Prerender labels and cache them as images
This commit is contained in:
@@ -11,11 +11,12 @@ goog.require('ol.render.canvas.Replay');
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* @param {number} tolerance Tolerance.
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* @param {ol.Extent} maxExtent Maximum extent.
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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* @param {boolean} overlaps The replay can have overlapping geometries.
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* @struct
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*/
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ol.render.canvas.ImageReplay = function(tolerance, maxExtent, resolution, overlaps) {
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ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, overlaps);
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ol.render.canvas.ImageReplay = function(tolerance, maxExtent, resolution, pixelRatio, overlaps) {
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ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, pixelRatio, overlaps);
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/**
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* @private
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@@ -10,12 +10,10 @@ ol.render.canvas.Instruction = {
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CLOSE_PATH: 3,
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CUSTOM: 4,
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DRAW_IMAGE: 5,
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DRAW_TEXT: 6,
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END_GEOMETRY: 7,
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FILL: 8,
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MOVE_TO_LINE_TO: 9,
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SET_FILL_STYLE: 10,
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SET_STROKE_STYLE: 11,
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SET_TEXT_STYLE: 12,
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STROKE: 13
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END_GEOMETRY: 6,
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FILL: 7,
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MOVE_TO_LINE_TO: 8,
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SET_FILL_STYLE: 9,
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SET_STROKE_STYLE: 10,
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STROKE: 11
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};
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@@ -15,12 +15,13 @@ goog.require('ol.render.canvas.Replay');
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* @param {number} tolerance Tolerance.
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* @param {ol.Extent} maxExtent Maximum extent.
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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* @param {boolean} overlaps The replay can have overlapping geometries.
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* @struct
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*/
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ol.render.canvas.LineStringReplay = function(tolerance, maxExtent, resolution, overlaps) {
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ol.render.canvas.LineStringReplay = function(tolerance, maxExtent, resolution, pixelRatio, overlaps) {
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ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, overlaps);
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ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, pixelRatio, overlaps);
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/**
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* @private
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@@ -17,12 +17,13 @@ goog.require('ol.render.canvas.Replay');
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* @param {number} tolerance Tolerance.
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* @param {ol.Extent} maxExtent Maximum extent.
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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* @param {boolean} overlaps The replay can have overlapping geometries.
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* @struct
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*/
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ol.render.canvas.PolygonReplay = function(tolerance, maxExtent, resolution, overlaps) {
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ol.render.canvas.PolygonReplay = function(tolerance, maxExtent, resolution, pixelRatio, overlaps) {
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ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, overlaps);
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ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, pixelRatio, overlaps);
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/**
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* @private
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@@ -20,10 +20,11 @@ goog.require('ol.transform');
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* @param {number} tolerance Tolerance.
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* @param {ol.Extent} maxExtent Maximum extent.
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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* @param {boolean} overlaps The replay can have overlapping geometries.
