, rotation, snapToPixel
const zs = Object.keys(declutterReplays).map(Number).sort(numberSafeCompareFunction);
const skippedFeatureUids = {};
for (let z = 0, zz = zs.length; z < zz; ++z) {
const replayData = declutterReplays[zs[z].toString()];
for (let i = 0, ii = replayData.length; i < ii;) {
const replay = replayData[i++];
const transform = replayData[i++];
replay.replay(context, transform, rotation, skippedFeatureUids, snapToPixel);
const executorData = declutterReplays[zs[z].toString()];
for (let i = 0, ii = executorData.length; i < ii;) {
const executor = executorData[i++];
const transform = executorData[i++];
executor.execute(context, transform, rotation, skippedFeatureUids, snapToPixel);
}
}
}
export default CanvasReplayGroup;
export default ExecutorGroup;

View File

@@ -1,16 +1,16 @@
/**
* @module ol/render/canvas/ImageReplay
* @module ol/render/canvas/ImageBuilder
*/
import CanvasInstruction from './Instruction.js';
import CanvasReplay from './Replay.js';
import CanvasBuilder from './Builder.js';
class CanvasImageReplay extends CanvasReplay {
class CanvasImageBuilder extends CanvasBuilder {
/**
* @param {number} tolerance Tolerance.
* @param {import("../../extent.js").Extent} maxExtent Maximum extent.
* @param {number} resolution Resolution.
* @param {number} pixelRatio Pixel ratio.
* @param {boolean} overlaps The replay can have overlapping geometries.
* @param {boolean} overlaps The builder can have overlapping geometries.
* @param {?} declutterTree Declutter tree.
*/
constructor(tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
@@ -185,6 +185,7 @@ class CanvasImageReplay extends CanvasReplay {
this.rotateWithView_ = undefined;
this.rotation_ = undefined;
this.width_ = undefined;
return super.finish();
}
/**
@@ -213,4 +214,4 @@ class CanvasImageReplay extends CanvasReplay {
}
export default CanvasImageReplay;
export default CanvasImageBuilder;

View File

@@ -1,10 +1,10 @@
/**
* @module ol/render/canvas/LineStringReplay
* @module ol/render/canvas/LineStringBuilder
*/
import CanvasInstruction, {strokeInstruction, beginPathInstruction} from './Instruction.js';
import CanvasReplay from './Replay.js';
import CanvasBuilder from './Builder.js';
class CanvasLineStringReplay extends CanvasReplay {
class CanvasLineStringBuilder extends CanvasBuilder {
/**
* @param {number} tolerance Tolerance.
* @param {import("../../extent.js").Extent} maxExtent Maximum extent.
@@ -97,6 +97,7 @@ class CanvasLineStringReplay extends CanvasReplay {
}
this.reverseHitDetectionInstructions();
this.state = null;
return super.finish();
}
/**
@@ -114,4 +115,4 @@ class CanvasLineStringReplay extends CanvasReplay {
}
export default CanvasLineStringReplay;
export default CanvasLineStringBuilder;

View File

@@ -1,5 +1,5 @@
/**
* @module ol/render/canvas/PolygonReplay
* @module ol/render/canvas/PolygonBuilder
*/
import {asString} from '../../color.js';
import {snap} from '../../geom/flat/simplify.js';
@@ -7,10 +7,10 @@ import {defaultFillStyle} from '../canvas.js';
import CanvasInstruction, {
fillInstruction, strokeInstruction, beginPathInstruction, closePathInstruction
} from './Instruction.js';
import CanvasReplay from './Replay.js';
import CanvasBuilder from './Builder.js';
class CanvasPolygonReplay extends CanvasReplay {
class CanvasPolygonBuilder extends CanvasBuilder {
/**
* @param {number} tolerance Tolerance.
* @param {import("../../extent.js").Extent} maxExtent Maximum extent.
@@ -192,6 +192,7 @@ class CanvasPolygonReplay extends CanvasReplay {
coordinates[i] = snap(coordinates[i], tolerance);
}
}
return super.finish();
}
/**
@@ -211,4 +212,4 @@ class CanvasPolygonReplay extends CanvasReplay {
}
export default CanvasPolygonReplay;
export default CanvasPolygonBuilder;

