Replace ol.animation.createSpin with ol.animation.createRotateFrom

This commit is contained in:
Frederic Junod
2013-02-06 17:10:21 +01:00
parent 3692918ed7
commit 3355f9345d
4 changed files with 29 additions and 27 deletions

View File

@@ -140,12 +140,12 @@ keyboardInteraction.addCallback('L', function() {
start: start,
duration: duration
});
var spin = ol.animation.createSpin({
turns: 2,
var rotateFrom = ol.animation.createRotateFrom({
rotation: 4 * Math.PI,
start: start,
duration: duration
});
var preRenderFunctions = [bounce, panFrom, spin];
var preRenderFunctions = [bounce, panFrom, rotateFrom];
domMap.addPreRenderFunctions(preRenderFunctions);
webglMap.addPreRenderFunctions(preRenderFunctions);
canvasMap.addPreRenderFunctions(preRenderFunctions);
@@ -175,12 +175,12 @@ keyboardInteraction.addCallback('M', function() {
start: start,
duration: duration
});
var spin = ol.animation.createSpin({
turns: -2,
var rotateFrom = ol.animation.createRotateFrom({
rotation: -4 * Math.PI,
start: start,
duration: duration
});
var preRenderFunctions = [bounce, panFrom, spin];
var preRenderFunctions = [bounce, panFrom, rotateFrom];
domMap.addPreRenderFunctions(preRenderFunctions);
webglMap.addPreRenderFunctions(preRenderFunctions);
canvasMap.addPreRenderFunctions(preRenderFunctions);
@@ -206,21 +206,21 @@ keyboardInteraction.addCallback('vV', function() {
layer.setVisible(!layer.getVisible());
});
keyboardInteraction.addCallback('x', function() {
var spin = ol.animation.createSpin({
turns: 2,
var rotateFrom = ol.animation.createRotateFrom({
rotation: 4 * Math.PI,
duration: 2000
});
domMap.addPreRenderFunction(spin);
webglMap.addPreRenderFunction(spin);
canvasMap.addPreRenderFunction(spin);
domMap.addPreRenderFunction(rotateFrom);
webglMap.addPreRenderFunction(rotateFrom);
canvasMap.addPreRenderFunction(rotateFrom);
});
keyboardInteraction.addCallback('X', function() {
var spin = ol.animation.createSpin({
turns: -2,
var rotateFrom = ol.animation.createRotateFrom({
rotation: -4 * Math.PI,
duration: 2000
});
domMap.addPreRenderFunction(spin);
webglMap.addPreRenderFunction(spin);
canvasMap.addPreRenderFunction(spin);
domMap.addPreRenderFunction(rotateFrom);
webglMap.addPreRenderFunction(rotateFrom);
canvasMap.addPreRenderFunction(rotateFrom);
});
domMap.getInteractions().push(keyboardInteraction);

View File

@@ -38,11 +38,11 @@
@exportObjectLiteralProperty ol.animation.PanFromOptions.duration number|undefined
@exportObjectLiteralProperty ol.animation.PanFromOptions.easing function(number):number|undefined
@exportObjectLiteral ol.animation.SpinOptions
@exportObjectLiteralProperty ol.animation.SpinOptions.turns number
@exportObjectLiteralProperty ol.animation.SpinOptions.start number|undefined
@exportObjectLiteralProperty ol.animation.SpinOptions.duration number|undefined
@exportObjectLiteralProperty ol.animation.SpinOptions.easing function(number):number|undefined
@exportObjectLiteral ol.animation.RotateFromOptions
@exportObjectLiteralProperty ol.animation.RotateFromOptions.rotation number
@exportObjectLiteralProperty ol.animation.RotateFromOptions.start number|undefined
@exportObjectLiteralProperty ol.animation.RotateFromOptions.duration number|undefined
@exportObjectLiteralProperty ol.animation.RotateFromOptions.easing function(number):number|undefined
@exportObjectLiteral ol.animation.ZoomFromOptions
@exportObjectLiteralProperty ol.animation.ZoomFromOptions.resolution number

View File

@@ -1,4 +1,4 @@
@exportSymbol ol.animation
@exportProperty ol.animation.createBounce
@exportProperty ol.animation.createPanFrom
@exportProperty ol.animation.createSpin
@exportProperty ol.animation.createRotateFrom

View File

@@ -71,15 +71,15 @@ ol.animation.createPanFrom = function(options) {
/**
* @param {ol.animation.SpinOptions} options Options.
* @param {ol.animation.RotateFromOptions} options Options.
* @return {ol.PreRenderFunction} Pre-render function.
*/
ol.animation.createSpin = function(options) {
ol.animation.createRotateFrom = function(options) {
var sourceRotation = options.rotation;
var start = goog.isDef(options.start) ? options.start : goog.now();
var duration = goog.isDef(options.duration) ? options.duration : 1000;
var easing = goog.isDef(options.easing) ?
options.easing : goog.fx.easing.inAndOut;
var deltaTheta = 2 * options.turns * Math.PI;
return function(map, frameState) {
if (frameState.time < start) {
@@ -87,9 +87,11 @@ ol.animation.createSpin = function(options) {
frameState.viewHints[ol.ViewHint.ANIMATING] += 1;
return true;
} else if (frameState.time < start + duration) {
var delta = easing((frameState.time - start) / duration);
var delta = 1 - easing((frameState.time - start) / duration);
var deltaRotation =
sourceRotation - frameState.view2DState.rotation;
frameState.animate = true;
frameState.view2DState.rotation += delta * deltaTheta;
frameState.view2DState.rotation += delta * deltaRotation;
frameState.viewHints[ol.ViewHint.ANIMATING] += 1;
return true;
} else {