add an option to make the pinchZoom constrain zoom levels to integers
Changes the default behavior of ol.interaction.PinchZoom to keep the fractional zoom level after the gesture. The old behavior of zooming to the next whole-number level can be enforced with the new parameter `constrainResolution`.
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@@ -27,6 +27,12 @@ ol.interaction.PinchZoom = function(opt_options) {
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var options = opt_options ? opt_options : {};
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/**
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* @private
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* @type {boolean}
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*/
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this.constrainResolution_ = options.constrainResolution || false;
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/**
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* @private
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* @type {ol.Coordinate}
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@@ -111,13 +117,15 @@ ol.interaction.PinchZoom.handleUpEvent_ = function(mapBrowserEvent) {
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var map = mapBrowserEvent.map;
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var view = map.getView();
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view.setHint(ol.View.Hint.INTERACTING, -1);
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var resolution = view.getResolution();
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// Zoom to final resolution, with an animation, and provide a
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// direction not to zoom out/in if user was pinching in/out.
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// Direction is > 0 if pinching out, and < 0 if pinching in.
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var direction = this.lastScaleDelta_ - 1;
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ol.interaction.Interaction.zoom(map, view, resolution,
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this.anchor_, this.duration_, direction);
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if (this.constrainResolution_) {
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var resolution = view.getResolution();
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// Zoom to final resolution, with an animation, and provide a
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// direction not to zoom out/in if user was pinching in/out.
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// Direction is > 0 if pinching out, and < 0 if pinching in.
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var direction = this.lastScaleDelta_ - 1;
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ol.interaction.Interaction.zoom(map, view, resolution,
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this.anchor_, this.duration_, direction);
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}
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return false;
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} else {
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return true;
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