Layer renderers should not require a map renderer
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@@ -30,10 +30,9 @@ goog.require('ol.vec.Mat4');
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/**
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* @constructor
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* @extends {ol.renderer.dom.Layer}
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* @param {ol.renderer.Map} mapRenderer Map renderer.
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* @param {ol.layer.Tile} tileLayer Tile layer.
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*/
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ol.renderer.dom.TileLayer = function(mapRenderer, tileLayer) {
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ol.renderer.dom.TileLayer = function(tileLayer) {
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var target = goog.dom.createElement(goog.dom.TagName.DIV);
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target.style.position = 'absolute';
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@@ -44,7 +43,7 @@ ol.renderer.dom.TileLayer = function(mapRenderer, tileLayer) {
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target.style.height = '100%';
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}
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goog.base(this, mapRenderer, tileLayer, target);
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goog.base(this, tileLayer, target);
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/**
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* @private
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