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* @struct
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*/
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ol.render.canvas.Replay = function(tolerance, maxExtent, resolution, overlaps) {
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ol.render.canvas.Replay = function(tolerance, maxExtent, resolution, pixelRatio, overlaps) {
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ol.render.VectorContext.call(this);
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/**
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@@ -45,6 +46,11 @@ ol.render.canvas.Replay = function(tolerance, maxExtent, resolution, overlaps) {
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*/
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this.overlaps = overlaps;
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/**
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* @protected
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* @type {number}
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*/
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this.pixelRatio = pixelRatio;
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/**
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* @protected
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* @type {number}
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@@ -342,7 +348,7 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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while (i < ii) {
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var instruction = instructions[i];
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var type = /** @type {ol.render.canvas.Instruction} */ (instruction[0]);
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var /** @type {ol.Feature|ol.render.Feature} */ feature, fill, stroke, text, x, y;
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var /** @type {ol.Feature|ol.render.Feature} */ feature, x, y;
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switch (type) {
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case ol.render.canvas.Instruction.BEGIN_GEOMETRY:
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feature = /** @type {ol.Feature|ol.render.Feature} */ (instruction[1]);
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@@ -465,61 +471,6 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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}
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++i;
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break;
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case ol.render.canvas.Instruction.DRAW_TEXT:
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d = /** @type {number} */ (instruction[1]);
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dd = /** @type {number} */ (instruction[2]);
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text = /** @type {string} */ (instruction[3]);
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var offsetX = /** @type {number} */ (instruction[4]) * pixelRatio;
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var offsetY = /** @type {number} */ (instruction[5]) * pixelRatio;
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rotation = /** @type {number} */ (instruction[6]);
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scale = /** @type {number} */ (instruction[7]) * pixelRatio;
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fill = /** @type {boolean} */ (instruction[8]);
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stroke = /** @type {boolean} */ (instruction[9]);
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rotateWithView = /** @type {boolean} */ (instruction[10]);
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if (rotateWithView) {
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rotation += viewRotation;
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}
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for (; d < dd; d += 2) {
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x = pixelCoordinates[d] + offsetX;
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y = pixelCoordinates[d + 1] + offsetY;
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if (scale != 1 || rotation !== 0) {
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ol.transform.compose(localTransform, x, y, scale, scale, rotation, -x, -y);
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context.setTransform.apply(context, localTransform);
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}
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// Support multiple lines separated by \n
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var lines = text.split('\n');
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var numLines = lines.length;
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var fontSize, lineY;
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if (numLines > 1) {
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// Estimate line height using width of capital M, and add padding
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fontSize = Math.round(context.measureText('M').width * 1.5);
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lineY = y - (((numLines - 1) / 2) * fontSize);
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} else {
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// No need to calculate line height/offset for a single line
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fontSize = 0;
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lineY = y;
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}
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for (var lineIndex = 0; lineIndex < numLines; lineIndex++) {
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var line = lines[lineIndex];
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if (stroke) {
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context.strokeText(line, x, lineY);
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}
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if (fill) {
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context.fillText(line, x, lineY);
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}
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// Move next line down by fontSize px
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lineY = lineY + fontSize;
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}
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if (scale != 1 || rotation !== 0) {
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context.setTransform.apply(context, resetTransform);
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}
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}
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++i;
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break;
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case ol.render.canvas.Instruction.END_GEOMETRY:
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if (featureCallback !== undefined) {
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feature = /** @type {ol.Feature|ol.render.Feature} */ (instruction[1]);
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@@ -610,12 +561,6 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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}
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++i;
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break;
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case ol.render.canvas.Instruction.SET_TEXT_STYLE:
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context.font = /** @type {string} */ (instruction[1]);
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context.textAlign = /** @type {string} */ (instruction[2]);
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context.textBaseline = /** @type {string} */ (instruction[3]);
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++i;
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break;
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case ol.render.canvas.Instruction.STROKE:
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if (batchSize) {
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pendingStroke++;
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@@ -22,12 +22,13 @@ goog.require('ol.transform');
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* @param {number} tolerance Tolerance.
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* @param {ol.Extent} maxExtent Max extent.
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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* @param {boolean} overlaps The replay group can have overlapping geometries.
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* @param {number=} opt_renderBuffer Optional rendering buffer.