View File

@@ -1,20 +1,18 @@
/**
* @module ol/render/canvas/TextReplay
* @module ol/render/canvas/TextBuilder
*/
import {getUid} from '../../util.js';
import {asColorLike} from '../../colorlike.js';
import {createCanvasContext2D} from '../../dom.js';
import {intersects} from '../../extent.js';
import {matchingChunk} from '../../geom/flat/straightchunk.js';
import GeometryType from '../../geom/GeometryType.js';
import {CANVAS_LINE_DASH} from '../../has.js';
import {labelCache, measureTextWidth, defaultTextAlign, measureTextHeight, defaultPadding, defaultLineCap, defaultLineDashOffset, defaultLineDash, defaultLineJoin, defaultFillStyle, checkFont, defaultFont, defaultLineWidth, defaultMiterLimit, defaultStrokeStyle, defaultTextBaseline} from '../canvas.js';
import {labelCache, defaultTextAlign, defaultPadding, defaultLineCap, defaultLineDashOffset, defaultLineDash, defaultLineJoin, defaultFillStyle, checkFont, defaultFont, defaultLineWidth, defaultMiterLimit, defaultStrokeStyle, defaultTextBaseline} from '../canvas.js';
import CanvasInstruction from './Instruction.js';
import CanvasReplay from './Replay.js';
import CanvasBuilder from './Builder.js';
import {TEXT_ALIGN} from '../replay.js';
import TextPlacement from '../../style/TextPlacement.js';
class CanvasTextReplay extends CanvasReplay {
class CanvasTextBuilder extends CanvasBuilder {
/**
* @param {number} tolerance Tolerance.
* @param {import("../../extent.js").Extent} maxExtent Maximum extent.
@@ -119,14 +117,18 @@ class CanvasTextReplay extends CanvasReplay {
*/
this.strokeKey_ = '';
/**
* @private
* @type {Object<string, Object<string, number>>}
*/
this.widths_ = {};
labelCache.prune();
}
/**
* @inheritdoc
*/
finish() {
const instructions = super.finish();
instructions.textStates = this.textStates;
instructions.fillStates = this.fillStates;
instructions.strokeStates = this.strokeStates;
return instructions;
}
/**
@@ -191,8 +193,11 @@ class CanvasTextReplay extends CanvasReplay {
this.endGeometry(geometry, feature);
} else {
const label = this.getImage(this.text_, this.textKey_, this.fillKey_, this.strokeKey_);
const width = label.width / this.pixelRatio;
let geometryWidths = null;
if (!textState.overflow) {
geometryWidths = [];
}
switch (geometryType) {
case GeometryType.POINT:
case GeometryType.MULTI_POINT:
@@ -211,8 +216,8 @@ class CanvasTextReplay extends CanvasReplay {
break;
case GeometryType.POLYGON:
flatCoordinates = /** @type {import("../../geom/Polygon.js").default} */ (geometry).getFlatInteriorPoint();
if (!textState.overflow && flatCoordinates[2] / this.resolution < width) {
return;
if (!textState.overflow) {
geometryWidths.push(flatCoordinates[2] / this.resolution);
}
stride = 3;
break;
@@ -220,9 +225,10 @@ class CanvasTextReplay extends CanvasReplay {
const interiorPoints = /** @type {import("../../geom/MultiPolygon.js").default} */ (geometry).getFlatInteriorPoints();
flatCoordinates = [];
for (i = 0, ii = interiorPoints.length; i < ii; i += 3) {
if (textState.overflow || interiorPoints[i + 2] / this.resolution >= width) {
flatCoordinates.push(interiorPoints[i], interiorPoints[i + 1]);
if (!textState.overflow) {
geometryWidths.push(interiorPoints[i + 2] / this.resolution);
}
flatCoordinates.push(interiorPoints[i], interiorPoints[i + 1]);
}
end = flatCoordinates.length;
if (end == 0) {
@@ -232,6 +238,9 @@ class CanvasTextReplay extends CanvasReplay {
default:
}
end = this.appendFlatCoordinates(flatCoordinates, 0, end, stride, false, false);
this.saveTextStates_();
if (textState.backgroundFill || textState.backgroundStroke) {
this.setFillStrokeStyle(textState.backgroundFill, textState.backgroundStroke);
if (textState.backgroundFill) {
@@ -243,122 +252,41 @@ class CanvasTextReplay extends CanvasReplay {
this.hitDetectionInstructions.push(this.createStroke(this.state));
}
}
this.beginGeometry(geometry, feature);
this.drawTextImage_(label, begin, end);
// The image is unknown at this stage so we pass null; it will be computed at render time.
// For clarity, we pass NaN for offsetX, offsetY, width and height, which will be computed at
// render time.
const pixelRatio = this.pixelRatio;
this.instructions.push([CanvasInstruction.DRAW_IMAGE, begin, end,
null, NaN, NaN, this.declutterGroup_, NaN, 1, 0, 0,
this.textRotateWithView_, this.textRotation_, 1, NaN,
textState.padding == defaultPadding ?
defaultPadding : textState.padding.map(function(p) {
return p * pixelRatio;
}),
!!textState.backgroundFill, !!textState.backgroundStroke,
this.text_, this.textKey_, this.strokeKey_, this.fillKey_,
this.textOffsetX_, this.textOffsetY_, geometryWidths
]);
this.hitDetectionInstructions.push([CanvasInstruction.DRAW_IMAGE, begin, end,
null, NaN, NaN, this.declutterGroup_, NaN, 1, 0, 0,
this.textRotateWithView_, this.textRotation_, 1 / this.pixelRatio, NaN,
textState.padding,
!!textState.backgroundFill, !!textState.backgroundStroke,
this.text_, this.textKey_, this.strokeKey_, this.fillKey_,
this.textOffsetX_, this.textOffsetY_, geometryWidths
]);
this.endGeometry(geometry, feature);
}
}
/**
* @param {string} text Text.
* @param {string} textKey Text style key.
* @param {string} fillKey Fill style key.
* @param {string} strokeKey Stroke style key.
* @return {HTMLCanvasElement} Image.
*/
getImage(text, textKey, fillKey, strokeKey) {
let label;
const key = strokeKey + textKey + text + fillKey + this.pixelRatio;
if (!labelCache.containsKey(key)) {
const strokeState = strokeKey ? this.strokeStates[strokeKey] || this.textStrokeState_ : null;
const fillState = fillKey ? this.fillStates[fillKey] || this.textFillState_ : null;
const textState = this.textStates[textKey] || this.textState_;
const pixelRatio = this.pixelRatio;
const scale = textState.scale * pixelRatio;
const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
const strokeWidth = strokeKey && strokeState.lineWidth ? strokeState.lineWidth : 0;
const lines = text.split('\n');
const numLines = lines.length;
const widths = [];
const width = measureTextWidths(textState.font, lines, widths);
