Use an array to specify additional controls
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@@ -34,7 +34,7 @@ var domMousePosition = new ol.control.MousePosition({
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undefinedHTML: ' '
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});
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var domMap = new ol.Map({
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controls: ol.control.defaults({}, domMousePosition),
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controls: ol.control.defaults({}, [domMousePosition]),
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layers: new ol.Collection([layer]),
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renderer: ol.RendererHint.DOM,
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target: 'domMap',
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@@ -48,7 +48,7 @@ var webglMousePosition = new ol.control.MousePosition({
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undefinedHTML: ' '
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});
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var webglMap = new ol.Map({
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controls: ol.control.defaults({}, webglMousePosition),
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controls: ol.control.defaults({}, [webglMousePosition]),
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renderer: ol.RendererHint.WEBGL,
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target: 'webglMap'
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});
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@@ -65,7 +65,7 @@ var canvasMousePosition = new ol.control.MousePosition({
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undefinedHtml: ' '
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});
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var canvasMap = new ol.Map({
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controls: ol.control.defaults({}, canvasMousePosition),
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controls: ol.control.defaults({}, [canvasMousePosition]),
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renderer: ol.RendererHint.CANVAS,
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target: 'canvasMap'
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});
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