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* @struct
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*/
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ol.render.canvas.ReplayGroup = function(
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tolerance, maxExtent, resolution, overlaps, opt_renderBuffer) {
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tolerance, maxExtent, resolution, pixelRatio, overlaps, opt_renderBuffer) {
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ol.render.ReplayGroup.call(this);
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/**
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@@ -48,6 +49,12 @@ ol.render.canvas.ReplayGroup = function(
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*/
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this.overlaps_ = overlaps;
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/**
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* @private
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* @type {number}
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*/
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this.pixelRatio_ = pixelRatio;
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/**
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* @private
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* @type {number}
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@@ -296,7 +303,7 @@ ol.render.canvas.ReplayGroup.prototype.getReplay = function(zIndex, replayType)
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if (replay === undefined) {
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var Constructor = ol.render.canvas.ReplayGroup.BATCH_CONSTRUCTORS_[replayType];
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replay = new Constructor(this.tolerance_, this.maxExtent_,
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this.resolution_, this.overlaps_);
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this.resolution_, this.pixelRatio_, this.overlaps_);
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replays[replayType] = replay;
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}
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return replay;
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@@ -402,7 +409,7 @@ ol.render.canvas.ReplayGroup.prototype.replayHitDetection_ = function(
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* @private
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* @type {Object.<ol.render.ReplayType,
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* function(new: ol.render.canvas.Replay, number, ol.Extent,
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* number, boolean)>}
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* number, number, boolean)>}
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*/
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ol.render.canvas.ReplayGroup.BATCH_CONSTRUCTORS_ = {
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'Circle': ol.render.canvas.PolygonReplay,
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@@ -2,9 +2,12 @@ goog.provide('ol.render.canvas.TextReplay');
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goog.require('ol');
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goog.require('ol.colorlike');
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goog.require('ol.has');
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goog.require('ol.render.canvas');
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goog.require('ol.render.canvas.Instruction');
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goog.require('ol.render.canvas.Replay');
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goog.require('ol.render.replay');
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goog.require('ol.structs.LRUCache');
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/**
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@@ -13,30 +16,13 @@ goog.require('ol.render.canvas.Replay');
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* @param {number} tolerance Tolerance.
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* @param {ol.Extent} maxExtent Maximum extent.
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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* @param {boolean} overlaps The replay can have overlapping geometries.
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* @struct
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*/
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ol.render.canvas.TextReplay = function(tolerance, maxExtent, resolution, overlaps) {
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ol.render.canvas.TextReplay = function(tolerance, maxExtent, resolution, pixelRatio, overlaps) {
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ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, overlaps);
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/**
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* @private
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* @type {?ol.CanvasFillState}
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*/
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this.replayFillState_ = null;
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/**
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* @private
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* @type {?ol.CanvasStrokeState}
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*/
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this.replayStrokeState_ = null;
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/**
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* @private
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* @type {?ol.CanvasTextState}
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*/
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this.replayTextState_ = null;
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ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, pixelRatio, overlaps);
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/**
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* @private
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@@ -92,140 +78,153 @@ ol.render.canvas.TextReplay = function(tolerance, maxExtent, resolution, overlap
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*/
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this.textState_ = null;
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while (ol.render.canvas.TextReplay.labelCache_.canExpireCache()) {
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ol.render.canvas.TextReplay.labelCache_.pop();
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}
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};
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ol.inherits(ol.render.canvas.TextReplay, ol.render.canvas.Replay);
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/**
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* @private
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* @type {ol.structs.LRUCache.<HTMLCanvasElement>}
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*/
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ol.render.canvas.TextReplay.labelCache_ = new ol.structs.LRUCache();
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/**
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* @param {string} font Font to use for measuring.
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* @param {Array.<string>} lines Lines to measure.
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* @param {Array.<number>} widths Array will be populated with the widths of
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* each line.
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* @return {ol.Size} Measuremnt.