const lineHeight = measureTextHeight(textState.font);
const height = lineHeight * numLines;
const renderWidth = (width + strokeWidth);
const context = createCanvasContext2D(
Math.ceil(renderWidth * scale),
Math.ceil((height + strokeWidth) * scale));
label = context.canvas;
labelCache.set(key, label);
if (scale != 1) {
context.scale(scale, scale);
}
context.font = textState.font;
if (strokeKey) {
context.strokeStyle = strokeState.strokeStyle;
context.lineWidth = strokeWidth;
context.lineCap = /** @type {CanvasLineCap} */ (strokeState.lineCap);
context.lineJoin = /** @type {CanvasLineJoin} */ (strokeState.lineJoin);
context.miterLimit = strokeState.miterLimit;
if (CANVAS_LINE_DASH && strokeState.lineDash.length) {
context.setLineDash(strokeState.lineDash);
context.lineDashOffset = strokeState.lineDashOffset;
}
}
if (fillKey) {
context.fillStyle = fillState.fillStyle;
}
context.textBaseline = 'middle';
context.textAlign = 'center';
const leftRight = (0.5 - align);
const x = align * label.width / scale + leftRight * strokeWidth;
let i;
if (strokeKey) {
for (i = 0; i < numLines; ++i) {
context.strokeText(lines[i], x + leftRight * widths[i], 0.5 * (strokeWidth + lineHeight) + i * lineHeight);
}
}
if (fillKey) {
for (i = 0; i < numLines; ++i) {
context.fillText(lines[i], x + leftRight * widths[i], 0.5 * (strokeWidth + lineHeight) + i * lineHeight);
}
}
}
return labelCache.get(key);
}
/**
* @private
* @param {HTMLCanvasElement} label Label.
* @param {number} begin Begin.
* @param {number} end End.
*/
drawTextImage_(label, begin, end) {
const textState = this.textState_;
const strokeState = this.textStrokeState_;
const pixelRatio = this.pixelRatio;
const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
const baseline = TEXT_ALIGN[textState.textBaseline];
const strokeWidth = strokeState && strokeState.lineWidth ? strokeState.lineWidth : 0;
const anchorX = align * label.width / pixelRatio + 2 * (0.5 - align) * strokeWidth;
const anchorY = baseline * label.height / pixelRatio + 2 * (0.5 - baseline) * strokeWidth;
this.instructions.push([CanvasInstruction.DRAW_IMAGE, begin, end,
label, (anchorX - this.textOffsetX_) * pixelRatio, (anchorY - this.textOffsetY_) * pixelRatio,
this.declutterGroup_, label.height, 1, 0, 0, this.textRotateWithView_, this.textRotation_,
1, label.width,
textState.padding == defaultPadding ?
defaultPadding : textState.padding.map(function(p) {
return p * pixelRatio;
}),
!!textState.backgroundFill, !!textState.backgroundStroke
]);
this.hitDetectionInstructions.push([CanvasInstruction.DRAW_IMAGE, begin, end,
label, (anchorX - this.textOffsetX_) * pixelRatio, (anchorY - this.textOffsetY_) * pixelRatio,
this.declutterGroup_, label.height, 1, 0, 0, this.textRotateWithView_, this.textRotation_,
1 / pixelRatio, label.width, textState.padding,
!!textState.backgroundFill, !!textState.backgroundStroke
]);
}
/**
* @private
* @param {number} begin Begin.
* @param {number} end End.
* @param {import("../canvas.js").DeclutterGroup} declutterGroup Declutter group.
*/
drawChars_(begin, end, declutterGroup) {
saveTextStates_() {
const strokeState = this.textStrokeState_;
const textState = this.textState_;
const fillState = this.textFillState_;
@@ -378,10 +306,11 @@ class CanvasTextReplay extends CanvasReplay {
}
}
const textKey = this.textKey_;
if (!(this.textKey_ in this.textStates)) {
this.textStates[this.textKey_] = /** @type {import("../canvas.js").TextState} */ ({
if (!(textKey in this.textStates)) {
this.textStates[textKey] = /** @type {import("../canvas.js").TextState} */ ({
font: textState.font,
textAlign: textState.textAlign || defaultTextAlign,
textBaseline: textState.textBaseline || defaultTextBaseline,
scale: textState.scale
});
}
@@ -393,41 +322,42 @@ class CanvasTextReplay extends CanvasReplay {
});
}
}
}
/**
* @private
* @param {number} begin Begin.
* @param {number} end End.
* @param {import("../canvas.js").DeclutterGroup} declutterGroup Declutter group.
*/
drawChars_(begin, end, declutterGroup) {
const strokeState = this.textStrokeState_;
const textState = this.textState_;
const strokeKey = this.strokeKey_;
const textKey = this.textKey_;
const fillKey = this.fillKey_;
this.saveTextStates_();
const pixelRatio = this.pixelRatio;
const baseline = TEXT_ALIGN[textState.textBaseline];
const offsetY = this.textOffsetY_ * pixelRatio;
const text = this.text_;
const font = textState.font;
const textScale = textState.scale;
const strokeWidth = strokeState ? strokeState.lineWidth * textScale / 2 : 0;
let widths = this.widths_[font];
if (!widths) {
this.widths_[font] = widths = {};
}
this.instructions.push([CanvasInstruction.DRAW_CHARS,
begin, end, baseline, declutterGroup,
textState.overflow, fillKey, textState.maxAngle,
function(text) {
let width = widths[text];
if (!width) {
width = widths[text] = measureTextWidth(font, text);
}
return width * textScale * pixelRatio;
},
pixelRatio,
offsetY, strokeKey, strokeWidth * pixelRatio, text, textKey, 1
]);
this.hitDetectionInstructions.push([CanvasInstruction.DRAW_CHARS,
begin, end, baseline, declutterGroup,
textState.overflow, fillKey, textState.maxAngle,
function(text) {
let width = widths[text];
if (!width) {
width = widths[text] = measureTextWidth(font, text);
}
return width * textScale;
},
1,
offsetY, strokeKey, strokeWidth, text, textKey, 1 / pixelRatio
]);
}
@@ -518,23 +448,4 @@ class CanvasTextReplay extends CanvasReplay {
}
/**
* @param {string} font Font to use for measuring.
* @param {Array<string>} lines Lines to measure.
* @param {Array<number>} widths Array will be populated with the widths of
* each line.
* @return {number} Width of the whole text.
*/
export function measureTextWidths(font, lines, widths) {
const numLines = lines.length;
let width = 0;
for (let i = 0; i < numLines; ++i) {
const currentWidth = measureTextWidth(font, lines[i]);
width = Math.max(width, currentWidth);
widths.push(currentWidth);
}
return width;
}
export default CanvasTextReplay;
export default CanvasTextBuilder;

