Only show controls for WebGL settings when WebGL is used

This commit is contained in:
Andreas Hocevar
2014-04-22 16:29:53 +02:00
parent 16d7999deb
commit 32dda342aa
2 changed files with 15 additions and 14 deletions

View File

@@ -6,21 +6,19 @@ goog.require('ol.layer.Tile');
goog.require('ol.source.OSM');
if (!ol.BrowserFeature.HAS_WEBGL) {
var inputs = document.getElementsByClassName('webgl');
for (var i = 0, len = inputs.length; i < len; i++) {
inputs[i].disabled = true;
}
var info = document.getElementById('no-webgl');
/**
* display warning message
*/
info.style.display = '';
function checkWebGL(evt) {
document.getElementById('no-webgl').style.display =
ol.BrowserFeature.HAS_WEBGL ? 'none' : '';
document.getElementById('has-webgl').style.display =
ol.BrowserFeature.HAS_WEBGL && !evt.glContext ? '' : 'none';
document.getElementById('webgl').style.display =
evt.glContext ? '' : 'none';
}
var layer = new ol.layer.Tile({
source: new ol.source.OSM()
});
layer.once('precompose', checkWebGL);
var view = new ol.View2D({
center: [0, 0],