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*/
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ol.render.canvas.TextReplay.measureText = (function() {
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var textContainer;
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return function(font, lines, widths) {
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if (!textContainer) {
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textContainer = document.createElement('span');
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textContainer.style.visibility = 'hidden';
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textContainer.style.whiteSpace = 'nowrap';
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}
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textContainer.style.font = font;
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document.body.appendChild(textContainer);
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var numLines = lines.length;
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var width = 0;
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var currentWidth, i;
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for (i = 0; i < numLines; ++i) {
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textContainer.textContent = lines[i];
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currentWidth = textContainer.offsetWidth;
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width = Math.max(width, currentWidth);
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widths.push(currentWidth);
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}
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var measurement = [width, textContainer.offsetHeight * numLines];
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document.body.removeChild(textContainer);
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return measurement;
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};
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})();
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/**
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* @inheritDoc
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*/
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ol.render.canvas.TextReplay.prototype.drawText = function(flatCoordinates, offset, end, stride, geometry, feature) {
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if (this.text_ === '' || !this.textState_ ||
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(!this.textFillState_ && !this.textStrokeState_)) {
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var fillState = this.textFillState_;
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var strokeState = this.textStrokeState_;
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var textState = this.textState_;
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if (this.text_ === '' || !textState || (!fillState && !strokeState)) {
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return;
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}
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if (this.textFillState_) {
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this.setReplayFillState_(this.textFillState_);
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}
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if (this.textStrokeState_) {
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this.setReplayStrokeState_(this.textStrokeState_);
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}
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this.setReplayTextState_(this.textState_);
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this.beginGeometry(geometry, feature);
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var myBegin = this.coordinates.length;
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var myEnd =
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this.appendFlatCoordinates(flatCoordinates, offset, end, stride, false, false);
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var fill = !!this.textFillState_;
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var stroke = !!this.textStrokeState_;
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var fill = !!fillState;
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var stroke = !!strokeState;
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var pixelRatio = this.pixelRatio;
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var textAlign = textState.textAlign;
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var align = ol.render.replay.TEXT_ALIGN[textAlign];
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var textBaseline = textState.textBaseline;
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var baseline = ol.render.replay.TEXT_ALIGN[textBaseline];
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var strokeWidth = stroke && strokeState.lineWidth ? strokeState.lineWidth : 0;
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var label;
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var text = this.text_;
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var key =
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(stroke ?
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(typeof strokeState.strokeStyle == 'string' ? strokeState.strokeStyle : ol.getUid(strokeState.strokeStyle)) +
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strokeState.lineCap + strokeState.lineDashOffset + '|' + strokeWidth +
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strokeState.lineJoin + strokeState.miterLimit +
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'[' + strokeState.lineDash.join() + ']' : '') +
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textState.font + textAlign + text +
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(fill ?
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(typeof fillState.fillStyle == 'string' ? fillState.fillStyle : ('|' + ol.getUid(fillState.fillStyle))) : '');
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var lines = text.split('\n');
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var numLines = lines.length;
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if (!ol.render.canvas.TextReplay.labelCache_.containsKey(key)) {
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label = /** @type {HTMLCanvasElement} */ (document.createElement('canvas'));
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ol.render.canvas.TextReplay.labelCache_.set(key, label);
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var context = label.getContext('2d');
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var widths = [];
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var metrics = ol.render.canvas.TextReplay.measureText(textState.font, lines, widths);
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var lineHeight = metrics[1] / numLines;
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label.width = Math.ceil(metrics[0] + 2 * strokeWidth) * pixelRatio;
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label.height = Math.ceil(metrics[1] + 2 * strokeWidth) * pixelRatio;
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context.scale(pixelRatio, pixelRatio);
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context.font = textState.font;
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if (stroke) {
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context.strokeStyle = strokeState.strokeStyle;
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context.lineWidth = strokeState.lineWidth;
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context.lineCap = strokeState.lineCap;
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context.lineJoin = strokeState.lineJoin;
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context.miterLimit = strokeState.miterLimit;
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if (ol.has.CANVAS_LINE_DASH) {
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context.setLineDash(strokeState.lineDash);
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context.lineDashOffset = strokeState.lineDashOffset;
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}
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}
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if (fill) {
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context.fillStyle = fillState.fillStyle;
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}
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context.textBaseline = 'top';
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context.textAlign = 'left';
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var x = align * label.width / pixelRatio + 2 * (0.5 - align) * strokeWidth;
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var i;
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if (stroke) {
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for (i = 0; i < numLines; ++i) {
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context.strokeText(lines[i], x - align * widths[i], strokeWidth + i * lineHeight);
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}
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}
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if (fill) {
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for (i = 0; i < numLines; ++i) {
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context.fillText(lines[i], x - align * widths[i], strokeWidth + i * lineHeight);
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}
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}
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}
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label = ol.render.canvas.TextReplay.labelCache_.get(key);
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var anchorX = align * label.width / pixelRatio + 2 * (0.5 - align) * strokeWidth;
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var anchorY = baseline * label.height / pixelRatio + 2 * (0.5 - baseline) * strokeWidth;
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var drawTextInstruction = [
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ol.render.canvas.Instruction.DRAW_TEXT, myBegin, myEnd, this.text_,
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this.textOffsetX_, this.textOffsetY_, this.textRotation_, this.textScale_,
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fill, stroke, this.textRotateWithView_];
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ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd, label,
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anchorX - this.textOffsetX_ * pixelRatio, anchorY - this.textOffsetY_ * pixelRatio,
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label.height, 1, 0, 0, this.textRotateWithView_, this.textRotation_,
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this.textScale_ / pixelRatio, //FIXME missing HiDPI support in DRAW_IMAGE
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true, label.width
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];
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this.instructions.push(drawTextInstruction);
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this.hitDetectionInstructions.push(drawTextInstruction);
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this.endGeometry(geometry, feature);
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};
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/**
|
||||
* @param {ol.CanvasFillState} fillState Fill state.
