Simplify vector tile code
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@@ -82,7 +82,7 @@ class TileQueue extends PriorityQueue {
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handleTileChange(event) {
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const tile = /** @type {import("./Tile.js").default} */ (event.target);
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const state = tile.getState();
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if (state === TileState.LOADED || state === TileState.ERROR ||
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if (tile.hifi && state === TileState.LOADED || state === TileState.ERROR ||
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state === TileState.EMPTY || state === TileState.ABORT) {
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unlisten(tile, EventType.CHANGE, this.handleTileChange, this);
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const tileKey = tile.getKey();
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