Add very basic webgl vector renderer
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@@ -172,6 +172,14 @@ ol.renderer.canvas.Layer.prototype.getTransform = function(frameState) {
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};
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/**
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* @param {olx.FrameState} frameState Frame state.
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* @param {ol.layer.LayerState} layerState Layer state.
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* @return {boolean} whether composeFrame should be called.
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*/
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ol.renderer.canvas.Layer.prototype.prepareFrame = goog.abstractMethod;
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/**
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* @param {ol.Size} size Size.
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* @return {boolean} True when the canvas with the current size does not exceed
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