View File

@@ -90,7 +90,7 @@ class WebGLImmediateRenderer extends VectorContext {
drawText_(replayGroup, geometry) {
const context = this.context_;
const replay = /** @type {import("./TextReplay.js").default} */ (
replayGroup.getReplay(0, ReplayType.TEXT));
replayGroup.getBuilder(0, ReplayType.TEXT));
replay.setTextStyle(this.textStyle_);
replay.drawText(geometry, null);
replay.finish(context);
@@ -191,7 +191,7 @@ class WebGLImmediateRenderer extends VectorContext {
const context = this.context_;
const replayGroup = new WebGLReplayGroup(1, this.extent_);
const replay = /** @type {import("./ImageReplay.js").default} */ (
replayGroup.getReplay(0, ReplayType.IMAGE));
replayGroup.getBuilder(0, ReplayType.IMAGE));
replay.setImageStyle(this.imageStyle_);
replay.drawPoint(geometry, data);
replay.finish(context);
@@ -218,7 +218,7 @@ class WebGLImmediateRenderer extends VectorContext {
const context = this.context_;
const replayGroup = new WebGLReplayGroup(1, this.extent_);
const replay = /** @type {import("./ImageReplay.js").default} */ (
replayGroup.getReplay(0, ReplayType.IMAGE));
replayGroup.getBuilder(0, ReplayType.IMAGE));
replay.setImageStyle(this.imageStyle_);
replay.drawMultiPoint(geometry, data);
replay.finish(context);
@@ -244,7 +244,7 @@ class WebGLImmediateRenderer extends VectorContext {
const context = this.context_;
const replayGroup = new WebGLReplayGroup(1, this.extent_);
const replay = /** @type {import("./LineStringReplay.js").default} */ (
replayGroup.getReplay(0, ReplayType.LINE_STRING));
replayGroup.getBuilder(0, ReplayType.LINE_STRING));
replay.setFillStrokeStyle(null, this.strokeStyle_);
replay.drawLineString(geometry, data);
replay.finish(context);
@@ -270,7 +270,7 @@ class WebGLImmediateRenderer extends VectorContext {
const context = this.context_;
const replayGroup = new WebGLReplayGroup(1, this.extent_);
const replay = /** @type {import("./LineStringReplay.js").default} */ (
replayGroup.getReplay(0, ReplayType.LINE_STRING));
replayGroup.getBuilder(0, ReplayType.LINE_STRING));
replay.setFillStrokeStyle(null, this.strokeStyle_);
replay.drawMultiLineString(geometry, data);
replay.finish(context);
@@ -296,7 +296,7 @@ class WebGLImmediateRenderer extends VectorContext {
const context = this.context_;
const replayGroup = new WebGLReplayGroup(1, this.extent_);
const replay = /** @type {import("./PolygonReplay.js").default} */ (
replayGroup.getReplay(0, ReplayType.POLYGON));
replayGroup.getBuilder(0, ReplayType.POLYGON));
replay.setFillStrokeStyle(this.fillStyle_, this.strokeStyle_);
replay.drawPolygon(geometry, data);
replay.finish(context);
@@ -322,7 +322,7 @@ class WebGLImmediateRenderer extends VectorContext {
const context = this.context_;
const replayGroup = new WebGLReplayGroup(1, this.extent_);
const replay = /** @type {import("./PolygonReplay.js").default} */ (
replayGroup.getReplay(0, ReplayType.POLYGON));
replayGroup.getBuilder(0, ReplayType.POLYGON));
replay.setFillStrokeStyle(this.fillStyle_, this.strokeStyle_);
replay.drawMultiPolygon(geometry, data);
replay.finish(context);
@@ -348,7 +348,7 @@ class WebGLImmediateRenderer extends VectorContext {
const context = this.context_;
const replayGroup = new WebGLReplayGroup(1, this.extent_);
const replay = /** @type {import("./CircleReplay.js").default} */ (
replayGroup.getReplay(0, ReplayType.CIRCLE));
replayGroup.getBuilder(0, ReplayType.CIRCLE));
replay.setFillStrokeStyle(this.fillStyle_, this.strokeStyle_);
replay.drawCircle(geometry, data);
replay.finish(context);

View File

@@ -6,7 +6,7 @@ import {numberSafeCompareFunction} from '../../array.js';
import {buffer, createOrUpdateFromCoordinate} from '../../extent.js';
import {isEmpty} from '../../obj.js';
import {ORDER} from '../replay.js';
import ReplayGroup from '../ReplayGroup.js';
import ReplayGroup from '../BuilderGroup.js';
import WebGLCircleReplay from './CircleReplay.js';
import WebGLImageReplay from './ImageReplay.js';
import WebGLLineStringReplay from './LineStringReplay.js';
@@ -113,7 +113,7 @@ class WebGLReplayGroup extends ReplayGroup {
/**
* @inheritDoc
*/
getReplay(zIndex, replayType) {
getBuilder(zIndex, replayType) {
const zIndexKey = zIndex !== undefined ? zIndex.toString() : '0';
let replays = this.replaysByZIndex_[zIndexKey];
if (replays === undefined) {

