Add very basic webgl vector renderer

This commit is contained in:
Éric Lemoine
2014-10-23 10:50:05 +02:00
parent 5ddbe54310
commit 33adcd3903
14 changed files with 790 additions and 23 deletions
@@ -0,0 +1,23 @@
//! NAMESPACE=ol.renderer.webgl.vectorlayer.shader
//! CLASS=ol.renderer.webgl.vectorlayer.shader.
//! COMMON
//! VERTEX
attribute vec2 a_position;
uniform mat4 u_projectionMatrix;
void main(void) {
gl_PointSize = 10.0;
gl_Position = u_projectionMatrix * vec4(a_position, 0., 1.);
}
//! FRAGMENT
void main(void) {
gl_FragColor = vec4(1.0, 1.0, 0.0, 0.7);
}