Add very basic webgl vector renderer
This commit is contained in:
@@ -6,7 +6,6 @@ goog.require('ol.ImageState');
|
||||
goog.require('ol.TileRange');
|
||||
goog.require('ol.TileState');
|
||||
goog.require('ol.layer.Layer');
|
||||
goog.require('ol.layer.LayerState');
|
||||
goog.require('ol.source.Source');
|
||||
goog.require('ol.source.State');
|
||||
goog.require('ol.source.Tile');
|
||||
@@ -95,14 +94,6 @@ ol.renderer.Layer.prototype.handleImageChange = function(event) {
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {olx.FrameState} frameState Frame state.
|
||||
* @param {ol.layer.LayerState} layerState Layer state.
|
||||
* @return {boolean} whether composeFrame should be called.
|
||||
*/
|
||||
ol.renderer.Layer.prototype.prepareFrame = goog.abstractMethod;
|
||||
|
||||
|
||||
/**
|
||||
* @protected
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user