View File

@@ -10,7 +10,8 @@ import rbush from 'rbush';
import {buffer, createEmpty, containsExtent, getWidth} from '../../extent.js';
import RenderEventType from '../../render/EventType.js';
import {labelCache, rotateAtOffset} from '../../render/canvas.js';
import CanvasReplayGroup from '../../render/canvas/ReplayGroup.js';
import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
import InstructionsGroupExecutor from '../../render/canvas/ExecutorGroup.js';
import CanvasLayerRenderer from './Layer.js';
import {defaultOrder as defaultRenderOrder, getTolerance as getRenderTolerance, getSquaredTolerance as getSquaredRenderTolerance, renderFeature} from '../vector.js';
@@ -66,7 +67,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
/**
* @private
* @type {import("../../render/canvas/ReplayGroup.js").default}
* @type {import("../../render/canvas/ExecutorGroup").default}
*/
this.replayGroup_ = null;
@@ -165,7 +166,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const halfWidth = (frameState.size[0] * pixelRatio) / 2;
const halfHeight = (frameState.size[1] * pixelRatio) / 2;
rotateAtOffset(replayContext, -rotation, halfWidth, halfHeight);
replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
if (vectorSource.getWrapX() && projection.canWrapX() &&
!containsExtent(projectionExtent, extent)) {
let startX = extent[0];
@@ -176,7 +177,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
--world;
offsetX = worldWidth * world;
transform = this.getTransform(frameState, offsetX);
replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
startX += worldWidth;
}
world = 0;
@@ -185,7 +186,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
++world;
offsetX = worldWidth * world;
transform = this.getTransform(frameState, offsetX);
replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
startX -= worldWidth;
}
}
@@ -279,7 +280,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
let transform = this.getRenderTransform(frameState, width, height, 0);
const skippedFeatureUids = layerState.managed ? frameState.skippedFeatureUids : {};
replayGroup.replay(context, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel);
if (vectorSource.getWrapX() && projection.canWrapX() && !containsExtent(projectionExtent, extent)) {
let startX = extent[0];
@@ -290,7 +291,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
--world;
offsetX = worldWidth * world;
transform = this.getRenderTransform(frameState, width, height, offsetX);
replayGroup.replay(context, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel);
startX += worldWidth;
}
world = 0;
@@ -299,7 +300,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
++world;
offsetX = worldWidth * world;
transform = this.getRenderTransform(frameState, width, height, offsetX);
replayGroup.replay(context, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel);
startX -= worldWidth;
}
}
@@ -443,7 +444,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
this.dirty_ = false;
const replayGroup = new CanvasReplayGroup(
const replayGroup = new CanvasBuilderGroup(
getRenderTolerance(resolution, pixelRatio), extent, resolution,
pixelRatio, vectorSource.getOverlaps(), this.declutterTree_, vectorLayer.getRenderBuffer());
vectorSource.loadFeatures(extent, resolution, projection);
@@ -480,13 +481,18 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
} else {
vectorSource.forEachFeatureInExtent(extent, render);
}
replayGroup.finish();
const replayGroupInstructions = replayGroup.finish();
const renderingExecutorGroup = new InstructionsGroupExecutor(
getRenderTolerance(resolution, pixelRatio), extent, resolution,
pixelRatio, vectorSource.getOverlaps(), this.declutterTree_,
replayGroupInstructions, vectorLayer.getRenderBuffer());
this.renderedResolution_ = resolution;
this.renderedRevision_ = vectorLayerRevision;
this.renderedRenderOrder_ = vectorLayerRenderOrder;
this.renderedExtent_ = extent;
this.replayGroup_ = replayGroup;
this.replayGroup_ = renderingExecutorGroup;
this.replayGroupChanged = true;
return true;
@@ -497,10 +503,10 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
* @param {number} resolution Resolution.
* @param {number} pixelRatio Pixel ratio.
* @param {import("../../style/Style.js").default|Array<import("../../style/Style.js").default>} styles The style or array of styles.
* @param {import("../../render/canvas/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../../render/canvas/BuilderGroup.js").default} builderGroup Builder group.
* @return {boolean} `true` if an image is loading.
*/
renderFeature(feature, resolution, pixelRatio, styles, replayGroup) {
renderFeature(feature, resolution, pixelRatio, styles, builderGroup) {
if (!styles) {
return false;
}
@@ -508,13 +514,13 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
if (Array.isArray(styles)) {
for (let i = 0, ii = styles.length; i < ii; ++i) {
loading = renderFeature(
replayGroup, feature, styles[i],
builderGroup, feature, styles[i],
getSquaredRenderTolerance(resolution, pixelRatio),
this.handleStyleImageChange_, this) || loading;
}
} else {
loading = renderFeature(
replayGroup, feature, styles,
builderGroup, feature, styles,
getSquaredRenderTolerance(resolution, pixelRatio),
this.handleStyleImageChange_, this);
}

