Use BrokenDiagonalRendering with contextOptions
Apply the BrokenDiagonalRendering processing if opt_contextOptions is set to avoid color distortion along reprojection edges
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@@ -1,7 +1,7 @@
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/**
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* @module ol/reproj
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*/
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import {assign} from './obj.js';
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import {assign, isEmpty} from './obj.js';
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import {
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containsCoordinate,
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createEmpty,
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@@ -330,7 +330,7 @@ export function render(
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context.save();
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context.beginPath();
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if (isBrokenDiagonalRendering()) {
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if (isBrokenDiagonalRendering() || !isEmpty(opt_contextOptions)) {
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// Make sure that everything is on pixel boundaries
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const u0r = pixelRound(u0);
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const v0r = pixelRound(v0);
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