Move olx.layer.ImageOptions to ol/layer/Image
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@@ -5,88 +5,6 @@
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let olx;
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let olx;
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/**
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* @typedef {{opacity: (number|undefined),
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* map: (ol.PluggableMap|undefined),
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* source: (ol.source.Image|undefined),
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* visible: (boolean|undefined),
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* extent: (ol.Extent|undefined),
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* minResolution: (number|undefined),
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* maxResolution: (number|undefined),
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* zIndex: (number|undefined)}}
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*/
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olx.layer.ImageOptions;
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/**
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* Opacity (0, 1). Default is `1`.
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* @type {number|undefined}
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* @api
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*/
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olx.layer.ImageOptions.prototype.opacity;
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/**
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* Source for this layer.
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* @type {ol.source.Image}
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* @api
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*/
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olx.layer.ImageOptions.prototype.source;
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/**
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* Sets the layer as overlay on a map. The map will not manage this layer in its
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* layers collection, and the layer will be rendered on top. This is useful for
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* temporary layers. The standard way to add a layer to a map and have it
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* managed by the map is to use {@link ol.Map#addLayer}.
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* @type {ol.PluggableMap|undefined}
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* @api
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*/
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olx.layer.ImageOptions.prototype.map;
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/**
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* Visibility. Default is `true` (visible).
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* @type {boolean|undefined}
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* @api
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*/
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olx.layer.ImageOptions.prototype.visible;
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/**
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* The bounding extent for layer rendering. The layer will not be rendered
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* outside of this extent.
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* @type {ol.Extent|undefined}
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* @api
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*/
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olx.layer.ImageOptions.prototype.extent;
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/**
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* The minimum resolution (inclusive) at which this layer will be visible.
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* @type {number|undefined}
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* @api
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*/
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olx.layer.ImageOptions.prototype.minResolution;
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/**
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* The maximum resolution (exclusive) below which this layer will be visible.
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* @type {number|undefined}
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* @api
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*/
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olx.layer.ImageOptions.prototype.maxResolution;
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/**
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* The z-index for layer rendering. At rendering time, the layers will be
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* ordered, first by Z-index and then by position. The default Z-index is 0.
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* @type {number|undefined}
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* @api
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*/
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olx.layer.ImageOptions.prototype.zIndex;
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/**
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/**
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* @typedef {{opacity: (number|undefined),
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* @typedef {{opacity: (number|undefined),
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* preload: (number|undefined),
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* preload: (number|undefined),
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+22
-1
@@ -5,6 +5,27 @@ import {inherits} from '../index.js';
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import LayerType from '../LayerType.js';
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import LayerType from '../LayerType.js';
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import Layer from '../layer/Layer.js';
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import Layer from '../layer/Layer.js';
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/**
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* @typedef {Object} Options
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* @property {number} [opacity=1] Opacity (0, 1).
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* @property {boolean} [visible=true] Visibility.
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* @property {ol.Extent} [extent] The bounding extent for layer rendering. The layer will not be
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* rendered outside of this extent.
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* @property {number} [zIndex=0] The z-index for layer rendering. At rendering time, the layers
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* will be ordered, first by Z-index and then by position.
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* @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be
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* visible.
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* @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will
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* be visible.
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* @property {ol.PluggableMap} [map] Sets the layer as overlay on a map. The map will not manage
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* this layer in its layers collection, and the layer will be rendered on top. This is useful for
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* temporary layers. The standard way to add a layer to a map and have it managed by the map is to
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* use {@link ol.Map#addLayer}.
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* @property {ol.source.Image} [source] Source for this layer.
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*/
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/**
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/**
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* @classdesc
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* @classdesc
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* Server-rendered images that are available for arbitrary extents and
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* Server-rendered images that are available for arbitrary extents and
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@@ -16,7 +37,7 @@ import Layer from '../layer/Layer.js';
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* @constructor
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* @constructor
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* @extends {module:ol/layer/Layer~Layer}
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* @extends {module:ol/layer/Layer~Layer}
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* @fires ol.render.Event
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* @fires ol.render.Event
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* @param {olx.layer.ImageOptions=} opt_options Layer options.
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* @param {module:ol/layer/Image~Options=} opt_options Layer options.
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* @api
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* @api
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*/
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*/
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const ImageLayer = function(opt_options) {
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const ImageLayer = function(opt_options) {
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