Import libtess.js
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src/libtess.js/priorityq/PQNode.js
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78
src/libtess.js/priorityq/PQNode.js
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/**
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* Copyright 2000, Silicon Graphics, Inc. All Rights Reserved.
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* Copyright 2012, Google Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice including the dates of first publication and
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* either this permission notice or a reference to http://oss.sgi.com/projects/FreeB/
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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* IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Original Code. The Original Code is: OpenGL Sample Implementation,
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* Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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* Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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* Copyright in any portions created by third parties is as indicated
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* elsewhere herein. All Rights Reserved.
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*/
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/**
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* @author Eric Veach, July 1994
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* @author Brendan Kenny
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*/
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// require libtess
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/*global libtess */
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// TODO(bckenny): maybe just have these created inline as literals
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// (or unboxed directly - PQHandle is just an array index number)
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/**
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* [PQNode description]
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* @constructor
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*/
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libtess.PQNode = function() {
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/**
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* [handle description]
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* @type {libtess.PQHandle}
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*/
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this.handle = 0;
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};
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/**
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* Allocate a PQNode array of size size. If oldArray is not null, its contents
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* are copied to the beginning of the new array. The rest of the array is
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* filled with new PQNodes.
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*
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* @param {?Array.<libtess.PQNode>} oldArray [description]
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* @param {number} size [description]
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* @return {Array.<libtess.PQNode>} [description]
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*/
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libtess.PQNode.realloc = function(oldArray, size) {
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var newArray = new Array(size);
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// TODO(bckenny): better to reallocate array? or grow array?
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var index = 0;
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if (oldArray !== null) {
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for (; index < oldArray.length; index++) {
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newArray[index] = oldArray[index];
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}
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}
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for (; index < size; index++) {
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newArray[index] = new libtess.PQNode();
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}
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return newArray;
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};
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