|
||||
* @private
|
||||
*/
|
||||
ol.render.canvas.TextReplay.prototype.setReplayFillState_ = function(fillState) {
|
||||
var replayFillState = this.replayFillState_;
|
||||
if (replayFillState &&
|
||||
replayFillState.fillStyle == fillState.fillStyle) {
|
||||
return;
|
||||
}
|
||||
var setFillStyleInstruction =
|
||||
[ol.render.canvas.Instruction.SET_FILL_STYLE, fillState.fillStyle];
|
||||
this.instructions.push(setFillStyleInstruction);
|
||||
this.hitDetectionInstructions.push(setFillStyleInstruction);
|
||||
if (!replayFillState) {
|
||||
this.replayFillState_ = {
|
||||
fillStyle: fillState.fillStyle
|
||||
};
|
||||
} else {
|
||||
replayFillState.fillStyle = fillState.fillStyle;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {ol.CanvasStrokeState} strokeState Stroke state.
|
||||
* @private
|
||||
*/
|
||||
ol.render.canvas.TextReplay.prototype.setReplayStrokeState_ = function(strokeState) {
|
||||
var replayStrokeState = this.replayStrokeState_;
|
||||
if (replayStrokeState &&
|
||||
replayStrokeState.lineCap == strokeState.lineCap &&
|
||||
replayStrokeState.lineDash == strokeState.lineDash &&
|
||||
replayStrokeState.lineDashOffset == strokeState.lineDashOffset &&
|
||||
replayStrokeState.lineJoin == strokeState.lineJoin &&
|
||||
replayStrokeState.lineWidth == strokeState.lineWidth &&
|
||||
replayStrokeState.miterLimit == strokeState.miterLimit &&
|
||||
replayStrokeState.strokeStyle == strokeState.strokeStyle) {
|
||||
return;
|
||||
}
|
||||
var setStrokeStyleInstruction = [
|
||||
ol.render.canvas.Instruction.SET_STROKE_STYLE, strokeState.strokeStyle,
|
||||
strokeState.lineWidth, strokeState.lineCap, strokeState.lineJoin,
|
||||
strokeState.miterLimit, strokeState.lineDash, strokeState.lineDashOffset, false, 1
|
||||
];
|
||||
this.instructions.push(setStrokeStyleInstruction);
|
||||
this.hitDetectionInstructions.push(setStrokeStyleInstruction);
|
||||
if (!replayStrokeState) {
|
||||
this.replayStrokeState_ = {
|
||||
lineCap: strokeState.lineCap,
|
||||
lineDash: strokeState.lineDash,
|
||||
lineDashOffset: strokeState.lineDashOffset,
|
||||
lineJoin: strokeState.lineJoin,
|
||||
lineWidth: strokeState.lineWidth,
|
||||
miterLimit: strokeState.miterLimit,
|
||||
strokeStyle: strokeState.strokeStyle
|
||||
};
|
||||
} else {
|
||||
replayStrokeState.lineCap = strokeState.lineCap;
|
||||
replayStrokeState.lineDash = strokeState.lineDash;
|
||||
replayStrokeState.lineDashOffset = strokeState.lineDashOffset;
|
||||
replayStrokeState.lineJoin = strokeState.lineJoin;
|
||||
replayStrokeState.lineWidth = strokeState.lineWidth;
|
||||
replayStrokeState.miterLimit = strokeState.miterLimit;
|
||||
replayStrokeState.strokeStyle = strokeState.strokeStyle;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {ol.CanvasTextState} textState Text state.
