Moving animation methods out of Util.js.
Animation methods get their own module, giving methods more sensible names: * `OpenLayers.Animation.requestFrame` (was `OpenLayers.Util.requestAnimationFrame`) * `OpenLayers.Animation.start` (was `OpenLayers.Util.startAnimation`) * `OpenLayers.Animation.stop` (was `OpenLayers.Util.stopAnimation`)
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@@ -1121,68 +1121,6 @@
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t.eq(OpenLayers.Util.getFormattedLonLat(181, "lon"), "179°00'00\"W", "crossing dateline from the east results in correct west coordinate");
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}
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function test_requestAnimationFrame(t) {
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t.plan(2);
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t.eq(typeof OpenLayers.Util.requestAnimationFrame, "function", "requestAnimationFrame is a function");
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var calls = 0;
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OpenLayers.Util.requestAnimationFrame(function() {
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++calls;
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});
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t.delay_call(0.1, function() {
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t.ok(calls > 0, "callback called: " + calls);
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});
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}
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function test_startAnimation(t) {
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t.plan(1);
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var calls = 0;
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var id = OpenLayers.Util.startAnimation(function() {
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++calls;
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});
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t.delay_call(0.1, function() {
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t.ok(calls > 1, "looped: " + calls);
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OpenLayers.Util.stopAnimation(id);
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});
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}
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function test_startAnimation_duration(t) {
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t.plan(2);
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var calls = 0;
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var id = OpenLayers.Util.startAnimation(function() {
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++calls;
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}, 100);
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var first;
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t.delay_call(0.2, function() {
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first = calls;
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t.ok(calls > 1, "looped: " + calls);
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});
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t.delay_call(0.3, function() {
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t.eq(calls, first, "not being called any more");
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});
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}
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function test_stopAnimation(t) {
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t.plan(2);
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var calls = 0;
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var id = OpenLayers.Util.startAnimation(function() {
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++calls;
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});
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var first;
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t.delay_call(0.2, function() {
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first = calls;
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t.ok(calls > 1, "looped: " + calls);
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OpenLayers.Util.stopAnimation(id);
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});
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t.delay_call(0.3, function() {
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t.eq(calls, first, "not being called any more");
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});
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}
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</script>
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</head>
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<body>
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