better doc strings for the pixelTolerance option of Handler.Point, plus code styling, no functional change
git-svn-id: http://svn.openlayers.org/trunk/openlayers@11747 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -98,11 +98,11 @@ OpenLayers.Handler.Point = OpenLayers.Class(OpenLayers.Handler, {
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/**
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* APIProperty: pixelTolerance
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* {Number} Maximum number of pixels between mouseup and mousedown for an
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* event to be considered a click. Default is 5. If set to an
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* integer value, clicks with a drag greater than the value will be
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* ignored. This property can only be set when the handler is
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* constructed.
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* {Number} Maximum number of pixels between down and up (mousedown
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* and mouseup, or touchstart and touchend) for the handler to
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* add a new point. If set to an integer value, if the
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* displacement between down and up is great to this value
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* no point will be added. Default value is 5.
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*/
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pixelTolerance: 5,
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@@ -420,7 +420,7 @@ OpenLayers.Handler.Point = OpenLayers.Class(OpenLayers.Handler, {
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this.last = evt.xy;
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if (this.timerId &&
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this.passesTolerance(last, evt.xy, this.dblclickTolerance)) {
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this.passesTolerance(last, evt.xy, this.dblclickTolerance)) {
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this.isDblclick = true;
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// a valid touch immediately adds a component and leaves us with a
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// complete geometry
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@@ -521,7 +521,7 @@ OpenLayers.Handler.Point = OpenLayers.Class(OpenLayers.Handler, {
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down: function(evt) {
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this.mouseDown = true;
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this.lastDown = evt.xy;
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if (!this.touch) {
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if(!this.touch) { // no point displayed until up on touch devices
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this.modifyFeature(evt.xy);
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}
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this.stoppedDown = this.stopDown;
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@@ -540,7 +540,8 @@ OpenLayers.Handler.Point = OpenLayers.Class(OpenLayers.Handler, {
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* {Boolean} Allow event propagation
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*/
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move: function (evt) {
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if(!this.touch && (!this.mouseDown || this.stoppedDown)) {
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if(!this.touch // no point displayed until up on touch devices
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&& (!this.mouseDown || this.stoppedDown)) {
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this.modifyFeature(evt.xy);
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}
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return true;
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@@ -567,11 +568,11 @@ OpenLayers.Handler.Point = OpenLayers.Class(OpenLayers.Handler, {
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}
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// ignore double-clicks
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if (this.lastUp && this.passesTolerance(this.lastUp, evt.xy,
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this.dblclickTolerance)) {
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this.dblclickTolerance)) {
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return true;
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}
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if (this.lastDown && this.passesTolerance(this.lastDown, evt.xy,
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this.pixelTolerance)) {
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this.pixelTolerance)) {
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if (this.touch) {
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this.modifyFeature(evt.xy);
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}
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