View File

@@ -13,7 +13,7 @@ import {equivalent as equivalentProjection} from '../../proj.js';
import Units from '../../proj/Units.js';
import ReplayType from '../../render/ReplayType.js';
import {labelCache, rotateAtOffset} from '../../render/canvas.js';
import CanvasReplayGroup, {replayDeclutter} from '../../render/canvas/ReplayGroup.js';
import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
import {ORDER} from '../../render/replay.js';
import CanvasTileLayerRenderer from './TileLayer.js';
import {getSquaredTolerance as getSquaredRenderTolerance, renderFeature} from '../vector.js';
@@ -24,6 +24,7 @@ import {
scale as scaleTransform,
translate as translateTransform
} from '../../transform.js';
import CanvasExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
/**
@@ -107,7 +108,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
getTile(z, x, y, pixelRatio, projection) {
const tile = super.getTile(z, x, y, pixelRatio, projection);
if (tile.getState() === TileState.LOADED) {
this.createReplayGroup_(/** @type {import("../../VectorImageTile.js").default} */ (tile), pixelRatio, projection);
this.createExecutorGroup_(/** @type {import("../../VectorImageTile.js").default} */ (tile), pixelRatio, projection);
if (this.context) {
this.renderTileImage_(/** @type {import("../../VectorImageTile.js").default} */ (tile), pixelRatio, projection);
}
@@ -142,14 +143,14 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
* @param {import("../../proj/Projection.js").default} projection Projection.
* @private
*/
createReplayGroup_(tile, pixelRatio, projection) {
createExecutorGroup_(tile, pixelRatio, projection) {
const layer = /** @type {import("../../layer/Vector.js").default} */ (this.getLayer());
const revision = layer.getRevision();
const renderOrder = /** @type {import("../../render.js").OrderFunction} */ (layer.getRenderOrder()) || null;
const replayState = tile.getReplayState(layer);
if (!replayState.dirty && replayState.renderedRevision == revision &&
replayState.renderedRenderOrder == renderOrder) {
const builderState = tile.getReplayState(layer);
if (!builderState.dirty && builderState.renderedRevision == revision &&
builderState.renderedRenderOrder == renderOrder) {
return;
}
@@ -166,10 +167,10 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
continue;
}
if (tile.useLoadedOnly) {
const lowResReplayGroup = sourceTile.getLowResReplayGroup(layer, zoom, tileExtent);
if (lowResReplayGroup) {
const lowResExecutorGroup = sourceTile.getLowResExecutorGroup(layer, zoom, tileExtent);
if (lowResExecutorGroup) {
// reuse existing replay if we're rendering an interim tile
sourceTile.setReplayGroup(layer, tile.tileCoord.toString(), lowResReplayGroup);
sourceTile.setExecutorGroup(layer, tile.tileCoord.toString(), lowResExecutorGroup);
continue;
}
}
@@ -185,8 +186,8 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
reproject = true;
sourceTile.setProjection(projection);
}
replayState.dirty = false;
const replayGroup = new CanvasReplayGroup(0, sharedExtent, resolution,
builderState.dirty = false;
const builderGroup = new CanvasBuilderGroup(0, sharedExtent, resolution,
pixelRatio, source.getOverlaps(), this.declutterTree_, layer.getRenderBuffer());
const squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio);
@@ -201,14 +202,14 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
styles = styleFunction(feature, resolution);
}
if (styles) {
const dirty = this.renderFeature(feature, squaredTolerance, styles, replayGroup);
const dirty = this.renderFeature(feature, squaredTolerance, styles, builderGroup);
this.dirty_ = this.dirty_ || dirty;
replayState.dirty = replayState.dirty || dirty;
builderState.dirty = builderState.dirty || dirty;
}
};
const features = sourceTile.getFeatures();
if (renderOrder && renderOrder !== replayState.renderedRenderOrder) {
if (renderOrder && renderOrder !== builderState.renderedRenderOrder) {
features.sort(renderOrder);
}
for (let i = 0, ii = features.length; i < ii; ++i) {
@@ -226,11 +227,13 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
render.call(this, feature);
}
}
replayGroup.finish();
sourceTile.setReplayGroup(layer, tile.tileCoord.toString(), replayGroup);
const replayGroupInstructions = builderGroup.finish();
const renderingReplayGroup = new CanvasExecutorGroup(0, sharedExtent, resolution,
pixelRatio, source.getOverlaps(), this.declutterTree_, replayGroupInstructions, layer.getRenderBuffer());
sourceTile.setExecutorGroup(layer, tile.tileCoord.toString(), renderingReplayGroup);
}
replayState.renderedRevision = revision;
replayState.renderedRenderOrder = renderOrder;
builderState.renderedRevision = revision;
builderState.renderedRenderOrder = renderOrder;
}
/**
@@ -259,9 +262,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
if (sourceTile.getState() != TileState.LOADED) {
continue;
}
const replayGroup = /** @type {CanvasReplayGroup} */ (sourceTile.getReplayGroup(layer,
const executorGroup = /** @type {CanvasExecutorGroup} */ (sourceTile.getExecutorGroup(layer,
tile.tileCoord.toString()));
found = found || replayGroup.forEachFeatureAtCoordinate(coordinate, resolution, rotation, hitTolerance, {},
found = found || executorGroup.forEachFeatureAtCoordinate(coordinate, resolution, rotation, hitTolerance, {},
/**
* @param {import("../../Feature.js").FeatureLike} feature Feature.
* @return {?} Callback result.
@@ -367,8 +370,8 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
if (sourceTile.getState() != TileState.LOADED) {
continue;
}
const replayGroup = /** @type {CanvasReplayGroup} */ (sourceTile.getReplayGroup(layer, tileCoord.toString()));
if (!replayGroup || !replayGroup.hasReplays(replayTypes)) {
const executorGroup = /** @type {CanvasExecutorGroup} */ (sourceTile.getExecutorGroup(layer, tileCoord.toString()));
if (!executorGroup || !executorGroup.hasExecutors(replayTypes)) {
// sourceTile was not yet loaded when this.createReplayGroup_() was
// called, or it has no replays of the types we want to render
continue;
@@ -377,7 +380,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
transform = this.getTransform(frameState, worldOffset);
}
const currentZ = sourceTile.tileCoord[0];
const currentClip = replayGroup.getClipCoords(transform);
const currentClip = executorGroup.getClipCoords(transform);
context.save();
context.globalAlpha = layerState.opacity;
// Create a clip mask for regions in this low resolution tile that are
@@ -399,7 +402,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
context.clip();
}
}
replayGroup.replay(context, transform, rotation, {}, snapToPixel, replayTypes, declutterReplays);
executorGroup.execute(context, transform, rotation, {}, snapToPixel, replayTypes, declutterReplays);
context.restore();
clips.push(currentClip);
zs.push(currentZ);
@@ -420,7 +423,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
* @param {import("../../Feature.js").FeatureLike} feature Feature.
* @param {number} squaredTolerance Squared tolerance.
* @param {import("../../style/Style.js").default|Array<import("../../style/Style.js").default>} styles The style or array of styles.
* @param {import("../../render/canvas/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../../render/canvas/BuilderGroup.js").default} replayGroup Replay group.
* @return {boolean} `true` if an image is loading.
*/
renderFeature(feature, squaredTolerance, styles, replayGroup) {
@@ -474,9 +477,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
const transform = resetTransform(this.tmpTransform_);
scaleTransform(transform, pixelScale, -pixelScale);
translateTransform(transform, -tileExtent[0], -tileExtent[3]);
const replayGroup = /** @type {CanvasReplayGroup} */ (sourceTile.getReplayGroup(layer,
const executorGroup = /** @type {CanvasExecutorGroup} */ (sourceTile.getExecutorGroup(layer,
tile.tileCoord.toString()));
replayGroup.replay(context, transform, 0, {}, true, replays);
executorGroup.execute(context, transform, 0, {}, true, replays);
}
}
}