|
||||
* @private
|
||||
*/
|
||||
ol.render.canvas.TextReplay.prototype.setReplayTextState_ = function(textState) {
|
||||
var replayTextState = this.replayTextState_;
|
||||
if (replayTextState &&
|
||||
replayTextState.font == textState.font &&
|
||||
replayTextState.textAlign == textState.textAlign &&
|
||||
replayTextState.textBaseline == textState.textBaseline) {
|
||||
return;
|
||||
}
|
||||
var setTextStyleInstruction = [ol.render.canvas.Instruction.SET_TEXT_STYLE,
|
||||
textState.font, textState.textAlign, textState.textBaseline];
|
||||
this.instructions.push(setTextStyleInstruction);
|
||||
this.hitDetectionInstructions.push(setTextStyleInstruction);
|
||||
if (!replayTextState) {
|
||||
this.replayTextState_ = {
|
||||
font: textState.font,
|
||||
textAlign: textState.textAlign,
|
||||
textBaseline: textState.textBaseline
|
||||
};
|
||||
} else {
|
||||
replayTextState.font = textState.font;
|
||||
replayTextState.textAlign = textState.textAlign;
|
||||
replayTextState.textBaseline = textState.textBaseline;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
|
||||
@@ -15,3 +15,21 @@ ol.render.replay.ORDER = [
|
||||
ol.render.ReplayType.TEXT,
|
||||
ol.render.ReplayType.DEFAULT
|
||||
];
|
||||
|
||||
/**
|
||||
* @const
|
||||
* @enum {number}
|
||||
*/
|
||||
ol.render.replay.TEXT_ALIGN = {
|
||||
left: 0,
|
||||
end: 0,
|
||||
center: 0.5,
|
||||
right: 1,
|
||||
start: 1,
|
||||
top: 0,
|
||||
middle: 0.5,
|
||||
hanging: 0.2,
|
||||
alphabetic: 0.8,
|
||||
ideographic: 0.8,
|
||||
bottom: 1
|
||||
};
|
||||
|
||||
@@ -4,6 +4,7 @@ goog.require('ol');
|
||||
goog.require('ol.colorlike');
|
||||
goog.require('ol.dom');
|
||||
goog.require('ol.has');
|
||||
goog.require('ol.render.replay');
|
||||
goog.require('ol.render.webgl');
|
||||
goog.require('ol.render.webgl.TextureReplay');
|
||||
goog.require('ol.style.AtlasManager');
|
||||
@@ -348,8 +349,8 @@ ol.render.webgl.TextReplay.prototype.setTextStyle = function(textStyle) {
|
||||
state.font = textStyle.getFont() || ol.render.webgl.defaultFont;
|
||||
state.scale = textStyle.getScale() || 1;
|
||||
this.text_ = /** @type {string} */ (textStyle.getText());
|
||||
var textAlign = ol.render.webgl.TextReplay.Align_[textStyle.getTextAlign()];
|
||||
var textBaseline = ol.render.webgl.TextReplay.Align_[textStyle.getTextBaseline()];
|
||||
var textAlign = ol.render.replay.TEXT_ALIGN[textStyle.getTextAlign()];
|
||||
var textBaseline = ol.render.replay.TEXT_ALIGN[textStyle.getTextBaseline()];
|
||||
this.textAlign_ = textAlign === undefined ?
|
||||
ol.render.webgl.defaultTextAlign : textAlign;
|
||||
this.textBaseline_ = textBaseline === undefined ?
