Layer renderers should not require a map renderer
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@@ -112,12 +112,12 @@ ol.renderer.dom.Map.prototype.disposeInternal = function() {
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ol.renderer.dom.Map.prototype.createLayerRenderer = function(layer) {
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var layerRenderer;
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if (ol.ENABLE_IMAGE && layer instanceof ol.layer.Image) {
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layerRenderer = new ol.renderer.dom.ImageLayer(this, layer);
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layerRenderer = new ol.renderer.dom.ImageLayer(layer);
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} else if (ol.ENABLE_TILE && layer instanceof ol.layer.Tile) {
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layerRenderer = new ol.renderer.dom.TileLayer(this, layer);
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layerRenderer = new ol.renderer.dom.TileLayer(layer);
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} else if (!(ol.LEGACY_IE_SUPPORT && ol.IS_LEGACY_IE) &&
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ol.ENABLE_VECTOR && layer instanceof ol.layer.Vector) {
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layerRenderer = new ol.renderer.dom.VectorLayer(this, layer);
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layerRenderer = new ol.renderer.dom.VectorLayer(layer);
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} else {
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goog.asserts.fail();
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return null;
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