View File

@@ -4,7 +4,7 @@
import {getUid} from '../util.js';
import ImageState from '../ImageState.js';
import GeometryType from '../geom/GeometryType.js';
import ReplayType from '../render/ReplayType.js';
import BuilderType from '../render/ReplayType.js';
/**
@@ -17,7 +17,7 @@ const SIMPLIFY_TOLERANCE = 0.5;
/**
* @const
* @type {Object<import("../geom/GeometryType.js").default,
* function(import("../render/ReplayGroup.js").default, import("../geom/Geometry.js").default,
* function(import("../render/BuilderGroup.js").default, import("../geom/Geometry.js").default,
* import("../style/Style.js").default, Object)>}
*/
const GEOMETRY_RENDERERS = {
@@ -64,30 +64,30 @@ export function getTolerance(resolution, pixelRatio) {
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} builderGroup Builder group.
* @param {import("../geom/Circle.js").default} geometry Geometry.
* @param {import("../style/Style.js").default} style Style.
* @param {import("../Feature.js").default} feature Feature.
*/
function renderCircleGeometry(replayGroup, geometry, style, feature) {
function renderCircleGeometry(builderGroup, geometry, style, feature) {
const fillStyle = style.getFill();
const strokeStyle = style.getStroke();
if (fillStyle || strokeStyle) {
const circleReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.CIRCLE);
const circleReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.CIRCLE);
circleReplay.setFillStrokeStyle(fillStyle, strokeStyle);
circleReplay.drawCircle(geometry, feature);
}
const textStyle = style.getText();
if (textStyle) {
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(false));
const textReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.TEXT);
textReplay.setTextStyle(textStyle, builderGroup.addDeclutter(false));
textReplay.drawText(geometry, feature);
}
}
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} replayGroup Replay group.
* @param {import("../Feature.js").FeatureLike} feature Feature.
* @param {import("../style/Style.js").default} style Style.
* @param {number} squaredTolerance Squared tolerance.
@@ -119,7 +119,7 @@ export function renderFeature(replayGroup, feature, style, squaredTolerance, lis
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} replayGroup Replay group.
* @param {import("../Feature.js").FeatureLike} feature Feature.
* @param {import("../style/Style.js").default} style Style.
* @param {number} squaredTolerance Squared tolerance.
@@ -141,7 +141,7 @@ function renderFeatureInternal(replayGroup, feature, style, squaredTolerance) {
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} replayGroup Replay group.
* @param {import("../geom/Geometry.js").default|import("../render/Feature.js").default} geometry Geometry.
* @param {import("../style/Style.js").default} style Style.
* @param {import("../Feature.js").FeatureLike} feature Feature.
@@ -154,13 +154,13 @@ function renderGeometry(replayGroup, geometry, style, feature) {
}
return;
}
const replay = replayGroup.getReplay(style.getZIndex(), ReplayType.DEFAULT);
const replay = replayGroup.getBuilder(style.getZIndex(), BuilderType.DEFAULT);
replay.drawCustom(/** @type {import("../geom/SimpleGeometry.js").default} */ (geometry), feature, style.getRenderer());
}
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} replayGroup Replay group.
* @param {import("../geom/GeometryCollection.js").default} geometry Geometry.
* @param {import("../style/Style.js").default} style Style.
* @param {import("../Feature.js").default} feature Feature.
@@ -177,140 +177,140 @@ function renderGeometryCollectionGeometry(replayGroup, geometry, style, feature)
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} builderGroup Replay group.
* @param {import("../geom/LineString.js").default|import("../render/Feature.js").default} geometry Geometry.
* @param {import("../style/Style.js").default} style Style.
* @param {import("../Feature.js").FeatureLike} feature Feature.
*/
function renderLineStringGeometry(replayGroup, geometry, style, feature) {
function renderLineStringGeometry(builderGroup, geometry, style, feature) {
const strokeStyle = style.getStroke();
if (strokeStyle) {
const lineStringReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.LINE_STRING);
const lineStringReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.LINE_STRING);
lineStringReplay.setFillStrokeStyle(null, strokeStyle);
lineStringReplay.drawLineString(geometry, feature);
}
const textStyle = style.getText();
if (textStyle) {
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(false));
const textReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.TEXT);
textReplay.setTextStyle(textStyle, builderGroup.addDeclutter(false));
textReplay.drawText(geometry, feature);
}
}
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} builderGroup Replay group.
* @param {import("../geom/MultiLineString.js").default|import("../render/Feature.js").default} geometry Geometry.
* @param {import("../style/Style.js").default} style Style.
* @param {import("../Feature.js").FeatureLike} feature Feature.
*/
function renderMultiLineStringGeometry(replayGroup, geometry, style, feature) {
function renderMultiLineStringGeometry(builderGroup, geometry, style, feature) {
const strokeStyle = style.getStroke();
if (strokeStyle) {
const lineStringReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.LINE_STRING);
const lineStringReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.LINE_STRING);
lineStringReplay.setFillStrokeStyle(null, strokeStyle);
lineStringReplay.drawMultiLineString(geometry, feature);
}
const textStyle = style.getText();
if (textStyle) {
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(false));
const textReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.TEXT);
textReplay.setTextStyle(textStyle, builderGroup.addDeclutter(false));
textReplay.drawText(geometry, feature);
}
}
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} builderGroup Replay group.
* @param {import("../geom/MultiPolygon.js").default} geometry Geometry.
* @param {import("../style/Style.js").default} style Style.
* @param {import("../Feature.js").default} feature Feature.
*/
function renderMultiPolygonGeometry(replayGroup, geometry, style, feature) {
function renderMultiPolygonGeometry(builderGroup, geometry, style, feature) {
const fillStyle = style.getFill();
const strokeStyle = style.getStroke();
if (strokeStyle || fillStyle) {
const polygonReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.POLYGON);
const polygonReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.POLYGON);
polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);
polygonReplay.drawMultiPolygon(geometry, feature);
}
const textStyle = style.getText();
if (textStyle) {
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(false));
const textReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.TEXT);
textReplay.setTextStyle(textStyle, builderGroup.addDeclutter(false));
textReplay.drawText(geometry, feature);
}
}
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} builderGroup Replay group.
* @param {import("../geom/Point.js").default|import("../render/Feature.js").default} geometry Geometry.
* @param {import("../style/Style.js").default} style Style.
* @param {import("../Feature.js").FeatureLike} feature Feature.
*/
function renderPointGeometry(replayGroup, geometry, style, feature) {
function renderPointGeometry(builderGroup, geometry, style, feature) {
const imageStyle = style.getImage();
if (imageStyle) {
if (imageStyle.getImageState() != ImageState.LOADED) {
return;
}
const imageReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.IMAGE);
imageReplay.setImageStyle(imageStyle, replayGroup.addDeclutter(false));
const imageReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.IMAGE);
imageReplay.setImageStyle(imageStyle, builderGroup.addDeclutter(false));
imageReplay.drawPoint(geometry, feature);
}
const textStyle = style.getText();
if (textStyle) {
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(!!imageStyle));
const textReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.TEXT);
textReplay.setTextStyle(textStyle, builderGroup.addDeclutter(!!imageStyle));
textReplay.drawText(geometry, feature);
}
}
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} builderGroup Replay group.
* @param {import("../geom/MultiPoint.js").default|import("../render/Feature.js").default} geometry Geometry.
* @param {import("../style/Style.js").default} style Style.
* @param {import("../Feature.js").FeatureLike} feature Feature.
*/
function renderMultiPointGeometry(replayGroup, geometry, style, feature) {
function renderMultiPointGeometry(builderGroup, geometry, style, feature) {
const imageStyle = style.getImage();
if (imageStyle) {
if (imageStyle.getImageState() != ImageState.LOADED) {
return;
}
const imageReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.IMAGE);
imageReplay.setImageStyle(imageStyle, replayGroup.addDeclutter(false));
const imageReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.IMAGE);
imageReplay.setImageStyle(imageStyle, builderGroup.addDeclutter(false));
imageReplay.drawMultiPoint(geometry, feature);
}
const textStyle = style.getText();
if (textStyle) {
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(!!imageStyle));
const textReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.TEXT);
textReplay.setTextStyle(textStyle, builderGroup.addDeclutter(!!imageStyle));
textReplay.drawText(geometry, feature);
}
}
/**
* @param {import("../render/ReplayGroup.js").default} replayGroup Replay group.
* @param {import("../render/BuilderGroup.js").default} builderGroup Replay group.
* @param {import("../geom/Polygon.js").default|import("../render/Feature.js").default} geometry Geometry.
* @param {import("../style/Style.js").default} style Style.
* @param {import("../Feature.js").FeatureLike} feature Feature.
*/
function renderPolygonGeometry(replayGroup, geometry, style, feature) {
function renderPolygonGeometry(builderGroup, geometry, style, feature) {
const fillStyle = style.getFill();
const strokeStyle = style.getStroke();
if (fillStyle || strokeStyle) {
const polygonReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.POLYGON);
const polygonReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.POLYGON);
polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);
polygonReplay.drawPolygon(geometry, feature);
}
const textStyle = style.getText();
if (textStyle) {
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(false));
const textReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.TEXT);
textReplay.setTextStyle(textStyle, builderGroup.addDeclutter(false));
textReplay.drawText(geometry, feature);
}
}