|
||||
@@ -430,22 +431,3 @@ ol.render.webgl.TextReplay.prototype.getTextures = function(opt_all) {
|
||||
ol.render.webgl.TextReplay.prototype.getHitDetectionTextures = function() {
|
||||
return this.textures_;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @enum {number}
|
||||
* @private
|
||||
*/
|
||||
ol.render.webgl.TextReplay.Align_ = {
|
||||
left: 0,
|
||||
end: 0,
|
||||
center: 0.5,
|
||||
right: 1,
|
||||
start: 1,
|
||||
top: 0,
|
||||
middle: 0.5,
|
||||
hanging: 0.2,
|
||||
alphabetic: 0.8,
|
||||
ideographic: 0.8,
|
||||
bottom: 1
|
||||
};
|
||||
|
||||
@@ -321,8 +321,8 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame = function(frameState, lay
|
||||
this.dirty_ = false;
|
||||
|
||||
var replayGroup = new ol.render.canvas.ReplayGroup(
|
||||
ol.renderer.vector.getTolerance(resolution, pixelRatio), extent,
|
||||
resolution, vectorSource.getOverlaps(), vectorLayer.getRenderBuffer());
|
||||
ol.renderer.vector.getTolerance(resolution, pixelRatio), extent, resolution,
|
||||
pixelRatio, vectorSource.getOverlaps(), vectorLayer.getRenderBuffer());
|
||||
vectorSource.loadFeatures(extent, resolution, projection);
|
||||
/**
|
||||
* @param {ol.Feature} feature Feature.
|
||||
|
||||
@@ -167,7 +167,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.createReplayGroup_ = function(
|
||||
}
|
||||
replayState.dirty = false;
|
||||
var replayGroup = new ol.render.canvas.ReplayGroup(0, sharedExtent,
|
||||
resolution, source.getOverlaps(), layer.getRenderBuffer());
|
||||
resolution, pixelRatio, source.getOverlaps(), layer.getRenderBuffer());
|
||||
var squaredTolerance = ol.renderer.vector.getSquaredTolerance(
|
||||
resolution, pixelRatio);
|
||||
|
||||
|
||||
@@ -113,7 +113,7 @@ ol.source.ImageVector.prototype.canvasFunctionInternal_ = function(extent, resol
|
||||
|
||||
var replayGroup = new ol.render.canvas.ReplayGroup(
|
||||
ol.renderer.vector.getTolerance(resolution, pixelRatio), extent,
|
||||
resolution, this.source_.getOverlaps(), this.renderBuffer_);
|
||||
resolution, pixelRatio, this.source_.getOverlaps(), this.renderBuffer_);
|
||||
|
||||
this.source_.loadFeatures(extent, resolution, projection);
|
||||
|
||||
|
||||
@@ -10,8 +10,14 @@ goog.require('ol.asserts');
|
||||
* @constructor
|
||||
* @struct
|
||||
* @template T
|
||||
* @param {number=} opt_highWaterMark High water mark.
|
||||
*/
|
||||
ol.structs.LRUCache = function() {
|
||||
ol.structs.LRUCache = function(opt_highWaterMark) {
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.highWaterMark = opt_highWaterMark !== undefined ? opt_highWaterMark : 2048;
|
||||
|
||||
/**
|
||||
* @private
|
||||
@@ -40,6 +46,14 @@ ol.structs.LRUCache = function() {
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @return {boolean} Can expire cache.
|
||||
*/
|
||||
ol.structs.LRUCache.prototype.canExpireCache = function() {
|
||||
return this.getCount() > this.highWaterMark;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* FIXME empty description for jsdoc
|
||||
*/
|
||||
|
||||
@@ -12,25 +12,12 @@ goog.require('ol.structs.LRUCache');
|
||||
*/
|
||||
ol.TileCache = function(opt_highWaterMark) {
|
||||
|
||||
ol.structs.LRUCache.call(this);
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.highWaterMark = opt_highWaterMark !== undefined ? opt_highWaterMark : 2048;
|
||||
ol.structs.LRUCache.call(this, opt_highWaterMark);
|
||||
|
||||
};
|
||||
ol.inherits(ol.TileCache, ol.structs.LRUCache);
|
||||
|
||||
|
||||
/**
|
||||
* @return {boolean} Can expire cache.
|
||||
*/
|
||||
ol.TileCache.prototype.canExpireCache = function() {
|
||||
return this.getCount() > this.highWaterMark;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {Object.<string, ol.TileRange>} usedTiles Used tiles.
|
||||
*/
|
||||
|
||||
@@ -30,7 +30,7 @@ describe('ol.render.canvas.ReplayGroup', function() {
|
||||
|
||||
beforeEach(function() {
|
||||
transform = ol.transform.create();
|
||||
replay = new ol.render.canvas.ReplayGroup(1, [-180, -90, 180, 90], 1, false);
|
||||
replay = new ol.render.canvas.ReplayGroup(1, [-180, -90, 180, 90], 1, 1, false);
|
||||
feature0 = new ol.Feature(new ol.geom.Polygon(
|
||||
[[[-90, 0], [-45, 45], [0, 0], [1, 1], [0, -45], [-90, 0]]]));
|
||||
feature1 = new ol.Feature(new ol.geom.Polygon(
|
||||
@@ -174,7 +174,7 @@ describe('ol.render.canvas.ReplayGroup', function() {
|
||||
});
|
||||
|
||||
it('does not batch when overlaps is set to true', function() {
|
||||
replay = new ol.render.canvas.ReplayGroup(1, [-180, -90, 180, 90], 1, true);
|
||||
replay = new ol.render.canvas.ReplayGroup(1, [-180, -90, 180, 90], 1, 1, true);
|
||||
ol.renderer.vector.renderFeature(replay, feature1, style1, 1);
|
||||
ol.renderer.vector.renderFeature(replay, feature2, style1, 1);
|
||||
ol.renderer.vector.renderFeature(replay, feature3, style1, 1);
|
||||
@@ -240,7 +240,7 @@ describe('ol.render.canvas.ReplayGroup', function() {
|
||||
[polygon.getGeometry().getCoordinates(), polygon.getGeometry().getCoordinates()]));
|
||||
var geometrycollection = new ol.Feature(new ol.geom.GeometryCollection(
|
||||
[point.getGeometry(), linestring.getGeometry(), polygon.getGeometry()]));
|
||||
replay = new ol.render.canvas.ReplayGroup(1, [-180, -90, 180, 90], 1, true);
|
||||
replay = new ol.render.canvas.ReplayGroup(1, [-180, -90, 180, 90], 1, 1, true);
|
||||
ol.renderer.vector.renderFeature(replay, point, style, 1);
|
||||
ol.renderer.vector.renderFeature(replay, multipoint, style, 1);
|
||||
ol.renderer.vector.renderFeature(replay, linestring, style, 1);
|
||||
@@ -284,7 +284,7 @@ describe('ol.render.canvas.Replay', function() {
|
||||
it('creates a new replay batch', function() {
|
||||
var tolerance = 10;
|
||||
var extent = [-180, -90, 180, 90];
|
||||
var replay = new ol.render.canvas.Replay(tolerance, extent, 1, true);
|
||||
var replay = new ol.render.canvas.Replay(tolerance, extent, 1, 1, true);
|
||||
expect(replay).to.be.a(ol.render.canvas.Replay);
|
||||
});
|
||||
|
||||
@@ -294,7 +294,7 @@ describe('ol.render.canvas.Replay', function() {
|
||||
|
||||
var replay;
|
||||
beforeEach(function() {
|
||||
replay = new ol.render.canvas.Replay(1, [-180, -90, 180, 90], 1, true);
|
||||
replay = new ol.render.canvas.Replay(1, [-180, -90, 180, 90], 1, 1, true);
|
||||
});
|
||||
|
||||
it('appends coordinates that are within the max extent', function() {
|
||||
|
||||
Reference in New Issue
Block a user